Saudi Gamer's Scores

  • Games
For 100 reviews, this publication has graded:
  • 44% higher than the average critic
  • 4% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Resident Evil 7: biohazard - Gold Edition
Lowest review score: 20 Code Violet
Score distribution:
  1. Positive: 63 out of 100
  2. Negative: 1 out of 100
101 game reviews
    • 92 Metascore
    • 90 Critic Score
    Promise Wish Granted! This is the text that appear after each quest you complete in Silksong and Team Cherry have indeed granted the wish of many Hollow Knight fans, even when it feels as if they overdid it with the “Challenging” part to the point I questioned if Team Cherry even wanted us to have fun sometimes.
    • 85 Metascore
    • 90 Critic Score
    Triangle Strategy is slept on, since it provide a story that is almost as heavy as Final Fantasy Tactics and the most interesting combat system in any Tactics game out there yet.
    • 77 Metascore
    • 70 Critic Score
    Blooper Team’s most ambitious original IP certainly lives up to that moniker in terms of mood and capturing that Soviet era feel, with an oppressive and challenging atmosphere, but unfortunately challenging and frustrating got conflated.
    • 82 Metascore
    • 80 Critic Score
    NBA 2K26 is the best the series has offered in recent years in terms of gameplay and online content, and it’s a good starting point for anyone new who doesn’t mind the abundance of microtransactions and the slow progression.
    • tbd Metascore
    • Critic Score
    Island Getaway gives inZOI a warm tropical spirit and plenty of fun moments, though the world sometimes feels a bit empty. [Early Access Score = 80]
    • 62 Metascore
    • 60 Critic Score
    Lost Soul Aside feels like a smaller-scale game disguised and priced as a AAA title. While its gameplay is what will keep you hooked, it just fail at delivering at every other department with one of the weakest written dialogues to it’s comically bad voice acting.
    • 87 Metascore
    • 90 Critic Score
    Shinobi Art of Vengeance raised the bar too high for side-scrolling Hack n Slash games, with an extremely fun combat and museum worth visuals.
    • 83 Metascore
    • 90 Critic Score
    Kirby’s first 3D platforming foray was a resounding success, with charming graphics, clever ideas and a wholesome feel, and this updated version enhances it in every way, albeit slightly.
    • 79 Metascore
    • 80 Critic Score
    Gears of War Reloaded offers only minimal improvements over previous versions, feeling more like a remaster of 2015's Ultimate Edition than something new. While the core game play remains solid and has aged relatively well, the overall presentation, design choices, and lack of modern enhancements make it feel dated—especially for newcomers expecting a more contemporary experience.
    • 85 Metascore
    • 100 Critic Score
    When contemplating the perfect remaster, less is often better, and the dev team behind this remaster has touched every aspect of the original game, filing away its rough edges without disturbing its balance or original design. This is the perfect remaster of a masterpiece that evokes every emotion the original did in 2004, only making it more palpable to a 2025 crowd.
    • 60 Metascore
    • 60 Critic Score
    The control scheme not only makes good use of the Joy-Cons mouse mode, but also helps to really bring you into the action, although some might find the controls tiring and not always precise.
    • 73 Metascore
    • 70 Critic Score
    A game of two halves as they say, with one half modern and slick and attractive, while the gameplay half is simplistic and sometimes an obstacle, although other times it can be fun, if limited. Play it for the story and setting.
    • 84 Metascore
    • 80 Critic Score
    A comprehensive and high quality collection that is only let down by stopping at the third installment, although the inclusion of the brand new Salamander III almost makes up for it.
    • 87 Metascore
    • 100 Critic Score
    Ninja Gaiden Ragebound isn’t just a nostalgic nod to the NES classics, but it is a modern classic that took this genre to its peak.
    • 76 Metascore
    • 70 Critic Score
    The basic premise has remained the same, and this is one of the better entries, although it can get boring and isn’t always fair, while Jamboree TV doesn’t really add much.
