Push Square's Scores

  • Games
For 3,621 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3638 game reviews
    • tbd Metascore
    • 50 Critic Score
    Exhausted Man is not really a game that'll wake you up at all. It begins feeling very samey fast and, outside of planning where to place items before a level each time, there's not much of a strategy to be had. While it has a unique play style, there are plenty of other everyday-life indie games we think should be played before this.
    • 83 Metascore
    • 80 Critic Score
    The ten-year wait for EA Sports College Football 25 has been worth it, with its all-encompassing Dynasty mode likely to prove an obsession for some football fans. Great gameplay paired with a deep spreadsheet simulator makes this one of the most fun and fresh sports games in eons, and it’s backed up by some stellar presentation, too. Ultimate Team feels superfluous, and Road to Glory could do with more time in the oven, but as far as comebacks go, this is one for the ages – even if it’s mere existence is likely to bemuse practically everyone outside of America.
    • 73 Metascore
    • 80 Critic Score
    Earth Defense Force 6 brings the series back and better than ever. It offers the same bug-smashing action with a time travel twist in the tale. Classes remain as satisfying as ever and multiplayer spreads the joy. Don’t go in expecting a graphical powerhouse, though.
    • 64 Metascore
    • 60 Critic Score
    SNK vs. Capcom: SVC Chaos is a weird curiosity in the history of fighting games. While it did have the monumental task of following up on one of the best fighters ever made, it’s hard to deny that it's a bit of a letdown. It does have bright spots like some unique character choices and a range of fantastic sprites, but it doesn’t stand up with Capcom or SNK’s best. Meanwhile, the PS4 port itself is as okay as okay can be. It won’t blow you away with extra content or features — it’s simply a solid way to play SVC Chaos.
    • tbd Metascore
    • 70 Critic Score
    Even after nearly two decades, Jeanne d'Arc remains a classic strategy RPG, now available to a broader audience than ever before, thanks to its release on PS5 and PS4. Of course, it looks a little dated and controls a bit stiffly, but innovative tactical mechanics and a compelling narrative make history come to life.
    • 81 Metascore
    • 80 Critic Score
    Arranger is a delightful puzzle adventure game that we thoroughly enjoyed from beginning to end. Its tile-sliding puzzles are simple but well designed, and new ideas are introduced at a steady rate, adding variety without overcomplicating things. On top of that is a lovely, positive tale that gets its message across with a good dose of humour. There are some narrative loose ends we'd like to have seen addressed, but really there's very little to pick at here. It's a charming, well presented game well worth sliding into your schedule.
    • 56 Metascore
    • 50 Critic Score
    Let's School is a moderately okay management sim, which will definitely help you wile away a few hours. A lack of humanity lets it down and makes what could have been a very personable experience into another cog in the machine, taking away any individuality and losing the benefit of having the setting in a school environment by treating school life as purely transactional.
    • 78 Metascore
    • 80 Critic Score
    Nobody Wants To Die is a thoroughly enjoyable sci-fi detective thriller. The gameplay during investigations can feel a little perfunctory, but the narrative unfolds at a brisk pace, and the developer makes smart use of visual trickery to convince you that the game is much bigger than it actually is, presenting you with unforgettable future cityscapes that are perpetually out of reach. It's all an illusion, but a beautiful one.
    • tbd Metascore
    • 70 Critic Score
    The monetisation will put plenty of players off, but the free-to-play format means anyone can jump in and enjoy the sheer absurdity of some of its track designs. This is a bite-sized game, intended to be played in short bursts, so if you’ve been pining for something silly, simple, and completely over-the-top, there really aren’t many better options on PS5. Sometimes all a game needs to be is fun, and Asphalt Legends Unite is exactly that.
    • 71 Metascore
    • 70 Critic Score
    As long as you can put up with some repetitive enemy design and the story not being all that, then Flintlock is worth a punt. It all comes together for a consistently good experience that never tries to break the bank to become something more. It does nothing insultingly bad; neither does it set a new benchmark for anything specific. Flintlock: The Siege of Dawn is a good video game — nothing more, nothing less.
    • 78 Metascore
    • 70 Critic Score
    Even with these small nitpicks, Flock offers a wonderfully serene excursion into a strange but beautiful world. Gliding around in itself is fun and relaxing, and tracking down all the critters feels rewarding without becoming too demanding. Those seeking out a unique, soothing game should flock to this.
    • 80 Metascore
    • 70 Critic Score
    It might not feel quite as new as its billing, but Kunitsu-Gami is still a lovely little game, with a seriously engrossing hook that'll have you wishing it was longer than it actually is. The plates it keeps spinning are impressive, even if it's actually a little slight in the final weighing.
    • 76 Metascore
    • 70 Critic Score
    Darkest Dungeon 2 is quite a departure from its predecessor, so much so that fans of that game might not gel with its more streamlined systems and mechanics. However, Red Hook has managed to retain that same dark spirit, and if you can get on board with it, it'll keep you coming back for more until the very last.
    • 73 Metascore
    • 60 Critic Score
    Schim is a relaxing way to spend an afternoon. It’s not the kind of experience that’ll change your world, but if you’re looking for something a bit more laid-back and low-stress, you won’t go far wrong with this one.
    • 73 Metascore
    • 80 Critic Score
    Zenless Zone Zero has the swagger of a game that knows it’s going to be a big success, and judging by its 50 million downloads at the time of publication, that confidence is not misplaced. In some ways this is a strange beast: artistically it’s all over the place, pulling from a litany of different sources and somehow stringing them all together into a cohesive, compelling whole. But at its heart it’s a character action game with a massive emphasis on team-building, and it’s a bloody good one at that.
