Ragequit.gr's Scores

  • Games
For 1,247 reviews, this publication has graded:
  • 76% higher than the average critic
  • 7% same as the average critic
  • 17% lower than the average critic
On average, this publication grades 5.6 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Disco Elysium: The Final Cut
Lowest review score: 20 AR-K Episode 2: The Girl Who Wasn't There
Score distribution:
1251 game reviews
    • tbd Metascore
    • 70 Critic Score
    A beautiful, solarpunk-inspired debut, Generation Exile captivates with its atmosphere, narrative ambition, and stellar soundtrack. However, the experience struggles to bridge the gap between its creative vision and mechanical execution, ultimately hampered by shallow gameplay systems and persistent technical issues that prevent it from reaching its full potential.
    • 74 Metascore
    • 57 Critic Score
    ROMEO IS A DEAD MAN is an outlandish, absurd, sci-fi hodgepodge that is inexplicably endearing and has its own identity. It would be an enjoyable game if not for the dismal performance.
    • 71 Metascore
    • 68 Critic Score
    A remaster that doesn't add much to the Syberia legend, despite its visual upgrade. It may be impressively beautiful at times, but due to its sloppy implementation and the dubious quality of the changes made to appeal to a younger audience, as a whole it fails to reach the level of the title we played in 2002.
    • 70 Metascore
    • 67 Critic Score
    An interesting premise with some really good ideas in an exceptionally deep and well-designed world, which ultimately feels lacking both as an adventure/RPG and as a “Disco Clone”.
    • 68 Metascore
    • 69 Critic Score
    Significant improvements but also unexpected setbacks describe this year's edition of Football Manager. Wait for a few patches before buying.
    • 76 Metascore
    • 73 Critic Score
    Simon the Sorcerer: Origins is an adventure game aimed primarily at fans of adventure games and the series in general, and we would not recommend it to someone new to the genre, due to the way the puzzles are implemented. It will not change Simon's status in the adventure world, but it is a fine addition to the series, which respects the material it is called upon to manage.
    • 62 Metascore
    • 68 Critic Score
    A rather underwhelming sequel to Troika's legendary RPG, which is somewhat redeemed if treated as a simple VtM action-adventure with an interesting detective story at its core.
    • 69 Metascore
    • 70 Critic Score
    An enchanting fairy tale, which nevertheless "suffers" from its clumsy controls and controversial approach to the action part of the game.
    • 72 Metascore
    • 70 Critic Score
    Near-Mage is a missed opportunity. By no means is it a bad game: it has enough content, good ideas and a nice story. However, the low difficulty level of the puzzles and the minimal need to use the (even predefined) spells constitute an average overall experience.
    • 76 Metascore
    • 66 Critic Score
    The Veilguard has some fun combat and exploration mechanics, but in no way do they redeem a sterilized, safe, inoffensive, fully "Netflix" and badly written version of a dark fantasy world that has little to do with the series' past.
    • 74 Metascore
    • 65 Critic Score
    A typical Metroidvania, with an emphasis on storytelling and pixel-art graphics, Gestalt: Steam & Cinder quenches the insatiable thirst of fans of the genre, but it doesn't impress anywhere.
    • 63 Metascore
    • 70 Critic Score
    Rauniot honestly tries to deliver a grim tale of post-apocalyptic horror, but only partially succeeds, with a series of missteps preventing it from really standing out.
    • 59 Metascore
    • 67 Critic Score
    Shuffling the gameplay deck as we've come to know it in the previous two South Park games creates some interesting Roguelite prospects. The fairly poor variety of available content and short story duration, however, make Snow Day! at this stage the poorest member of the "New Kid" trilogy.
    • tbd Metascore
    • 72 Critic Score
    Scott Whiskers in: the Search of Mr. Fumbleclaw is not the adventure that will change your life, nor will it thrill you, but it is perfectly capable of making you have a few pleasant "adventurous hours", especially when the last few months have been in relative short supply.
    • 63 Metascore
    • 70 Critic Score
    Suicide Squad Kill The Justice League is not a bad game. It is an uneven game, which falls victim to today's market conditions. A lot of talented contributors worked here, and it shows in the result.
