RPGamer's Scores

  • Games
For 1,240 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Heroes: Trails of Cold Steel IV
Lowest review score: 20 Mugen Souls
Score distribution:
1245 game reviews
    • 76 Metascore
    • 70 Critic Score
    It probably won't be a sales blockbuster, but Grand Kingdom deserves to be experienced by the tactical audience.
    • 76 Metascore
    • 60 Critic Score
    The value is clear to nostalgic fans, who have probably already purchased the game and had fun with it. However, newcomers to Funkotron are more likely to enjoy it for a few hours and move on in search of more variety, a bouncy bass beat in their hearts.
    • 76 Metascore
    • 90 Critic Score
    Young Souls is a prime example of the adage good things come to those who wait; with the title finally sprung from Google Stadia exclusivity, it’s the perfect time to see how the game manages to capture the ephemeral fun factor of a brawler, while proffering a multitude of options to make the game more or less challenging, depending on what the player is seeking. Add that to a great narrative with a visually engaging comic-book style of storytelling that doesn’t shy away from challenging topics, anyone looking to dive into a well-paced and superbly-executed adventure should start right here.
    • 76 Metascore
    • 70 Critic Score
    The remaster of Monster Hunter Stories brings what was already a great turn-based RPG to even more RPGamers, inviting newcomers to dive into the series. Its big, colorful world is worth exploring. Monster Hunter Stories may be a spin-off but it is an adorable game that will please both fans of the franchise and fans of RPGs.
    • 76 Metascore
    • 70 Critic Score
    While this feels considerably inferior to the PlayStation 3 version, and it's still worth checking out if you missed it the first time around.
    • 76 Metascore
    • 80 Critic Score
    SaGa Scarlet Grace: Ambitions is an ambitious game that hides a lot of content beneath its surface whilst offering one of the best combat systems and strongest replay values for an RPG. Its main problem lies in its accessibility to the average RPGamer. The game’s difficulty can be unforgiving at times, and it’s definitely not a game for everyone. But those who like endless party customisation, good battle strategies, rich world-building, and choosing how the adventure plays out will find a very rewarding title here. The SaGa series has always been about going against the grain and innovation, and this one outdoes all its predecessors in that regard and raises the bar for any new entries to come.
    • 76 Metascore
    • 60 Critic Score
    This re-release is simple, but it works. The gameplay is straightforward and that makes for an easy transition to iOS.
    • 76 Metascore
    • 70 Critic Score
    Brigandine: The Legend of Runersia was a fun experience, and with six different campaigns to explore, there is plenty of room to replay and enjoy multiple playthroughs. This game definitely scratches that strategy RPG itch, and even offers an adjustable difficulty to match just about any player’s desired challenge level. The Switch could certainly benefit from more proper strategy RPGs in its library and Brigandine feels right at home. Fans that enjoy planning out total domination should certainly check out this one.
    • 76 Metascore
    • 70 Critic Score
    All in all, Noita‘s package is filled to the brim with content: the descending path down the caves is not the only available one, and multiple secrets are scattered all around the world, granting even more bizarre and wacky effects to experiment with. Even so, much of the fun derived from a playthrough feels more dependent on the luck of the draw rather than the player’s skill and knowledge of the game’s mechanics. A single run can end within minutes, but reaching the credits will likely take multiple tries and over twenty hours, with many more to come if one is set on discovering the multiple hidden mechanics and optional pieces of content. Noita is a challenging roguelite winking at those players who put freedom of exploration and experimentation in high regard, but the heavy reliance on RNG and a steep difficulty curve can hold back anyone from relishing in the chaos more often than not.
    • 76 Metascore
    • 70 Critic Score
    As its first major release, Kena: Bridge of Spirits must be considered a success for Ember Lab. There are areas where significant improvement can be made, especially its combat, but the game provides a strong base to build upon. The overall gameplay will be very familiar to 3D adventure fans, but the visuals and charm help to make it feel like a fresh experience in the genre. More adventures for Kena and the Rot would be very welcome.
    • 76 Metascore
    • 70 Critic Score
    Bloomtown: A Different Story combines familiar aspects of popular Stranger Things and Persona franchises and twists them to create something different. The narrative does a solid job of blending horror and comedy with colourful visuals and catchy music. However, the gameplay loop just doesn’t quite have the tightness to make things properly tick. Demon fusing, bonding, and time limits are at times refreshingly straightforward, yet also frustrating in their lack of depth. There’s definitely something to be gained from taking a hike in and around Bloomtown, though its quirks prevent it from being a must stay locale.
    • 76 Metascore
    • 70 Critic Score
    While it may not be the most meorable entry in the series, The Legend of Heroes: Trails through Daybreak II still has plenty that series fans thoroughly enjoy. Spending more time with the memorable and delightful cast is never a bad thing, and even though there are elements that don’t quite hit the same or feel a bit superfluous, there’s never any point where the game is in danger of becoming grating. Fans may well come to appreciate its role in simply holding the fort before Kai no Kiseki comes to shake Zemuria up.
    • 76 Metascore
    • 60 Critic Score
    Yo-Kai Watch's main story can easily be completed in under twenty hours, though there's quite the meaty postgame for those who are enamored with the gameplay.
    • 76 Metascore
    • 70 Critic Score
    For those who enjoy what it offers, Paper Jam delivers a fine representation without varying the formula much.
