PlayStation Universe's Scores

  • Games
For 3,467 reviews, this publication has graded:
  • 64% higher than the average critic
  • 7% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 5 Little Adventure on the Prairie
Score distribution:
3468 game reviews
    • 62 Metascore
    • 45 Critic Score
    Blitz: The League II disappoints on almost every level, leaving gamers praying to be tackled by Lawrence Taylor himself rather than being forced to play the game.
    • 33 Metascore
    • 45 Critic Score
    Much like the namesake character himself, The Lord of The Rings: Gollum couldn't be saved from what it became. Frustrating platforming coupled with boring gameplay and cheap ways to die make any experience hard to play. Unfortunately, the intriguing setting and lore exploration can't come close to overshadowing the game's fundamental issues.
    • 61 Metascore
    • 45 Critic Score
    Crazy by name only, this iOS port costs three times as much for the same amount of content. With simplistic controls and bad replay incentives, this game has little to recommend.
    • 65 Metascore
    • 45 Critic Score
    A flawed take on the survival adventure template, The Solus Project's subpar execution ultimately undermines the few moments of true enjoyment that it occasionally provides.
    • 51 Metascore
    • 45 Critic Score
    A mediocre third-person stealth effort revolving around a singular gimmick that is both intriguing and also damning to its ambitions, Shadwen is nowhere near the lofty standard that we would expect from the house that Trine built.
    • 62 Metascore
    • 45 Critic Score
    This rather short expansion can be fun for fans of Little Nightmares, but lacks content and isn't as impactful as the main game.
    • 72 Metascore
    • 45 Critic Score
    The Blackout Club is what happens when a concept isn't executed well. Everything about the setting and lore should lead the game to be a surefire hit. But, with the lack of a main story path, painfully repetitive levels, and a torturously grindy progression system, The Blackout Club feels unbalanced, unpolished, and immensely unrewarding. The only thing saving it from being a complete waste of time is that communicating and working as a team, planning out your strategy can be enjoyable, although only in short bursts.
    • 56 Metascore
    • 45 Critic Score
    Unfortunately, far too many of Hardware’s ideas are poorly executed for it to be the saviour it might have been. It doesn’t do it any favours to see it presented in such a generally unenthusiastic, haphazard fashion. With variety sorely lacking and balancing currently an issue, there’s little to suggest a long-term future for Hardware: Rivals in the heaving ball pit that is online-only gaming.
    • 50 Metascore
    • 45 Critic Score
    X-Blades has visual charm, but the grind of monotonous combat soon starts to wear thin. The longer you play it the more you'll hate it.
    • 58 Metascore
    • 45 Critic Score
    The Devil's Cartel takes what made the original Army of Two intriguing and replaces it with quick and simple gameplay that doesn't require much skill. Together with a weak script, this shallow experience is only for the most devoted of fans and trophy hunters desperate for another Platinum.
    • tbd Metascore
    • 45 Critic Score
    Timothy vs the Aliens is a sub-mediocre platformer shooter whose own tragedy is that, for anyone except for the youngsters, nothing of any real substance lurks under its frequently formidable and beguiling veneer.
    • 57 Metascore
    • 45 Critic Score
    There is the odd glimmer of something greater in Gemini: Heroes Reborn. For whatever reason, you never get to see it very often. Combat can be gleeful fun, but a forgettable, pointless story, dull characters and uninspired design work are just some of the things that work against any potential.
    • 60 Metascore
    • 45 Critic Score
    Dolmen attempts to add some potentially good ideas into the Soulsborne formula. Unfortunately, it misses the mark far too many times in important areas to make it worth the effort you need to play it. Great level aesthetic and enemy design are wasted on far-too-flawed combat. With so many other Soulsborne clones available, Dolmen can easily be passed up.
    • 29 Metascore
    • 45 Critic Score
    Stray Souls barely works well enough to finish, but it lacks the kind of refinement and effort needed to bring together all of the ideas presented in this game. Doubly so, the technical issues make an already fragmented narrative feel even more disjointed. Even for people who enjoy bad horror, this is a hard sell.
    • 64 Metascore
    • 45 Critic Score
    An otherwise robust combat system is summarily undone by dunderheaded AI, repetitive grinding, a lack of modes and uneven presentation. We've wanted to return to Ancient Rome for years now on PS4, but not like this.
