RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • tbd Metascore
    • 85 Critic Score
    I was quite pleasantly surprised by the fun I had with Terra Memoria. I found it thoroughly entertaining from start to finish, mostly based on how snappy the game felt to play and how joyful it was to look at and listen to. As a fan of RPGs, it’s put the development studio, La Moutarde, on the map for me, and I will eagerly anticipate any future projects of theirs. I could tell that the game’s director, Francois Bertrand, had a clear vision for what he wanted the game to be. I can excuse that this title isn’t a romping deep epic because it never tries to be. It is the studio’s own take on classic JRPGs, and it’s surprisingly rare to see such a successful attempt. They’ve avoided creating a stale rehash by designing a modern game that neither wears the clothes of an old game nor stumbles over the mistakes of its senior games. Terra Memoria is a taste of something great and wraps things up before it loses momentum.
    • 84 Metascore
    • 85 Critic Score
    Imitation is the greatest form of flattery, but Salt and Sanctuary is truly inspired.
    • 80 Metascore
    • 85 Critic Score
    Great characters, fun story, witty script.
    • 60 Metascore
    • 85 Critic Score
    The Dwarves is a game that came out of a Kickstarter campaign, and it's absolutely the type of success you'd hope for as a gamer. It's a fun game with a really good story, thanks to a solid adaptation of good source material. It looks good and it sounds good, and my few frustrations with menu controls and a couple of battles I had a hard time surviving really don't diminish my appreciation for the game as a whole.
    • 77 Metascore
    • 85 Critic Score
    Overall, Final Fantasy IV: The Complete Collection is a solid package, especially with an MSRP of $29.99. Even though it isn't the definitive version of the game, it is a solid way into the franchise and the best way to experience The After Years.
    • 74 Metascore
    • 85 Critic Score
    A good clean fun, no nonsense, SRPG.
    • 85 Metascore
    • 85 Critic Score
    With the new content included and a controller in the USB port, Dark Souls: Prepare to Die Edition is the best version of the game – just not by as much of a margin as some might've hoped for.
    • 81 Metascore
    • 85 Critic Score
    On its own, it is a nice little adventure in a new area that begs to be explored. It improves Forbidden West’s already outstanding visuals and introduces a great new character who is more than a match for Aloy, something the series has arguably been missing. However, the overall plot and primary antagonist feel like a retread of the main game, there are only a few noteworthy gameplay additions, and there’s less to do than you might expect. Despite these issues, I still had a good time exploring the ruins of Los Angeles, and the hints dropped at the end of the DLC definitely lead to some interesting speculation about the direction of the next game. So ultimately, I would say the pros outweigh the cons. Burning Shores might not tide over everyone, but I think most fans will enjoy it.
    • 87 Metascore
    • 85 Critic Score
    It's more Fallout. If you liked Fallout 3, you'll probably like this.
    • 75 Metascore
    • 85 Critic Score
    A perfectly proportioned adventure in a colorful land where you are the only one who can solve the mystery of the end of the world.
    • 86 Metascore
    • 85 Critic Score
    That said, if you like graphic adventures and poor controls are not generally a dealbreaker for you, don't let that one issue stop you from trying Gemini Rue. It's got logical puzzles that require thought but don't have a lot of red herrings to guide you away from the correct path, great voice acting that complements a worthwhile story from start to finish, and just the right atmosphere.
    • 87 Metascore
    • 85 Critic Score
    If you've never been impressed with Pokémon games the newest entries will likely not change your mind, but if you enjoy visiting the world time and again and wouldn't mind revisiting the land of Johto, you can't go wrong with Heart Gold and Soul Silver.
    • 85 Metascore
    • 85 Critic Score
    Yakuza 0 is a lot of Yakuza, showing a great deal of excess, brilliance and occasional frustration in equal fashion. There's lots and lots to do, a great story to breathe in, and wonderful characters who play well off each other. At the same time, 0 lacks some of the innovations and gameplay conceits that came with later titles, and it's also just as frustrating in places as some of the franchise's more egregious offenders.
    • 84 Metascore
    • 85 Critic Score
    Octopath Traveler 0 reminds us that what we chase often changes who we become. The game asks you to consider what it truly means to rebuild: whether it is a town, a life, or even yourself. I very much enjoyed this journey, particularly for its incredible story. However, I recognize it’s not a game for everyone, with its repetitive battles and remnants of its mobile origins. But for those who have the patience, this is an adventure well worth taking; just make sure you bring a comfortable chair and a strong cup of tea.
    • 83 Metascore
    • 85 Critic Score
    There's murder, intrigue, babysitting, and thoughtful contemplation on what it means to be a man and a father in these changing times.
    • tbd Metascore
    • 85 Critic Score
    I certainly had no objections to playing through Spirit of Justice, and I wholeheartedly recommend it to fans of the series. And to those who have never touched an Ace Attorney game before, I suggest that you start way back at the beginning. You won't regret it!
    • tbd Metascore
    • 85 Critic Score
    There’s not much negative I can say about Trials of Kokoro without falling into extreme nitpicking territory. It’s a very well-polished game that does what it sets out to do. Those who aren’t the biggest fans of RPGs with VN presentation might not be as keen to pick it up, but those who don’t mind VN/RPG hybrids will find much to appreciate. The game’s linear progression might also be off-putting, but I had so much fun with the combat, party management, and plot progression that I didn’t mind that aspect. For those that Trials of Kokoro will appeal to, this is an entertaining journey to Vitaria and a trial worth overcoming.
