PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank: Up Your Arsenal
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 43 Metascore
    • 30 Critic Score
    If you like punishment or enjoy suffering through hours of boring quests and downright horrible fighting, then by all means go out and purchase this stinker at once. There’s so much wrong with this game it’s hard to pinpoint exactly what makes it awful as it is.
    • 42 Metascore
    • 35 Critic Score
    Bland and boring, this is a game to avoid unless you are the most rabid of ATV racing fans, tanked out of your mind on Schlitz, and have precious little else to do.
    • 42 Metascore
    • 71 Critic Score
    This game will turn your 32-bit console into an NES, but the control and two-player fun that can be had with All-Star Slammin' D-Ball more than makes up for its outdated appearance and MIDI-like soundtrack.
    • 41 Metascore
    • 76 Critic Score
    Falls squarely in the middle. It offers gamers two discs of entertainment that's not original, not half bad.
    • 39 Metascore
    • 30 Critic Score
    Seldom has a videogame bored, depressed and insulted me the way "Army Men: Green Rogue" did.
    • 39 Metascore
    • 76 Critic Score
    There are enough satisfying nuggets of 'survival horror turned "Virtua Cop" clone w/limited movement' goodness to make this odd curiosity worth playing for most, and maybe even worth owning by the "RE" fanatics.
    • 38 Metascore
    • 30 Critic Score
    Rent "Driven", along with Square's "Driving Emotion Type-S", as it's suggested in page 47 of Dr. Jack Kevorkian's favorite book, "Final Exit".
    • 38 Metascore
    • 40 Critic Score
    There’s nothing in Skateboarding's control, look, sound or execution that comes even remotely close to looking like the game was made with PlayStation 2 technology in mind.
    • 38 Metascore
    • 50 Critic Score
    There is a brain-dead appeal to the desperate way Konami has reinvented its struggling “ESPN Winter X-Games Snowboarding” franchise into a “Road Rash” clone.
    • 37 Metascore
    • 50 Critic Score
    I had some fun playing among the incredible amounts of both confusion and boredom.
    • 37 Metascore
    • 66 Critic Score
    If Duke Nukem ever feels like bringing a fun and enjoyable game alongside his cavalcade of sexist innuendo, he'll be welcomed into my gaming library.
    • 36 Metascore
    • 40 Critic Score
    All the licenses and potential that Paris-Dakar Rally has as an enjoyable rally experience, however, go to waste in a game that makes the event it portrays seem more boring and dull than it should be.
    • 36 Metascore
    • 50 Critic Score
    It's a flawed and shallow button masher (very few moves and no technique) but also visually alluring and reasonably entertaining for a second-tier fighting game.
    • 35 Metascore
    • 50 Critic Score
    If players approach "Supercross World" as an arcade racer that plays by the indoor and outdoor rules of motocross though, then it has plenty to offer...Dead-average, brain-dead motocross fun at its most basic level.
    • 35 Metascore
    • 52 Critic Score
    Brain-dead fun rental all the way.
    • 34 Metascore
    • 40 Critic Score
    While I recommend you rent this, buying it would be a grave mistake.
    • 33 Metascore
    • 75 Critic Score
    An easy learning curve, competent control and some neat CG movies share space with outdated graphics, bad music and childishly-hilarious sound effects.
    • 33 Metascore
    • 40 Critic Score
    An arcadey boxing game that doesn’t measure-up to Midway’s years-old "Ready 2 Rumble Round 2."
    • 32 Metascore
    • 40 Critic Score
    Although suffering from flaws on all fronts (particularly control), I think I can point to the reliance on item collecting as the primary culprit that brings The Great Quest down hard.
    • 32 Metascore
    • 70 Critic Score
    The game is like a very sweet cake. The first bite is sorta nice and sweet but then it's just too much and you don't want anymore.
    • 30 Metascore
    • 70 Critic Score
    The "Power Stone" style of fighting isn't done justice by this 32-bit engine, which isn't fast-enough or polished-enough to elevate it past mediocrity.
    • 30 Metascore
    • 45 Critic Score
    Not even pictures/video of gorgeous Hooters girls in skimpy outfits could prevent our violent seizures and brain-hurting flashbacks when we played “Road Trip”.
    • 30 Metascore
    • 73 Critic Score
    An evening-long game that's high on production values but low on replayability.
    • 28 Metascore
    • 56 Critic Score
    Let "Special Forces" be the first and last MK game of the new decade/century/millennium, so we can all start our gaming memories fresh of silly concepts like 'Babality' and rot-memorization of preset combos.
    • 27 Metascore
    • 30 Critic Score
    It's as if 3DO felt that the horrendous Core-designed, Eidos-published PS One game "Ninja" deserved an equally-flawed sequel that doesn't look much better than Activision's "Tenchu" games.
    • 27 Metascore
    • 68 Critic Score
    A good night's rental for the little one's as long as Mom or Dad are nearby to bail him/her out of the tougher spots.
    • 26 Metascore
    • 68 Critic Score
    If it keeps the cool Career mode, Custom Boxer Creation, decent polygon models and line-up of solid fighters (tossing out everything else, especially the awful 'toggle active hand' controller configuration), it could have the basis on which to rebuild a better game next year.
    • 26 Metascore
    • 54 Critic Score
    Don't let our high ratings for the simple control and decent audio fool you into thinking "KISS Pinball" is worth more than a cursory look of disgust by anybody but the most desperate KISS or pinball fanatics with $10 to blow on this turd.
    • 25 Metascore
    • 62 Critic Score
    Outdated graphics, an unfriendly (but ultimately bearable) control scheme and a shockingly bad (i.e. incomplete) localization make Ultimate Battle 22 the lesser alternative to “Budokai."
    • 24 Metascore
    • 60 Critic Score
    Midway’s first crack at the extreme sports genre has some of the biggest, best-designed and most challenging mini-worlds I’ve ever had the pleasure of cursing at while trying to link BMX tricks/stunts over them.

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