Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 74 Metascore
    • 70 Critic Score
    The Disney Infinity starter pack might seem like a good idea the next time you have to buy back your kids’ love for having missed a baseball game or ballet recital, but you need to know it’s probably the start of a very expensive new habit.
    • 84 Metascore
    • 70 Critic Score
    When it comes down to it, though, I play Gears games for their spectacular campaigns, and Gears of War 4’s single-player mode just doesn’t live up to the standard set by its predecessors. It’s too conservative to wow us the way we expect, and it lacks many of the larger-than-life personalities that made the original trilogy so fun and memorable.
    • 78 Metascore
    • 70 Critic Score
    Despite its imaginative exterior, the game adheres to a surprisingly rigid design. After a while I felt as though I was just going through the motions, dispatching hundreds of zombies simply to get to the next waypoint on my map...But it takes a good while for the disillusionment to set in.
    • 70 Metascore
    • 70 Critic Score
    If some strangely-specific apocalyptic event wiped both Warcraft and Dungeon Keeper off the face of the earth, those brave souls with the will to continue might find something to cling to in Dungeons 2. Until that happens, the probably just best to stick with the real deal.
    • 74 Metascore
    • 70 Critic Score
    The problem, unfortunately, is that something feels missing without a true hero character with a deep backstory and lots of personal demons and vendettas to drive the narrative forward.
    • 73 Metascore
    • 70 Critic Score
    The plot is thickening. Hopefully the pacing will adjust to match in coming installments.
    • 73 Metascore
    • 70 Critic Score
    Despite its shortcomings, Kirby and the Rainbow Curse offers up an entertaining, albeit a frequently frustrating experience. The game’s rainbow drawing mechanic makes great use of the Wii U’s GamePad but the resulting gameplay unfortunately isn’t always as fun as it could be.
    • 76 Metascore
    • 70 Critic Score
    What Bravely Default II ends up giving us is a nicely polished traditional role-playing game that gently shifts a few of the genre’s defining bars a centimetre or two higher while safely ducking under others. Fans of the form will find it warm and comforting, but I don’t expect it will win over many converts.
    • 69 Metascore
    • 70 Critic Score
    Even a remastered version of a more or less forgettable prequel from the franchise’s heyday is infinitely preferable to what Capcom gave us in Resident Evil 6. It’s got its fair share of issues and isn’t the nostalgic walk down memory lane that was Resident Evil HD Remaster, but at least it’s a bit more of what this Resident Evil fan really wants.
    • 63 Metascore
    • 70 Critic Score
    Crush Your Enemies engaged me enough to while away a lazy Sunday afternoon. The missions are so short that it was easy to just keep clicking one more without paying any attention to the clock on my desk.
    • 70 Metascore
    • 70 Critic Score
    Of course, the ultimate factor likely to determine whether you keep jiggling your buns beyond the first night will likely be whether you enjoy the music or not, and unfortunately I found this year’s batch of songs a bit disappointing. The vast bulk of them are, at least to my taste, flavourless pop fluff.
    • 68 Metascore
    • 70 Critic Score
    And the sad truth is that those who can’t play for scores upon scores of hours and refuse to spend more money to get the game’s best stuff will likely feel the consequences in online play as they go up against those who have. This could potentially put a serious damper on online fun as time rolls on.
    • 87 Metascore
    • 70 Critic Score
    Why there are so few new Pokémon and such an emphasis on the old ones is really up to speculation, but all I know is that there’s a Chespin out there who needs a pet.
    • 88 Metascore
    • 70 Critic Score
    Why are all of these old generation Pokémon appearing in the game? Where are all of the new Pokémon we were teased and promised? Sure, they’re there, but why are they so rare?
    • 70 Metascore
    • 70 Critic Score
    Despite being a deep, generally entertaining, and visually luscious tower defence experience, Anomaly Defenders doesn’t quite rank among the best in its category.
    • 81 Metascore
    • 70 Critic Score
    The Azran Legacy really just feels like more of the same.