    • 86 Metascore
    • 85 Critic Score
    With Sea of Stars, Sabotage set out to create a spiritual successor to 16-bit JRPGs of yore, succeeding in some ways but failing in others. With this DLC, you will find the exact same strengths and weaknesses as in the main game. Throes of the Watchmaker is a very good piece of DLC for a very good game! Though the combat system and visual presentation are triumphs, the story and characters might leave you feeling underwhelmed. It would be interesting to see how Sabotage could improve on this solid RPG foundation, but I suspect they plan to move on to other pastures. Much like how they declined to make a sequel to The Messenger, my money says that their third game will also be a completely different genre and likely outside of our coverage. Given the baffling number of Super Punch-Out!! references present (yeah, the game is still meta), maybe they will be diving into a new take on that classic SNES title! But as this studio consistently delivers mechanically engaging, visual treats to the eyes, I am willing to explore whatever direction they take next!
    • 71 Metascore
    • 85 Critic Score
    Doesn't do much of anything RPG fans haven't seen countless times before-but it does everything we've seen time and again well.
    • tbd Metascore
    • 85 Critic Score
    If anything about what I described here sounds intriguing and you’re not inherently opposed to a little jank, I implore you to check Fading Afternoon out. Despite some clear inspirations, there’s really nothing else out there like the games Yeo has put out—and this might be his most intricate and compelling work yet.
    • 83 Metascore
    • 85 Critic Score
    While Triangle Strategy isn’t the second coming of Final Fantasy Tactics, it carves out its own identity as a title that is stylistically similar, yet certainly distinct. Serious pacing issues hurt it, as I’m not sure everyone wants to wait twenty hours for a game to be what it should have been at the start, but once it got there, I couldn’t stop playing or thinking about it. With New Game+ staring me in the face, I’m eager for a new challenge and to explore roads not yet walked. I also have a newly discovered appreciation for food seasoning.
    • 71 Metascore
    • 85 Critic Score
    I really hate comparing one game to another in games criticism. But, with anything Eiyuden Chronicle, it’s inevitable. We’re all hoping for the next Suikoden with Hundred Heroes. To be clear, Eiyuden Chronicle: Rising is not working on that level. But it doesn’t need to. It does get one part of Suikoden just right: the feeling of progression as you build a community. Taken for what it is, a wonderful little townbuilding Metroidvania-like title, it’s stellar. Time will tell if Eiyuden Chronicle: Rising is truly necessary before playing Hundred Heroes, but it stands tall as a delightful little game all on its own.
    • 79 Metascore
    • 85 Critic Score
    Despite lackluster music, Hakuoki is an enjoyable visual novel that could actually make gamers rethink their perception of Idea Factory.
    • 82 Metascore
    • 85 Critic Score
    Tales of Graces f Remastered presents the ideal way to experience this enjoyable entry in the Tales series. While I can’t promise Graces will revolutionise your view of the genre, I can assure you of an enjoyable time in the company of an entertaining group of characters, coupled to a battle system that gets your adrenaline flowing. Just like Sophie, the memories you create in your time here will be worth the journey.
    • tbd Metascore
    • 85 Critic Score
    If you are looking for an entertaining, if somewhat brief, Xenogears and Xenosaga inspired JRPG, then check out Sanctus Mortem. This lovingly crafted and highly polished game made me want to enlist in Thrasik Prime's spacefaring program and join Captain Hector's crew aboard the Rhoube. On the other hand, it sometimes colored a little too neatly inside the lines and ended well before I was ready for it to end. I would love to see Kisareth Studios' future projects strive beyond the RPG Maker pale and incorporate more subversively unique content.
    • 85 Metascore
    • 85 Critic Score
    With addictive, entertaining action RPG gameplay and an effective gothic atmosphere, Order of Ecclesia is a ridiculously fun game.
    • 78 Metascore
    • 85 Critic Score
    Digimon Story: Time Stranger has a lot to offer as a monster-taming RPG. A heartfelt story lies at its core, despite some dissonance regarding its target audience, and the gameplay mechanics are polished and thoroughly entertaining. You could find yourself spending hours and hours playing the game and experimenting with customization alone! I had a great time playing the primary story campaign in particular, and found myself growing to care about the characters. As far as an interactive Digimon experience goes, I think that sentiment proves just how much Digimon Story: Time Stranger ultimately delivers.
    • 80 Metascore
    • 85 Critic Score
    I had never played these games before, and it's possible that those darn kids we all hear about these days might not enjoy the decidedly retro gameplay and so-bad-it's-good translation. On the other hand, if you've got an eye for classics that have aged better than fine wine and been given the premium porting treatment, I see no way you could go wrong picking this one up.
    • 82 Metascore
    • 85 Critic Score
    The Vanishing of Ethan Carter could have been a much more exciting and violent game, and many would probably have enjoyed that more, but I like it how it is: quiet, relaxing, and pensive. The Astronauts understand that a little subtlety goes a long way.
    • 83 Metascore
    • 85 Critic Score
    Trails in the Sky the 3rd is one for the fans; it's for those of us who are in deep, who devour every morsel of lore and character development because we can't get enough of this world. It's also notably inaccessible, requiring easily upwards of 100 hours of investment in previous titles to fully appreciate. But isn't worrying about that sort of missing the point? The 3rd is a heartfelt goodbye to a trilogy that has become dear to my heart, and I am deeply grateful that more adventures exist in this world, because I don't know if I'll ever be ready for the Trails magic to end.

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