PlayUA's Scores
- Games
For 40 reviews, this publication has graded:
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57% higher than the average critic
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7% same as the average critic
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36% lower than the average critic
On average, this publication grades 6.1 points higher than other critics.
(0-100 point scale)
Average Game review score: 81
| Highest review score: | Death Stranding 2: On The Beach | |
|---|---|---|
| Lowest review score: | Constance |
Score distribution:
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Positive: 29 out of 40
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Mixed: 11 out of 40
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Negative: 0 out of 40
40
game
reviews
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- Critic Score
Darwin’s Paradox! is a game that presents its content in a way that prevents it from feeling stale over time. It frequently introduces small gameplay mechanics, both for the protagonist and the surrounding environment. Unfortunately, this experience is effectively tailored for a single playthrough, lasting roughly four hours.- PlayUA
- Posted Apr 22, 2026
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- Critic Score
While playing Gecko Gods, there is a constant desire to praise the game for its cozy atmosphere, gameplay design, and puzzles that seamlessly come together into a unified structure. It evokes incredibly pleasant memories, shaping the overall impression into a positive one. However, segments where the game can block progress and trap the player inside one of its main puzzles kill the desire to praise it too highly.- PlayUA
- Posted May 8, 2026
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- Critic Score
Created single-handedly over eight years by developer MAS, Artis Impact is a unique indie RPG that feels more like an interactive anime than a conventional game. Its mysterious world, eccentric heroine, and offbeat humor make for a distinctive experience full of secrets and style. The turn-based combat system offers freedom but lacks balance, and RPG elements feel underdeveloped. Still, the game’s individuality, atmosphere, and sheer creative vision make it a hidden gem for indie enthusiasts.- PlayUA
- Posted Oct 8, 2025
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- Critic Score
Little Nightmares III tries to faithfully follow in the footsteps of its predecessors, but the new developers fail to elevate it to the next stage of the series’ evolution. While Supermassive Games attempted to integrate co-op, this decision seems questionable, given the limited opportunities for meaningful interaction. The game offers only the bare minimum, sprinkles in a few additional mechanics, and still drowns in its own limitations.- PlayUA
- Posted Oct 16, 2025
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- Critic Score
A.I.L.A feels like a game made with a genuine love for the horror genre. It attempts to balance popular gameplay solutions with its own narrative vision. Unfortunately, shooting mechanics and enemy animations are overly simplistic, to the point where some moments may even come off as unintentionally comical. Even the solid level design and competent audio work can’t fully mask the sense of an often derivative experience. Still, I enjoyed it far more than last year’s Alone in the Dark.- PlayUA
- Posted Dec 1, 2025
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- Critic Score
Killing Floor 3 offers enough new elements to make the gameplay more engaging. This makes the character classes stand out more clearly, each limited to four weapons, with customizable gear, extensive skill trees, and ultimate abilities. However, Tripwire Interactive still needs to refine the movement mechanics, especially the smoothness of enemy animations, their interactions with players, and the sliding mechanic.- PlayUA
- Posted Aug 1, 2025
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- Critic Score
After 11 years in development, Lost Soul Aside delivers flashy, responsive hack-and-slash combat with plenty of bosses, varied weapons, and enjoyable exploration. The story and RPG systems are shallow, and technical issues (especially on PC) hold it back, but strong gameplay and visuals make it a solid choice once patched and discounted.- PlayUA
- Posted Sep 9, 2025
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- Critic Score
Super Fantasy Kingdom blends roguelite, economic strategy, and light RPG elements into a surprisingly deep kingdom-management challenge. Despite its heroic cast, survival depends far more on building a strong economy than on powering up characters. Randomized resources, events, and heroes force constant adaptation, while steady meta-progression keeps long-term runs rewarding. With unique classes and active post-launch updates the game offers rich replayability. Though early-game repetition can feel tedious. A fresh twist on the roguelite formula.- PlayUA
- Posted Nov 20, 2025
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- Critic Score
Metroid Prime 4: Beyond is a polished but very linear return to the series. It shines with atmosphere, cinematic presentation, memorable music, and well-integrated allies that humanize Samus. However, exploration is heavily guided, difficulty is unusually low, and the open desert hub feels mostly like padding. Despite limited challenge and freedom, strong pacing and varied scenarios make it an engaging comeback.- PlayUA
- Posted Dec 16, 2025
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Stoic reworked the concept of Towerborn in response to community feedback, aiming to deliver a more narrative-driven experience. As a result, the game has shed many of the tedious elements that previously felt designed to artificially consume players’ time where it wasn’t necessary. Overall, the reorganization of the entire game was well worth it.- PlayUA
- Posted Mar 18, 2026
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