Pocket Games' Scores

  • Games
For 238 reviews, this publication has graded:
  • 55% higher than the average critic
  • 3% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Classic NES Series: The Legend of Zelda
Lowest review score: 0 Operation Armored Liberty
Score distribution:
  1. Negative: 38 out of 238
238 game reviews
    • 78 Metascore
    • 80 Critic Score
    Fun, though somewhat mind-boggling in the later areas. [Spring 2005, p.72]
    • Pocket Games
    • 81 Metascore
    • 85 Critic Score
    If they would have included multiplayer mode, it would be perfect. [Spring 2005, p.85]
    • Pocket Games
    • 83 Metascore
    • 85 Critic Score
    A reminder that good things are still being done in 2D. [Spring 2005, p.74]
    • Pocket Games
    • 74 Metascore
    • 80 Critic Score
    At half the price it would be a must own. [Spring 2005, p.63]
    • Pocket Games
    • 89 Metascore
    • 90 Critic Score
    Lots of fresh and tasty new gameplay added to the Zelda mix. [Spring 2005, p.73]
    • Pocket Games
    • 76 Metascore
    • 90 Critic Score
    A very solid, fun package that should please both hardcore card-game players and casual RPGers alike. [Spring 2005, p.71]
    • Pocket Games
    • 79 Metascore
    • 90 Critic Score
    This is how to do a rerelease of a classic, with tons of extras and enhancements. [Spring 2005, p.70]
    • Pocket Games
    • 76 Metascore
    • 80 Critic Score
    Exactly what a sequel should be - the original done bigger and better. [Summer 2004, p.36]
    • Pocket Games
    • 79 Metascore
    • 85 Critic Score
    The level design is fantastic, with large imaginative interactive environments. [Summer 2004, p.33]
    • Pocket Games
    • 67 Metascore
    • 75 Critic Score
    When all is said and done, I wanted to keep playing these games to the end, because I was having fun, even though I had seen it all a dozen times in previous levels. [Summer 2004, p.34]
    • Pocket Games
    • 60 Metascore
    • 75 Critic Score
    When all is said and done, I wanted to keep playing these games to the end, because I was having fun, even though I had seen it all a dozen times in previous levels. [Summer 2004, p.34]
    • Pocket Games
    • 66 Metascore
    • 80 Critic Score
    A game many will be surprised to be on this list, but it happens to be one of the best. [Summer 2004, p.15]
    • Pocket Games
    • 84 Metascore
    • 90 Critic Score
    This is it, the game that brought video games in America back from the dead. [Summer 2004, p.15]
    • Pocket Games
    • 84 Metascore
    • 100 Critic Score
    Not only is this the best game of the classic series, it's arguably the best game in the history of the NES. [Summer 2004, p.14]
    • Pocket Games
    • 75 Metascore
    • 85 Critic Score
    A tremendous port of one of the most unsung games of all time, and a must-have for any serious collector. [Summer 2004, p.39]
    • Pocket Games
    • 81 Metascore
    • 80 Critic Score
    Less mindless than a typical Mario game, but still full of action. May be too challenging for young players. [Summer 2004, p.29]
    • Pocket Games
    • 72 Metascore
    • 75 Critic Score
    Comfortable controls and a refined presentation see featured switch-flipping, mushroom-hopping, pumpkin and peasant-bopping antics delight, despite the fact that they're hardly original. [Summer 2004, p.41]
    • Pocket Games
    • 74 Metascore
    • 80 Critic Score
    With eight character classes the possibilities for multiplayer and replay are endless. [Summer 2004, p.41]
    • Pocket Games
    • 78 Metascore
    • 85 Critic Score
    Has just the right balance of easy controls, tough opponents, and hilarious visuals. It's also bargain-priced, which is a plus. [Summer 2004, p.44]
    • Pocket Games
    • 89 Metascore
    • 95 Critic Score
    One of the all-time great GBA games. Don't miss it. [Summer 2004, p.30]
    • Pocket Games
    • 69 Metascore
    • 90 Critic Score
    Stuffed with enough game modes and options to make many console fighting games jealous. [Spring 2004, p.46]
    • Pocket Games
    • 71 Metascore
    • 75 Critic Score
    Just. Plain. Cool. [Summer 2004, p.35]
    • Pocket Games
    • 80 Metascore
    • 85 Critic Score
    EX2 takes all of the characters, attacks, and special moves you'd find in an arcade KOF game and crams them into the GBA. [Spring 2004, p.43]
    • Pocket Games
    • 79 Metascore
    • 80 Critic Score
    Aspyr did a great job of cramming nearly the entire Activision library for the Atari 2600 into a single GBA cartridge. [Spring 2004, p.38]
    • Pocket Games
    • 72 Metascore
    • 75 Critic Score
    There are better portable RPGs on the market, but this stroll down memory lane will keep you busy. [Spring 2004, p.34]
    • Pocket Games
    • 70 Metascore
    • 80 Critic Score
    If you're craving a good fighter, you can't go wrong here. Gekido is the most visually impressive GBA game yet. [Fall 2003, p.46]
    • Pocket Games
    • 81 Metascore
    • 85 Critic Score
    Visiting hot springs, betting on the horses, and sweet-talking the locals, this is much more than just a farming game. [Spring 2004, p.29]
    • Pocket Games
    • 90 Metascore
    • 100 Critic Score
    One of the most imaginative, compelling, and outright fun RPGs to grace any system in years. [Spring 2004, p.30]
    • Pocket Games
    • 80 Metascore
    • 80 Critic Score
    A great action game with multiplayer modes and a great connectivity bonus for those the GC version of "Rising Sun." [Spring 2004, p.32]
    • Pocket Games
    • 75 Metascore
    • 90 Critic Score
    Not only the best brawler on the GBA, but one of the best brawlers period. Ther's no reason not to add this game to your collection. [Spring 2004, p.39]
    • Pocket Games

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