    • 74 Metascore
    • 80 Critic Score
    Wuchang might be rough around the edges, but the interesting gameplay mechanics and unique setting made it standout amongst the dozens of Soulslike around it, it is just strong at where it needs to be.
    • 68 Metascore
    • 70 Critic Score
    Shadow Labyrinth innovated within the Pac-Man games by boldly venturing into a dark and gritty direction no one expected. However, in terms of art style and substance, the game offers little that sets it apart in an already crowded market
    • 91 Metascore
    • 80 Critic Score
    Sometimes a game seems to be trying too hard with throwing every conceivable item, mechanic or even end boss(es) at the player, making it feel like it isn’t so sure of itself. DKB starts out strong and finishes relatively strongly but wobbles on the way there.
    • 89 Metascore
    • 80 Critic Score
    While sequelitis is nothing new in video games, a game praised for its boldness and uniqueness has more to lose with a similar sequel, especially when it’s made more mainstream while still being somewhat repetitive, which is enough to dull its edge but not enough to snuff out its moments of brilliance.
    • 78 Metascore
    • 60 Critic Score
    Chronicles of the Wolf had the potential to be something substantial since the devs have shown their skills through the soundtrack and capturing the SNES era sprite work, but it decided to just hold into being something very classic and too familiar for it to standout.
    • 65 Metascore
    • 70 Critic Score
    HYPERCHARGE: Unboxed delivers fun Shooting action and creative maps, in a world that reminded us of Toy Story, but lacks depth, variety, and distinct gameplay systems. It’s best for light, casual play—less so for those seeking a deep, evolving experience.
    • 80 Metascore
    • 80 Critic Score
    If the pumping music doesn’t get your adrenaline flowing then the blistering pace and loud special effects will. Highly recommended.
    • 65 Metascore
    • 70 Critic Score
    A GaaS game that isn’t predatory is in itself enticing enough, and with its unique world and take it’s just missing some polish and more content to elevate it to a must-play.
    • 86 Metascore
    • 80 Critic Score
    The content and variety here is unmatched, which with some tweaks and additions means that even if the controls remain similar this entry feels fresh as a daisy.
    • 84 Metascore
    • 90 Critic Score
    Bravely Default was a sincere love letter to the Final Fantasy franchise, now with this remaster I can’t recommend this game enough to my fellow Final Fantasy and JRPG fans; with it playing and looking better than ever.
    • 54 Metascore
    • 60 Critic Score
    Some creative and fun minigames presented as a visit to a science museum, counterbalanced by dull activities and a tedious progression blocker.
    • 75 Metascore
    • 70 Critic Score
    Imagine if The Elder Scrolls is set in the Dark Souls or Elden Ring world, that is exactly the twist Tainted Grail The Fall of Avalon provided with this game, it is a great experience regardless of the technical issues the game has.
    • 77 Metascore
    • 70 Critic Score
    A pretty smart (re)use of Elden Ring’s world and mechanics, one perhaps suited more for a subset of series fans than newcomers, and one that maybe reuses too much and doesn’t improve enough, though. While it might not necessarily appeal to all ER fans, this is a pretty well-thought-out utilization of that game's rich world, bringing with it a new experience, one that might not feel so new in enough aspects, though.
    • 75 Metascore
    • 70 Critic Score
    A solid remaster of a game that's very much a product of its era—brimming with charm and eccentricity that you'll either fully embrace or not, flaws and all.
    • 71 Metascore
    • 60 Critic Score
    Blades of Fire is built on a foundation of genuinely inventive concepts—melding the intricate weapon‑forging mechanics you’d expect from a crafting system with the punishing combat loops of a Soulslike. Unfortunately, these ambitions never fully come to fruition: the crafting and upgrade systems feel under‑polished, the balance between exploration and combat is uneven, and the result is a jarring disruption to the game’s intended flow. What could have been a seamless fusion of strategic forging and relentless challenge instead sputters, leaving the pacing disjointed and the overall experience less satisfying than it ought to be.

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