Power Unlimited's Scores

  • Games
For 652 reviews, this publication has graded:
  • 57% higher than the average critic
  • 4% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 4.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Hades II - Nintendo Switch 2 Edition
Lowest review score: 25 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 17 out of 652
652 game reviews
    • 64 Metascore
    • 75 Critic Score
    Farming Simulator requires a decent bit of commitment before it becomes enjoyable, but building a profitable farm comes with a unique satisfaction that might tickle your fancy in a way no other game does.
    • 64 Metascore
    • 48 Critic Score
    Supposedly Kholat is six hours long but we couldn’t tell because we stopped playing after two. [Aug 2015, p.084]
    • Power Unlimited
    • 64 Metascore
    • 45 Critic Score
    I'm going to wonder for a long time how this could have happened. Remedy stumbles like a bunch of toddlers out of the starting blocks of their shooter ambition and delivers the least fun shooter I've played in years. Yes, even that one other game was more fun than this. That's saying something.
    • 64 Metascore
    • 64 Critic Score
    Forspoken has a great combat system, a cool way to move through the game world, minuscule loading times and is presented in an acceptable way. Unfortunately, the weak dialogues, the much too short story and the soulless open game world full of repetitive activities mean that the mediocre level is only surpassed at a few moments.
    • 64 Metascore
    • 81 Critic Score
    Darksiders III is a bit rough, especially in the technical field, but in terms of content it is a surprisingly cool action-adventure that perfectly combines tasty hack & slash-combat with an interesting, semi-open world.
    • 63 Metascore
    • 70 Critic Score
    It really depends on if you've played the original Secret of Mana or if this is your first time, whether you're going to like this remake or not. The first group will enjoy the magical atmosphere and the subtle improvements made to the game, but the second group probably won't understand what all the fuss is about.
    • 63 Metascore
    • 49 Critic Score
    Empire of Sin contains a lot of good ideas and intentions that are squandered by a mediocre, unbalanced execution and an inadequate finish. Nothing to Sin here.
    • 62 Metascore
    • 75 Critic Score
    WRC 5 is like a sundae, but instead of having delicious chocolate sauce on top of it, there’s five day old gravy from your mother in law’s meatballs. [Sept. 2015, p. 067]
    • Power Unlimited
    • 62 Metascore
    • 65 Critic Score
    Lost Soul Aside is the definition of "what you see is what you get." No mind-blowing plot twists, graphical masterpieces, or revolutionary control systems, just a super-linear action game with tons of bosses, interspersed with simple platforming and puzzle challenges. While the story, lack of challenge, recycled level design, and sloppy pacing are disappointing, Lost Soul Aside is a straightforward, action-packed game for the enthusiast.
    • 61 Metascore
    • 76 Critic Score
    The Crew isn’t perfect, but it doesn’t have any game breaking bugs and the framerate is stable. It’s an enjoyable game when playing alone, but comes to life with multiple players in your crew. There’s a ton of content, a humongous world to explore and the addicting level system will keep you coming back for more.
    • 61 Metascore
    • 40 Critic Score
    Not the players, but developer Starbreeze and publisher Deep Silver pulled off one of the biggest video game heists ever with Payday 3. Forty bucks for a lightweight, buggy and downright boring product: this is theft in broad daylight.
    • 61 Metascore
    • 78 Critic Score
    Need for Speed: Payback's story is completely irrelevant and the last-gen graphics almost hurt the eyes, but the gameplay is as good as ever, the police remain enjoyably annoying and customizing the cars is nice and comprehensive. Recommended for a rainy weekend.
    • 60 Metascore
    • 48 Critic Score
    Drag x Drive originated from a fun idea, but its execution falls flat. Online matches are rarely exciting, while the game frequently frustrates due to flawed controls. A shame, considering the wheelchair basketball concept is well-conceived. The fact that the multiplayer game brings a smile to your face, especially in the offline mode, packed with challenges designed to teach you the deeper mechanics, speaks volumes.
    • 60 Metascore
    • 67 Critic Score
    Crackdown 3 dishes up a very basic and outdated experience. Still, it gives us a brilliant feeling of progression and also the hunt for Orbs is pretty fun. At least, coming from a gamer with a huge lack of taste.
    • 60 Metascore
    • 68 Critic Score
    I really want to love Disintegration - even if it's just for it's originality, satisfying robot shooting and for the fact that it can be played in single player - but the final product is just not as original as that it wants to be. With a stronger focus on the graycycle-action and without all the unnecessary RTS-elements, an potential follow-up might be hit.