    • 76 Metascore
    • 70 Critic Score
    Reverie Under the Moonlight is a highly polished Metroidvania with wonderful aesthetics, and introduces a number of interesting gameplay and combat mechanics. The non-linear exploration, progressive unlocking of new areas, and backtracking are generally enjoyable, and what lore and story exist are competent. Unfortunately, the developers don't make good use of its great combat mechanics due to poor encounter design and an excessive number of easily missable combat abilities. In addition, rewards for exploration tend to be bland and the short length leaves the world and story underdeveloped. The short and sweet Metroidvania experience Reverie Under the Moonlight offers is definitely worthwhile and will satisfy fans of the genre, but the aforementioned design shortcomings keep it from standing out from the pack.
    • 76 Metascore
    • 70 Critic Score
    Many times while playing Ever Oasis I wanted to improve my settlement, which is an addictive pastime. Tracking down all the recruitable characters is a task that must be pursued into the post-game period, and I'd like to continue doing so. The game isn't all about building up the oasis though, and the combat engine isn't enough on its own to entice players. This is still a charming title though, and worth investigation by the many players who haven't attempted it yet.
    • 76 Metascore
    • 80 Critic Score
    I think Final Fantasy IX proves that the middle road between a complete remake and simple emulation may be the best path to take to revive older games. Welcome features like autosave and optional cheats let players old and new experience the game on their terms. Final Fantasy IX is an amazing experience, with a fantastic cast and story — it’s truly a masterpiece of the PlayStation era. This upgrade means that fans don’t have to wait years to experience it again without all the pitfalls of the original.
    • 76 Metascore
    • 80 Critic Score
    Ys Origin is a very tightly crafted experience. Considering that a single playthrough with one character will only take about six to seven hours, it's amazing how much story is packed into that amount of time.
    • 76 Metascore
    • 80 Critic Score
    7th Dragon III doesn't try to break new ground or provide a deep meaningful story. What it does do is entertain players thoroughly through its lengthy adventure and a plethora of classes and skills to toy with.
    • 76 Metascore
    • 60 Critic Score
    Rise of the Ronin is defined by that divide. Its combat system and historical setting give it a strong foundation, with occasional moments that genuinely stand out. At the same time, its formulaic open-world design and weak character development fail to build on those strengths. RPGamers should expect a game that offers rewarding combat and an engaging setting, weighed down by a predictable structure, pacing issues, and an incoherent story.
    • 76 Metascore
    • 90 Critic Score
    Shin Megami Tensei III Nocturne HD Remaster is the return of a top-class game for new generations and old-timers who want to reawaken their inner demons on newer platforms with some quality-of-life enhancements. It’s a revitalized masterwork full of decision-making in which the only right choice is giving it a chance. In addition, it’s a great starting point for those who want to dive into the Megami Tensei series, which will have new entries soon.
    • 76 Metascore
    • 50 Critic Score
    It's a unique and breezy endeavor, but one with plenty of aggravation along the way.
    • 76 Metascore
    • 80 Critic Score
    Story of Seasons is a great game to relax with, and ultimately I adored my time with it. For fans of the series, this installment will not disappoint, and for newcomers, it offers aa terrific entry point with a ton of ease. There's so much to discover, create and customize in Story of Seasons that it's easy to lose track of time. It really is just that much fun.
    • 76 Metascore
    • 80 Critic Score
    I adored my time with Atelier Shallie, though I feel a bit let down that the story didn't have as much closure as I was hoping. Still it's easy to get swept up in the world, characters, systems, and combat.
    • 76 Metascore
    • 70 Critic Score
    As a Nintendo Switch title, The Swords of Ditto hits the mark of being a game you can play for five minutes or five hours and feels right at home in handheld mode. Aside from a mild fatigue from repetition near the end, occasional long load times between zones and the frustratingly designed Nemesis curse, everything about The Swords of Ditto: Mormo’s Curse comes together in one strongly designed package.
    • 76 Metascore
    • 60 Critic Score
    There’s an audience that will be very appreciative of what Arcadia Fallen achieves. It gives players a pleasing opportunity to play themselves as they see it in another world and characters that welcome them for who they are. The game won’t be for those who like to be involved in their character’s actions, but for those wanting a relaxing visual novel, it certainly fits the bill.
    • 76 Metascore
    • 70 Critic Score
    Withering Rooms tells an unhinged story of various descents into insanity. Nightingale Williams is an interesting focal point for these crazed inhabitants that all dwell inside an ancient idol’s dream world. This great hook is partnered with a robust roguelite inventory to make things a harrowing survival with every step. Mostyn House is not for the faint of heart, those braving the corridors of this nightmare will find a fun yet disturbing time, just be prepared to swap between difficulties in some situations.
    • 76 Metascore
    • 70 Critic Score
    Utawarerumono: Prelude to the Fallen is an ideal opportunity to get into the series and learn what it’s all about. It won’t be for all; those unable to deal with the slow pace of visual novels will get unstuck in the many events that try and build relationships at the expense of driving the plot, something that is almost omnipresent throughout both this game and the Mask duology. However, for those who enjoy winding down with a deep story and some enjoyable tactical combat, the game provides that in spades.
    • 76 Metascore
    • 80 Critic Score
    Atelier heroines have come in many varieties over the years. Students, heroes, shopkeepers, adventurers, and civil servants have all appeared in the series so far. As a parkour potion princess leaping through her open world, Yumia fills the alchemist role while stretching the mold, offering something new, much like many other aspects of her game. As the Alchemist of Memories, she offers an excellent start to what I hope will continue to be a fun new trilogy, or longer, for Atelier fans to enjoy.
    • 76 Metascore
    • 70 Critic Score
    Digimon Story: Cyber Sleuth is built for the fans of the series. There were things I enjoyed, like my trial-and-error of finding new Digimon through the evolutionary lines, and things I did not, like the lost item quests. The item was sometimes feet away from the person! The game may never win any awards for its story, but it was a solid romp in a digital atmosphere that reminded me how much I enjoyed the television series when I was younger.

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