Quandary's Scores
- Games
For 186 reviews, this publication has graded:
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63% higher than the average critic
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4% same as the average critic
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33% lower than the average critic
On average, this publication grades 0.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Maniac Mansion: Day of the Tentacle | |
|---|---|---|
| Lowest review score: | Harvester |
Score distribution:
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Positive: 108 out of 186
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Mixed: 69 out of 186
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Negative: 9 out of 186
186
game
reviews
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- Critic Score
If you are expecting a genuine CRPG you might be disappointed. If you enjoy combat-driven games such as Diablo then you may well enjoy Dungeon Siege.- Quandary
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- Critic Score
The graphics, particularly in the cut-scenes, have the unmistakable LucasArts quality that we have come to expect but, unfortunately, the game is let down by the limited amount of interaction and problem solving involved.- Quandary
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Though many Monkey Island fans will disagree I found this to be the least humorous and immersive of the series and it falls short of the overall quality of "Grim Fandango."- Quandary
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I had fun playing Danger on Deception Island. Over all another great game has been made by Her Interactive, well done!- Quandary
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If you go into it expecting a short but focused and enjoyable adventure, there is a good possibility you'll enjoy your visit to Mournhold.- Quandary
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Exploring the gameword and solving the mystery are what Nancy Drew is about, and Secret of the Old Clock does that very well as usual. Because it does start Nancy off on her sleuthing adventures, it's a good game to start with for players who haven't accompanied Nancy on an adventure before.- Quandary
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Overall I thought that the answer to most of the conundrums was there to be teased out, with patience and (a lot of) persistence. It isn't easy though, and at times the way forward is indeed a jump, and not an insight.- Quandary
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Doesn't really offer anything new as far as gameplay is concerned, but packages some tried and true adventure gaming into a game that looks amazing.- Quandary
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It's a diverting little game but it doesn't reach any great heights.- Quandary
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The balance between complexity of puzzles and progression of the game was pretty well struck. It has its faults, but it looks great, sounds nice and on the whole rolls pleasantly along.- Quandary
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The very large turn-off is the number of little arcade like puzzles you are required to do, which to me simply did not fit the tone of the whole thing.- Quandary
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- Critic Score
Overall, I quite enjoyed the puzzle/maze aspect of this game though it is not one that I would want to return to, and it is definitely not for the squeamish.- Quandary
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I enjoyed the 8 hours or so it took me to play, and it is another feather in the cap of independent games and what can be achieved predominantly from home. Set your sights at the right level and you should be pleased with the result.- Quandary
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If you're not looking for an intricate story and lots of character interaction then there's quite a fun and hectic journey to be had through the troubled land of Ancaria.- Quandary
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Fun to play, despite its brevity, enlivened as always by the snappy repartee between the loquacious canine Sam and his manic white rabbit sidekick Max, who seems to get the best lines. The humour and silly situations guarantee that you will play with a constant smile on your face.- Quandary
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I enjoyed Law & Order II: Double or Nothing. It's a bit different, not too taxing, well written and presented; hard to complain really.- Quandary
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There is nothing particularly difficult about completing Maya's quest, but it is one which offers a good variety of conundrums, including some quite original variants on some old standards.- Quandary
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Randomly dropping in on locations in the hope that something relevant is going to happen is in the same boat. Carol's apartment is a case in point.- Quandary
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AGON: The Mysterious Codex remains a work in progress, and based on the chapters released so far there could be 100 hours or so of gaming still to come. Whether it can sustain itself for that length of time remains to be seen, but on the strength of this first part I will certainly go along for the next part of the journey of Samuel Hunt.- Quandary
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- Critic Score
It's a solid adventure and it's well put together, but like many of Nancy's recent adventures The White Wolf of Icicle Creek errs on the side of games/activities with correspondingly less exploration and sleuthing. This balance was much better in the earlier games and it would be good to see Nancy doing some more serious sleuthing in the future.- Quandary
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You will inevitably find yourself getting tired of all the levers and keys, and frustrated by the scripting bugs and inventory glitches.- Quandary
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The plot did lose me, and all the pieces didn't really ever come together until Holmes explained it to me at the end, but those little pieces were enjoyable in their exposition.- Quandary
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Exploring the pyramid is truly fascinating - both the 'real' structure consisting of unadorned claustrophobic passageways, and the 'imagined' secret chambers with their carvings and paintings fit for a Pharaoh.- Quandary
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Echo: Secrets of the Lost Cavern doesn't stretch the boundaries of game making, and there is nothing really new to be encountered, but it is a polished and well made product that provides good solid gaming and a pleasant weekend adventuring.- Quandary
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The story is interesting, the setting darkly compelling, and it's easy to get drawn into and carried along by the investigation.- Quandary
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I've had lots of fun, especially puzzling my way through the dungeons. It's a game that's rich in detail but unfortunately some of the detail just didn't get enough attention.- Quandary
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Fans of the TV Law & Order series will feel right at home because it is just what the lawyer ordered.- Quandary
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Though it's not the best of the Nancy Drew titles, there's a lot to like here for Nancy Drew fans. Nancy will surely entertain on this adventure and keep her fans coming back for more.- Quandary
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A visually stunning game, the graphics are gorgeous with lavish and vibrant Victorian locations. The character modelling is equally impressive with the exception of lip synching and the glaring omission of face masks in the scene where Holmes and Watson are meant to be wearing them.- Quandary
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- Critic Score
Creeping is what you do - a menacing mood pervades the game, and you feel you should be cautious. Play with the lights off and everything is accentuated. I jumped more than once.- Quandary
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