    • 52 Metascore
    • 30 Critic Score
    Destiny is grindy, but it has an immensely satisfying gameplay loop and a rich story. Outriders doesn’t have the best plot or visuals, but each class has a wide variety of powers that synergise brilliantly, meaning each build is unique to how you want to play and combat is worthwhile for its own sake. The First Descendant has the stand-out Colossi battles, but everything leading up to them is so mind-numbingly tedious that they don’t justify the time or monetary investment you’d need to spend to enjoy them. It’s the gaming equivalent of playing with a fidget spinner while on a Discord call — something to keep your hands occupied while you catch up. It’s a game designed to get you to pay to skip it, not play it, so what’s the point of it?
    • 81 Metascore
    • 90 Critic Score
    Dawntrail is another excellent expansion for Final Fantasy 14. The story takes a while to get going, but once it's finished setting the scene it takes some pretty big swings in the second half that left us captivated. The dungeons are the best the game has ever had, the new Pictomancer class is an absolute joy to play, it's got incredible art design, and a soundtrack that's gorgeous. Here's to another 10 years of Final Fantasy 14.
    • 87 Metascore
    • 80 Critic Score
    The new mechanics rolled out in higher difficulties will keep dedicated players engaged for a long time. The fundamental gameplay is enjoyable enough to carry Spin Rhythm XD through its limited range. This is an energetic and moreish arcade rhythm game that puts a neat new spin on the genre.
    • 53 Metascore
    • 60 Critic Score
    NeoSprint is a decent refresh of an aged formula, with simple but fun racing and some neat new features. Unfortunately, the presentation is a little underwhelming, and one or two issues appear in the rear view mirror just a little too often.
    • 84 Metascore
    • 80 Critic Score
    Trails through Daybreak is one of the series' best games, and its most impressive in terms of scope. It's a robust, engrossing RPG that often demands patience, but it's hard to turn your back on such a strong cast of characters and a story that's stuffed with memorable moments. Throw a fantastic combat system into the equation, and Daybreak is right up there with Falcom's finest releases.
    • 72 Metascore
    • 70 Critic Score
    #BLUD's not without its drawbacks. Quest objectives can seem vague, the combat takes a while to really get going, and its dungeon design teeters into tedious territory at times. But fun boss fights, a good sense of humour, and an absolutely killer art style can make you forget all about the missteps.
    • 79 Metascore
    • 80 Critic Score
    A bona fide classic remastered with love and care. This edition brings smooth visuals, a beautifully recreated musical score, and well-presented supplemental materials. It certainly shows its age, but like all great art, Beyond Good & Evil weathers the test of time with grace.
    • tbd Metascore
    • 80 Critic Score
    Until Then is a bit like a pixelated Life Is Strange. And like the best Life Is Strange games, it strikes a near-perfect balance between the mundanity of every day life and the joyous and devastating moments that occasionally perforate that normality.
    • 72 Metascore
    • 70 Critic Score
    Megaton Musashi W: Wired is one of those games where you can identify its flaws very quickly, but they're not going to stop you from having fun. Ultimately, it's the title's fast-flowing and easy-to-grasp combat that wins the day, bolstered by an addictive loot system and a moreish, mission-based campaign.
    • 94 Metascore
    • 80 Critic Score
    By doubling down on what made the base game so sublime, FromSoftware has crafted an Elden Ring expansion that's just as great as it is familiar. Shadow of the Erdtree delivers more of the same style of content you loved two years ago rather than introducing new ways to engage. That's enough to consider it a fantastic expansion, though it's hard not to feel like you're just going through the motions again. With a new land to explore, a fresh set of bosses to fight, and extra lore to consume, it's so much more Elden Ring.
    • 74 Metascore
    • 80 Critic Score
    Still Wakes The Deep may not stick around for long, but it’ll have an iron-clad grip on you across its runtime. There’s clear inspiration here from horror movie classics such as Alien and The Thing, and we adored seeing those inspirations play out through its highly-detailed settings and salt-of-the-Earth cast of characters. It may not be the most engaging gameplay experience on the PS5, but The Chinese Room smartly lays a solid foundation in the Beira D and its gaggle of staff, that’ll keep its viscerally focused horror on your mind long after the credits roll.
    • 81 Metascore
    • 90 Critic Score
    While the overall structure of the game hasn't changed, the formula worked and didn't need any major shifts. But when compared to the first Stories — which already holds up really well — the small and large enhancements to every facet of the experience make this sequel a must-play RPG for any fan of the genre, or the Monster Hunter series.
    • 79 Metascore
    • 70 Critic Score
    V Rising is a devilishly addictive action RPG — but only once you've worked through the game's fairly tedious first act. Getting your castle up and running takes time and patience, but if you can embrace the grind, you'll discover a dynamic open world that's full of interesting ideas and satisfying gameplay loops.
    • 76 Metascore
    • 80 Critic Score
    Capping all of that off are some lovely visuals. While still feeling limited by the game's 3DS origins, Capcom has done a fantastic job of updating textures, and boosting the overall quality of environments for this re-release. When looking back at 3DS gameplay, you can see the stark difference.
    • 87 Metascore
    • 70 Critic Score
    Shin Megami Tensei V: Vengeance is the definitive way to play Atlus' devilish game of demon fusion, with a new suite of bells and whistles to smooth over what can, at times, still be an abrasive gameplay experience. It's incredibly combat-heavy, which can become oppressive, but working towards raising that perfect demon remains as engaging as ever.

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