PSNStores' Scores

  • Games
For 236 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 ABZU
Lowest review score: 20 WE ARE DOOMED
Score distribution:
  1. Negative: 20 out of 236
236 game reviews
    • 74 Metascore
    • 60 Critic Score
    As is, you should pick it up if you like hexagonal board games with outstanding artwork.
    • 71 Metascore
    • 60 Critic Score
    It’s a sadistic thrill ride that dies down way too quickly, and unfortunately, I don’t see myself going back and playing it again anytime soon.
    • 65 Metascore
    • 60 Critic Score
    I can think of a handful of better puzzle games on the PSN, but if you’ve got a soft spot for cats or poorly translated Japanese games, you may want to give this one a go.
    • 59 Metascore
    • 60 Critic Score
    Aaru’s Awakening can be beaten in just a few sittings and the experience isn’t memorable or overall exciting. It is worth somewhat of a playthrough to look at the gorgeous environments and characters, provided they don’t kill you first.
    • 54 Metascore
    • 60 Critic Score
    The Legend of Korra doesn’t have the budget of a full retail release and it shows. The levels feel empty, there’s very little variation in enemies, you’ll fight the same ‘boss’ multiple times, and everything just feels scaled down.
    • 63 Metascore
    • 60 Critic Score
    While the core gameplay is enjoyable and the amount of content is impressive, Table Top Racing is missing too much to become a standout.
    • 64 Metascore
    • 50 Critic Score
    The game instead features a linear journey with some not-all-that-exciting tasks, a bit of repetition, a clunky climbing system, and a pet dinosaur that isn’t nearly as cool as it could be.
    • 52 Metascore
    • 50 Critic Score
    Beyond Eyes may be worth playing if you can find the game on sale, but it doesn’t offer too much new to people who enjoy these types of games. On the other hand, if you have a young one or want to introduce games to someone, this may be the game.
    • 58 Metascore
    • 50 Critic Score
    For as great as The Firefly Diary looks it’s really unfortunate that the gameplay can be so frustrating. Cheap deaths, unresponsive touch controls, and a number of other smaller annoyances really hurt my experience with the game by the time it was all said and done.
    • 80 Metascore
    • 50 Critic Score
    Overall, the segments in the games are lengthy besides for in Runner and it’s a pain to restart from the beginning if you die.
    • 59 Metascore
    • 50 Critic Score
    This is an abstract game, especially up front. The only tutorials to be found are vague pictures in the background that hint at what actions you can perform.
    • 49 Metascore
    • 50 Critic Score
    Red Goddess: Inner World can be enjoyable, but the infuriating one hit kill platforming, long load times and difficulty spikes ruin the experience.
    • 54 Metascore
    • 50 Critic Score
    Feist isn’t a bad game, but it wasn’t all that enjoyable at the same time. Most times I just wanted to get through the level as quickly as possible, which I suppose is the goal if you are trying to beat the speedrun times. There are occasional framerate drops in the game, but they don’t really show their true colors until the end of the game. The game is pretty short, so don’t expect a long journey. The game’s longevity can be increased if you care about clearing the levels with the fastest time and without dying.
    • 36 Metascore
    • 50 Critic Score
    Coffin Dodgers is no more than a stop-gap in your daily gaming routine.
    • 51 Metascore
    • 50 Critic Score
    I love the atmosphere within Knock-Knock, the art direction works really well, and the descent into madness idea has potential. I just found myself not wanting to play anymore about four cycles into the game.
    • 50 Metascore
    • 50 Critic Score
    In the end, Syberia is old, but that’s not necessarily a bad thing. Some aspects like the writing, movement and direction have aged with time, but the style of the world, puzzles and story make up for the shortcomings.
    • tbd Metascore
    • 40 Critic Score
    $4.99 is a cheap price, so if you’re at all interested, I’d say it’s worth the asking price. I would caution you from expecting a genuinely engaging experience, though.
    • 71 Metascore
    • 40 Critic Score
    Woah Dave! is the kind of game that leaves me bummed out not because it’s bad, but because I want to like it. I see what it’s trying to do and I want to like it more than I do. I’m just not having fun playing it.
    • 77 Metascore
    • 40 Critic Score
    It’s clear that Virginia is supposed to be mysterious, the absence of any dialog helps to keep things firmly planted in the unexplainable, but when there’s no payoff to any of the build up – it all starts to feel a bit meaningless.
