Pocket Tactics' Scores

  • Games
For 912 reviews, this publication has graded:
  • 45% higher than the average critic
  • 15% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Cinco Paus
Lowest review score: 20 Session: Skate Sim
Score distribution:
  1. Negative: 67 out of 912
914 game reviews
    • tbd Metascore
    • 40 Critic Score
    Railway Empire 2 is almost definitely a good game on any other platform. But for the same price as beefier competitors, you can get it in a version that looks three decades old. And you wouldn’t know it until you bought it. That sucks.
    • 73 Metascore
    • 40 Critic Score
    Space Age loves its endless inane cutscenes a lot more than you will, and it tops them off with a completely discordant endgame boss that fulfills Space Age’s cinematic aspirations while throwing the game bits out the airlock.
    • 71 Metascore
    • 40 Critic Score
    It’s basically grinding for 8+ hours with nothing to really show for it and, unlike its forebear, doesn’t even have the humor to hold your interest all the way through
    • 70 Metascore
    • 40 Critic Score
    The Detail is often nice to look at, but it’s a game that most adventure fans can safely skip.
    • tbd Metascore
    • 40 Critic Score
    Lack of variation in missions and unit's abilities make Battlevoid: Sector Siege just too boring for anyone but hardcore fans of the franchise.
    • tbd Metascore
    • 40 Critic Score
    Corto Maltese is a visually diverse, moderately well-designed adventure which simply fails in a few key areas.
    • tbd Metascore
    • 40 Critic Score
    The most interesting lesson Pentaction: Medieval has taught me is that there are some game mechanics I genuinely like which respond poorly to refinement.
    • tbd Metascore
    • 40 Critic Score
    The biggest issue, outside of the odd UI hiccup and impenetrable mechanical logic, is that TITP pretends to offer a scathing commentary about the human condition, but it’s bite is toothless.
    • tbd Metascore
    • 40 Critic Score
    Sheeping Around looks the part, but sadly the game turns out to be as dull as you would expect for a game based on an animal that stands around in a field all day chewing grass.
    • 68 Metascore
    • 40 Critic Score
    A tired, lackluster, and watered-down riff on the Alien series that finds players swapping from camera to camera guiding crew members through a xenomorph-ravaged space station.
    • 66 Metascore
    • 40 Critic Score
    Colt Express is a well-designed, fun game that is destroyed by a poor online multiplayer experience.
    • tbd Metascore
    • 40 Critic Score
    Devotees of the console strategy RPG style of Fire Emblem may find a lot to like in Parthia 3 and its prequels, especially those disappointed by Nintendo's limited Fire Emblem: Heroes. This series was created by someone with a lot of love for a very particular kind of game. Now that the creator is freed of this obsession, I hope his next project can find the audience it deserves.
    • tbd Metascore
    • 40 Critic Score
    Grimoire of Souls is a mindless hack and slash title that promises so much, yet delivers so little. The franchise has certainly seen better moments.
    • 64 Metascore
    • 40 Critic Score
    Oddly charming, perhaps nostalgic, but pretty shallow and filled with free-to-play shenanigans.
    • tbd Metascore
    • 40 Critic Score
    Limited tactical options and offensive IAP structure kills what could have been an interesting mobile alternative to roguelike deck builders like Slay the Spire.
    • tbd Metascore
    • 40 Critic Score
    Because of the use of monetization shenanigans, that feels like a deliberate attempt to push players to be more committed to the game so that, when their carefully-developed Dice Monster expertise no longer avails them, they’ll shell out for some extra boosts. It’s like the twist ending of Frankenstein, in which you discover that the real monster is the creator.
    • tbd Metascore
    • 40 Critic Score
    It's easy and glacially paced. I could see the gameplay becoming more challenging later on: Don't Bug Me requires constant action since your towers quickly decay and you always have to jump into the fray yourself. It's not a set-it-and-forget-it TD game. For now, though, it takes too long to unlock new towers and enemies and the early levels are quite dull.
    • tbd Metascore
    • 40 Critic Score
    From the perspective of a licensor, Coup is just about the perfect iOS adaptation: it’s polished, with some genuinely interesting value added (including probably my favorite game art in memory and a satisfying achievement system), and introduces the game very well without making a physical copy seem superfluous.
    • tbd Metascore
    • 40 Critic Score
    It’s a marvelous structure, easily allowing players to learn the game’s basics and discover whether the interface suits them better than it did me.
    • 75 Metascore
    • 40 Critic Score
    As it is now Mr. Robot:1.51exfiltrati0n.apk feels like a simple cash grab piggybacking of the show’s popularity instead of something with actual time and effort put into it.
    • 50 Metascore
    • 40 Critic Score
    While the campaigns are nostalgic and fun to revisit, the Star Wars Battlefront Classic Collection is largely disappointing. The multiplayer mess feels inexcusable, robbing players of the basic fundamentals of a Star Wars multiplayer game. Not being able to finish matches due to crashes, struggling to even get into a game, and a lack of servers make this one of the worst multiplayer experiences I’ve had for some time.
    • 75 Metascore
    • 40 Critic Score
    It should be immediately evident to anyone who plays or even looks at the game what an incredible effort went into making it. Unfortunately, the tedious and frustrating nature of many of its puzzles undermine the considerable charm State of Play cultivated through their craftsmanship.
    • tbd Metascore
    • 40 Critic Score
    The idea of a video game tied to a concept album has potential. Unfortunately, The Astonishing Game doesn’t deliver on that potential. The decision to implement it as a board game rather than a role-playing game limits many creative options. Even so, I would have liked to see a more engaging storyline or more meaningful ties between the story and the gameplay mechanics.
    • 65 Metascore
    • 40 Critic Score
    If this was a 20-30 minute game, maybe, but clocking in at over 2 hours and not being able to save is a death sentence. Knowing that the odds are stacked against finishing a game doesn’t give me much incentive to start one.
    • 83 Metascore
    • 40 Critic Score
    Only for a player who can only tolerate simulated standard cards and no opponents would this seem ideal, and it pains me to imagine there are many such people.
    • 59 Metascore
    • 30 Critic Score
    Biomutant’s vibrant, post-apocalyptic setting simply does not translate to the Nintendo Switch. Pair this with convoluted combat, shallow morality systems, and a suspect blending of Asian cultures, and you get a very unenjoyable gameplay experience.
    • 46 Metascore
    • 30 Critic Score
    A shocking mishandling of three beloved classics, Grand Theft Auto: The Trilogy - The Definitive Edition on Switch is a poorly ported mess of frame rate drops, popping, ugly characters, and bad decisions. Time to dust off the PS2.
    • 54 Metascore
    • 30 Critic Score
    Sports Story is essentially unplayable in its current form, with issues such as softlocking, out-of-bounds areas, and perpetual crashing. Outside of the technical issues, much of the mechanics and story feel disappointing too, with the tongue-in-cheek humour still present but struggling to breathe among the various issues. The disappointment is real with this one.
    • 59 Metascore
    • 30 Critic Score
    Unfortunately, Bright Memory: Infinite is swarming with bugs and performance issues that severely impact the gameplay experience, which in itself has a couple of issues thanks to some questionable gunplay mechanics. However, the game is a decent length, features a decent story, and has the makings to be a good shooter should the various problems be addressed.
    • tbd Metascore
    • 20 Critic Score
    Not all boardgames need a digital version and Mysterium is best left on the tabletop.

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