    • 60 Metascore
    • 68 Critic Score
    Suicide Squad: Kill the Justice League has so many different faces, which makes me ready for a personality test. One moment I'm enjoying Rocksteady's art design, the next I want to hurt myself because of the excruciating gameplay. Then laugh at the voice acting, and then get angry about the boring boss fights. The open ending of the story makes me a little curious about the upcoming seasonal content, but I'm pretty sure: I'm already dropping out.
    • 59 Metascore
    • 47 Critic Score
    After the excellent pirate game Assassin's Creed: Black Flag, you would think that Ubisoft did not have much work to do to deliver a good standalone title, but the developer is hopelessly drowning. Outside of the nice ship combat and customization, Skull and Bones is rudderless: uninspired, superficial and, above all, extremely boring. A one-way gangway, please.
    • 59 Metascore
    • 54 Critic Score
    Nintendo’s littlest hero misses the mark in his latest adventure. We still love the little bugger but we start to loathe his games. [dec. 2015 / page 068]
    • Power Unlimited
    • 59 Metascore
    • 50 Critic Score
    The promise of a glorious remake that everyone could have received a Resi 2-sized boner has turned out to be a nice nostalgia trip for many, but a source of frustration and misunderstanding for others. And that last time is unfortunately a little more justified than your average nerd craze.
    • 59 Metascore
    • 58 Critic Score
    Despite my admiration for this ambitious project, I can't give The Spirit of the Samurai a higher score. The unique stop-motion animation, atmospheric music and genuinely scary monster designs are very impressive, as is the ability to play as a cute kitten and Kodama. But as a full-fledged game, it falls short. Platforming issues, bosses that are too easy and rigid control systems, in my opinion, too often trade fun for unnecessary, time-consuming frustration.
    • 59 Metascore
    • 64 Critic Score
    Anthem's story and combat, both showing plenty of signs of BioWare's (former) genius, forcefully come together in a game that seems to have gotten the wrong genre. Sadly, Anthem is a mess, way more than it deserves to be.
    • 58 Metascore
    • 70 Critic Score
    Jurassic World Alive is an exact copy of Pokémon GO, barring some alterations here and there, for example the fact you don't have to leave the house for every capture because the drone will get you quite far. The battles are quite enjoyable, and despite the lack of context, it's fun seeing the prehistoric freaks taking each other apart in this pleasant app.
    • 58 Metascore
    • 58 Critic Score
    Dr. Mario World is so different in gameplay, it should not be called Dr. Mario. Though the gameplay is pretty fun, this game is not the instant must play that the original Dr. Mario is.
    • 58 Metascore
    • 65 Critic Score
    Stitchy in Tooki Trouble is clearly an ode to Donkey Kong, but it's just an ode. This game cannot compete with the popular Nintendo franchise due to its strange rhythm, because it simply lacks flow and requires too much patience. A pity, because in all its simplicity Stitchy in Tooki Trouble offers beautiful first steps in the world of platform games, especially for small children.
    • 57 Metascore
    • 69 Critic Score
    Calling Sacred 3 a desecration might be a bit harsh but the new direction this series has taken is questionable at best. It’s a decent but overtly simple action RPG. Probably not the sequel Sacred fans were waiting for. [Aug 2014, p.61]
    • Power Unlimited
    • 57 Metascore
    • 58 Critic Score
    Skater XL fills a niche for skate fans who can have the patience to discover fun spots and come up with tricks and lines themselves, just like real skating. But due to its empty world, the lack of challenging content and the fact that community mods are needed to really speak of realism, the console version of Skater XL in particular is not worth its price tag.
    • 57 Metascore
    • 45 Critic Score
    It’s an alright Pokemon clone but why would you go for a clone if you can just play the original? [Jul 2015, p.072]
    • Power Unlimited
    • 57 Metascore
    • 45 Critic Score
    Gearbox has no idea what made the first Tales From The Borderlands so good. Even more bizarre: they also seem to have no idea what humor is. New Tales is painfully unfunny and also way too expensive for its length.
    • 56 Metascore
    • 57 Critic Score
    Jump Force looks amazing, but in the end it is just one huge, shallow, one-dimensional smörgåsbord of Japanese franchises that deserve much better. Hopefully, for the next Jump-game, the developer doesn't spend all it's money on graphics.
    • 56 Metascore
    • 61 Critic Score
    A great concept and an obvious love for the source material provide a handful of extremely memorable moments, but it can't disguise that the overall product is poorly developed and simply offers too little content.

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