    • 64 Metascore
    • 45 Critic Score
    Kerbal Space Program is a fascinating educational tool. There's a childlike joy to be had in experimenting with your space-faring efforts. You'll find it hard to appreciate that on PS4 though, as this version is a mess on multiple levels. A genuinely good game is spoiled by a terrible port.
    • tbd Metascore
    • 45 Critic Score
    Very little about Samurai Maiden makes the game appealing. When you combine overtly simplified and imbalanced combat with slow attacks, fast enemies, and an incredibly humdrum storyline, a bad time is unavoidable. Unless you want something with mindless anime girls and half-baked gameplay, Samurai Maiden is not the game for you.
    • 43 Metascore
    • 45 Critic Score
    The absence of the practiced creative hands of previous Transformers developer, High Moon Studios, is keenly felt as Transformers: Rise of the Dark Spark has sadly turned out to be both the weakest Transformers licensed title and the most uninspired third-person shooter in sometime.
    • 64 Metascore
    • 45 Critic Score
    Foregone is a mix of ideas that don't mesh well. The name of the game is simplicity, but Foregone contradicts itself with randomized loot, an immense difficulty spike, and a hard turn away from "play as you like" after committing to that formula. Foregone is a copycat title through and through with a couple good ideas that are encrusted with careless execution.
    • 44 Metascore
    • 45 Critic Score
    Mindjack's shtick, the ability to hack an opponent to fight on your side, is not interesting enough to overlook its dreadful cover and combat systems, boring characters, unresponsive AI, and bland level design. Its only saving grace is its unique multiplayer component that allows you to hack into someone else's game to cause all sorts of trouble.
    • 43 Metascore
    • 45 Critic Score
    Far less fun than both it could and should have been, Surgeon Simulator ER is undone by poor PSVR implementation and lack of additional content over the previous non-VR release.
    • 45 Metascore
    • 45 Critic Score
    Interesting co-op concepts are lost in a title riddled with copious amounts of gameplay and audio/visual glitches.
    • 64 Metascore
    • 45 Critic Score
    With finicky controls and oversized maps, it’s hard to recommend this game to anyone other than those who love the franchise and the two series themselves.
    • 59 Metascore
    • 45 Critic Score
    Unfortunately, Micro Machines World Series has been forced into a corner where its online multiplayer only nature, buggy online play, and less than half features of the content of its non-licensed predecessor makes this a hard purchase.
    • 59 Metascore
    • 45 Critic Score
    There’s not much positive to NBA Live 16 apart from the unique menus and the well-conceived game modes. Gameplay is borderline crippling, leaving the final product on the whole incomplete. Uneven growth keeps this year’s outing from being justifiably on anyone’s radar.
    • 55 Metascore
    • 45 Critic Score
    There will come a day where The Park is available on PS4 for peanuts, and that day is when I’d fully recommend trying its fresh, but flawed, brand of horror out. Until then, the price of admission is too high for the brevity of the ride. Especially for one that has more than a few nuts and bolts missing from it.
    • 53 Metascore
    • 45 Critic Score
    If this game came out in 2012 I'd probably have nicer things to say. It could potentially have been ahead of the pack back then. But now, in this day and age where developers have taken the formula and ran with it, having created racers in the same vein that are more impressive in almost every way, KT Racing have sadly finished in last place.
    • 45 Metascore
    • 45 Critic Score
    I can well imagine that when you're situated in a hydraulic miniature car attached to an arcade machine that is blaring out the audiovisual presentation of Fast & Furious: Arcade Edition at full tilt, that it's something of a compelling if not a mildly intoxicating quick fix of arcade racing goodness. At home however, and stripped of such performative trickery, Fast & Furious: Arcade Edition fails to impress and really needs much more meat wrapped around its bones to justify its existence away from the din of the arcade scene which birthed it.
    • 60 Metascore
    • 45 Critic Score
    An admirably niche racing game which gets the look and feel of truck racing just right, but manages to get the single player career experience all wrong.
    • 56 Metascore
    • 45 Critic Score
    Ghost Recon Breakpoint is a game crying out to be more straightforward, more-focused, but instead it’s added one more wafer thin gameplay mechanic after another, flying in the face of common sense, and now its bloated frame has exploded because it simply can not hold all that mess in and still function. A dull, frustrating misfire.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 73 Metascore
    • Critic Score
    Already highly polished and nailing the essence of the monster catch battler RPG subgenre, Temtem looks set to go from strength to strength on PlayStation 5 if the surprisingly robust state of its early access debut is any indication. [Early Access Score = 85]

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