    • 71 Metascore
    • 70 Critic Score
    Hardline‘s release was smooth, and although it did feel like a modified BF4, it also plays like something novel and worthwhile all on its own.
    • 67 Metascore
    • 70 Critic Score
    The Walking Dead: Michonne ends up an entertaining, if not quite as satisfying, addition to Telltale’s slowly evolving series. At its worst it simply provides more of the same action and difficult decision making that fans seem to love, and at its best it delivers fresh canonical insight into one of The Walking Dead’s most interesting characters.
    • 70 Metascore
    • 70 Critic Score
    EA Sports UFC gives them solid bones to begin with, but the series is going to figure something out how to win over casual sports fans if it wants to be a Madden-like success.
    • 75 Metascore
    • 70 Critic Score
    The Night of the Rabbit will make players wish that magic was real. The game’s charming world builds Jerry’s final adventure in his summer as something memorable and magical.
    • 77 Metascore
    • 70 Critic Score
    When a video game like Dead or Alive 5 throws around words like “sensual design” they’re really covering up for its appeal to the lowest common denominator of who they think are playing the games: Men who stare at boobs. Let’s be honest because the game’s producers certainly won’t be.
    • 72 Metascore
    • 70 Critic Score
    The transition to true open world play may not be going as smoothly as we might have hoped, but the technical issues have yet to push me away. In the end, I’m really just here for the weird wildlife, and there’s certainly no shortage of that in Pokémon Scarlet and Violet.
    • 71 Metascore
    • 70 Critic Score
    The transition to true open world play may not be going as smoothly as we might have hoped, but the technical issues have yet to push me away. In the end, I’m really just here for the weird wildlife, and there’s certainly no shortage of that in Pokémon Scarlet and Violet.
    • 80 Metascore
    • 70 Critic Score
    If you like Tolkien fantasy and all you really care about is finely crafted and gratifying combat, then you’re bound to have a ton of fun. Buy with abandon. You’re in for dozens of hours of bloody and gruesome entertainment. If, however, you want a fantasy role-playing game with a little more story, a more thoughtfully designed world that’s a pleasure to explore, and a pace of play that allows for more time engaged in activities outside of battle, then keep shopping. Middle-earth: Shadow of War won’t be for you.
    • 80 Metascore
    • 70 Critic Score
    It’s a breath of fresh air. A true next-generation rhythm game...But it’s not going to be for everyone.
    • 76 Metascore
    • 70 Critic Score
    Thanks to this brisk pace of play, a constant stream of skill points used to unlock new abilities, and a steady deluge of new equipment and armour that you can use, sell, or disassemble for crafting resources, the sense of progression is both real and satisfying. Once I was on the train, I didn’t want to get off. Still, it does feel like a game with unrealized potential. Players have been spoiled for choice over the last year when it comes to visually breathtaking, narratively rich games with huge and interesting open worlds. Rise of the Ronin is on the outskirts of that conversation rather than in the middle of it. Worth considering, especially for fans of historical epics and solid action, but the competition is stiff.
    • 78 Metascore
    • 70 Critic Score
    As a guy whose passion for golf games lies mostly in powering through single-player tours and developing a character’s skills and playing style, Mario Golf: World Tour left me a little unsatisfied.
    • 79 Metascore
    • 70 Critic Score
    The menus are still clunky and slow, players seem to run out of energy around the 60-minute mark of every game, and fancy animations are a poor substitute for basic functionality.
    • 72 Metascore
    • 70 Critic Score
    Guardian of Light felt like a nice little change of pace for the ailing Tomb Raider franchise when it arrived in the summer of 2010, and Temple of Osiris is a capable and – thanks largely to some great puzzles – fairly enjoyable extension of that experience.
    • 65 Metascore
    • 70 Critic Score
    The Xbox One edition I tested stuttered noticeably about once or twice per race, sometimes more. Even the slightest frame rate hiccups in racing games can result in collisions with potential to send you from first place to last in a blink – especially if they happen on a corner versus a straightaway. Frame hitching cost me a number of races in Need for Speed, and each was a maddening experience.

Top Trailers