    • 40 Metascore
    • 40 Critic Score
    Ace Banana is a tough game to recommend, and it’s even tougher to decide which control scheme you should use. If you care about the small menu mini-game, then you’ll need PlayStation Move controllers, but if you want to play the game with any reasonable success, you’ll want to play with the traditional controller. I didn’t have much fun with Ace Banana, as any enjoyment I did have was from mindlessly shooting monkeys early on in the game. The more I played, the more frustrated I became.
    • 50 Metascore
    • 40 Critic Score
    AeternoBlade is very easily forgettable, and will sooner or later be grouped with all of the other failed metroidvania ideas.
    • 53 Metascore
    • 40 Critic Score
    Where the PS4 version of Bedlam could have been a trip down memory lane, it is instead a test of endurance. With so many other novel PSN games, I’m not sure this history lesson is worth the time investment.
    • tbd Metascore
    • 40 Critic Score
    Overall, Yobie is enjoyable for a few moments until you see past its bland weapons and tedious cog collecting. Only 5 missions and 2 difficulty settings doesn’t help much to broaden the overall short experience. It all ends in an unsatisfying conclusion that isn’t worth the $20 price tag.
    • 72 Metascore
    • 40 Critic Score
    If you’re a hardcore D&D or Risk fan, you may not trip over the dice rolling and the success checks. If not, you may find yourself bobbling and dropping Blood Bowl 2 before too long.
    • 68 Metascore
    • 40 Critic Score
    Hyperdevotion has potential, but it has some problems that it needs to work out before becoming the fun game that it definitely can be. The combat is slow, the story is terribly boring, and the game’s difficulty should be tweaked. There’s a good game hiding somewhere in Hyperdevotion, now the job is just finding it.
    • 63 Metascore
    • 40 Critic Score
    It doesn’t do anything interesting to make itself stand out, so I would advise anyone who values their time and money to stay away.
    • 44 Metascore
    • 40 Critic Score
    It sucks to say it, but the frustrating controls flat out ruin any enjoyment I had with Q*Bert Rebooted. The path that you take throughout each stage is so important to Q*Bert and having controls that don’t cooperate in that respect really sucks.
    • 45 Metascore
    • 40 Critic Score
    Overall, Infinity Runner shows some bright spots of enjoyment, but occasional glitches and a broken Infinity mode puts a sour taste in any purchaser’s mouth. Framerate drops, and deaths that don’t really feel like they were your fault, doesn’t help much either. The story isn’t there to hold your interest, even if you can watch the cutscenes. The game can be improved with a patch, but there is a lot here to clean up.
    • 32 Metascore
    • 40 Critic Score
    There’s nothing all that scary about Weeping Doll; any sort of creepy imagery just tends to fall flat and the game’s voice acting can, at times, make the game feel more comedy than horror. The game’s lack of an ending didn’t disappoint me, it just left me bewildered. The headset came off, I shrugged my shoulders, and just moved on.
    • 56 Metascore
    • 40 Critic Score
    Alas, what you see is what you get. For this reason, Jungle Rumble is incapable of grabbing the attention of anyone looking for more than an iPhone/iPad game on Vita.
    • 57 Metascore
    • 40 Critic Score
    Some enjoyment can be found in Zotrix, if you can get past all of the technical issues that plague the game. However if that doesn’t ruin the experience, the menu interface sure will. It can ruin all enjoyment of the game.
    • tbd Metascore
    • 30 Critic Score
    LA Cops is a frustrating and unsatisfying game that is not worth a purchase for any person. On the one hand, the game is tedious and unforgiving and on the other hand if you take advantage of the dumb enemy AI, it is simple and easy. There is no middle ground where the game is somewhat challenging and enjoyable in any manner.
    • 21 Metascore
    • 30 Critic Score
    Just stay away from this one and lets all dream that one day Platinum Games will get to make a great Afro Samurai game, but in the meantime, if you have never played the original Afro Samurai from 2008, I would advise you to pick that up instead.
    • 45 Metascore
    • 30 Critic Score
    The gameplay is dull and repetitive, the story is worthless, the sound design is so generic it could work anywhere, and there’s next to no replayability.
    • 44 Metascore
    • 30 Critic Score
    Unless a patch comes out and changes just about everything in terms of gameplay, it’s not worth picking up and enduring the frustrating experience that is Calvino Noir.
    • 61 Metascore
    • 20 Critic Score
    Being brash, there is really nothing in this game. There is the overly simplistic game mechanics, only one weapon, and that’s pretty much it.

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