    • 58 Metascore
    • 70 Critic Score
    Skull and Bones is visually beautiful, and the frantic pace of its ship-to-ship battles can potentially provide intense PVP and PVE thrills. However, as a result of its turbulent, decade-long development cycle and the game's resulting "identity crisis", its high points end up getting lost in a sea of mediocrity.
    • 58 Metascore
    • 59 Critic Score
    A fun but technically unstable Zombies mode and some nostalgic additions to Multiplayer probably don't make up for the worst Campaign we've seen so far in a CoD game, nor do they fully redeem the game's integrity, a game which would have been better off released at half price as an expansion for MWII.
    • 66 Metascore
    • 70 Critic Score
    Ultimately, PAYDAY 3 offers a fun combination of stealth and action/shooter gameplay in a way that no other game outside of the series does, and that certainly has merit in its own. But it still needs a lot more content if it's ever to replace its established predecessor at some point, and it needs significant redesign in the key area of progression to avoid alienating its audience.
    • 72 Metascore
    • 60 Critic Score
    Impressive animation, extreme artistic surrealism, but hopelessly short in length, thus appealing to a very specific audience.
    • 79 Metascore
    • 70 Critic Score
    Trepang2 could have been a gem in the FPS genre, as it has an enviable combat mechanic, but the rest of the structure is mediocre. However, the foundations it lays are solid, so a potential sequel is capable of being a milestone for the genre, as was the case with its inspirator.
    • 74 Metascore
    • 70 Critic Score
    Ultimately LEGO 2K Drive is an arcade kart racing game with a solid core, but it trips itself up with design choices that try to increase the so-called engagement time, in the hope that the player will always nab something from the emporium. It's not bad, but it's certainly not as fun as the games it draws inspiration from.
    • tbd Metascore
    • 70 Critic Score
    First Contact is mainly aimed at experienced Stellaris players and introduces a few interesting, though perhaps not so crucial and "must-buy" in the grand scheme of things, innovations.
    • 58 Metascore
    • 58 Critic Score
    The fact that it successfully revives the 2000's style of games, along with their problems, doesn't mean it deserves any kind of a pass. Wanted: Dead is aimed at a strictly specific audience and no one else. It doesn't even have impressive graphics to grab the attention of the rest of us, and the voice over is mediocre and irritatingly repetitive. The fact that, price-wise at least, it's being marketed as an AAA title can only be described as another joke by its creators.
    • 71 Metascore
    • 60 Critic Score
    Somerville provides an interesting attempt to create a "new", sci-fi, Inside, but it fails in its implementation and in the abstract idea of its story.
    • 69 Metascore
    • 69 Critic Score
    The return of the spin-off franchise is unfortunately not a triumphant one. Impressive technically especially in animation, but with borderline non-existent gameplay and an uneven story, it fails to deliver an overall strong experience.
    • 66 Metascore
    • 71 Critic Score
    The main problem with Gotham Knights is not its level of quality. It's that it could have been far superior, comparable to the past titles in the series. The key ingredients for the success of the franchise are here too, but either in a limited or undermined form, by the commercial direction the title has taken towards the looter territories and indeed, the more mundane ones at that.
    • 68 Metascore
    • 70 Critic Score
    Soulstice is a decent hack 'n' slash game that is not ashamed of its influences, but at the same time it attempts to deviate from them by implementing its own version of the familiar battle system. It does not have the same finesse as DMC, for example, but fans of the genre will appreciate it a little more.
    • 75 Metascore
    • 71 Critic Score
    Endling: Extinction Is Forever is a survival game with a clear message about the need to protect the environment. However, it never rises above mediocrity in any of its individual elements, but the shocking ending really saves the day.
    • 74 Metascore
    • 67 Critic Score
    Born Punk is an adventure that certainly had all the potential to stand out, but unfortunately it fails to impress. It undoubtedly has its strong moments, but the overall taste it leaves after finishing it is mediocre, which leads us to recommend it only to adventure game fans.
    • 77 Metascore
    • 69 Critic Score
    Ghostwire: Tokyo doesn't have any major flaws that would make it a huge disappointment. It may not fascinate with its gameplay and repetitive action, but thanks to its excellent atmosphere, impressive realization of Japanese lore, and sometimes entertaining combat, it manages to outperform the average with ease.

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