Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 MLB 11: The Show
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 55 Metascore
    • 50 Critic Score
    But for a Hulk title, that's utterly disappointing--the game just doesn't live up to its potential. [Aug 2008, p.75]
    • Playstation: The Official Magazine (US)
    • 70 Metascore
    • 60 Critic Score
    Although it's a decent game overall with a lot of fun moments and a few inventive touches, the sad fact remains that there are plenty of game on the market right now that do everything The Bourne Conspiracy does, but better. [Aug 2008, p.66]
    • Playstation: The Official Magazine (US)
    • 87 Metascore
    • 100 Critic Score
    Like the powerhouse race thoroughbreds that populate it, GRID is an unrelenting ride that keeps rewarding you the harder you push it. [Aug 2008, p.64]
    • Playstation: The Official Magazine (US)
    • 76 Metascore
    • 70 Critic Score
    The game's only major flaw is it's length--the single-player can be completed in a paltry four to six hours--but still, it's definitely worth purchasing for the kids. [Sept 2008, p.78]
    • Playstation: The Official Magazine (US)
    • 77 Metascore
    • 70 Critic Score
    This is a game that definitely rewards exploration. [July 2008, p.76]
    • Playstation: The Official Magazine (US)
    • 82 Metascore
    • 70 Critic Score
    Open Tee 2 sticks to the formula introduced in Open Tee. [Aug 2008, p. 83]
    • Playstation: The Official Magazine (US)
    • 64 Metascore
    • 40 Critic Score
    Chaos Wars might draw in some--like fans of the obscure games it's based on, especially those who long for the days of hand-drawn characters and tiny battlefields--but its old-school aesthetic isn't enough to make up for the lackluster production values and uninspired game play. [Aug 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 30 Critic Score
    As of launch, though, I can't recommend Quake Wars to anyone but the most dedicated masochist. [Aug 2008, p.68]
    • Playstation: The Official Magazine (US)
    • 55 Metascore
    • 50 Critic Score
    At least the single-player campaign--that you can play through co-operatively with three friends--is mercifully short at around eight to 10 hours. [Aug 2008, p.76]
    • Playstation: The Official Magazine (US)
    • 82 Metascore
    • 80 Critic Score
    Anyway you cut it, there's an 80-percent chance that you're going to be entertained. [Aug 2008, p.72]
    • Playstation: The Official Magazine (US)
    • 79 Metascore
    • 80 Critic Score
    Where this game really shines is online. [June 2008, p.76]
    • Playstation: The Official Magazine (US)
    • 56 Metascore
    • 40 Critic Score
    Stick to LEGO games, Traveler's Tales. [Aug 2008, p.75]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 50 Critic Score
    R-Type Command isn't a bad game per se; it's just incredibly average, with too many flaws to overlook. [Aug 2008, p.79]
    • Playstation: The Official Magazine (US)
    • 42 Metascore
    • 40 Critic Score
    The fact that I was constantly thinking about what button to push, even as I was rounding into the final set of missions, well...that's just a big design no-no. [June 2008, p.72]
    • Playstation: The Official Magazine (US)
    • 98 Metascore
    • 100 Critic Score
    The light cast across the spectacuarly detailed facades, the slick road affecting car handling and causing footsteps to kick up splashes, the imposing skyscrapers, the flashing neon, it all changes wiht each passing street, and weather system...That's what you'll take away from GTA IV, along with the multiplayer gift that will keep on giving. [June 2008, p.36]
    • Playstation: The Official Magazine (US)
    • 89 Metascore
    • 80 Critic Score
    Though the new chapter is very good, it's also combat heavy and sports a moderately high difficulty level. [June 2008, p.74]
    • Playstation: The Official Magazine (US)
    • 54 Metascore
    • 50 Critic Score
    Give Chosen One credit for its polished presentation and solid story mode, but its focus on highlight-reel style gets in the way of its gameplay substance. [June 2008, p.73]
    • Playstation: The Official Magazine (US)
    • 80 Metascore
    • 80 Critic Score
    As uneven an effort that Prologue is at times, there are moments in the game that are transcendent. [June 2008, p.68]
    • Playstation: The Official Magazine (US)
    • 77 Metascore
    • 60 Critic Score
    An enjoyable, if guilty, pleasure. [June 2008, p.75]
    • Playstation: The Official Magazine (US)
    • 74 Metascore
    • 80 Critic Score
    Between its buckets of content and excellent presentation, FlatOut offers more than enough reasons for extreme race fans to buckle-up for its PSP debut. [May 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 69 Metascore
    • 70 Critic Score
    Mana Khemia is hardly innovative, but if you're a fan of classic Japanese-style RPGs, you don't want to miss it. [May 2008, p.87]
    • Playstation: The Official Magazine (US)
    • 72 Metascore
    • 80 Critic Score
    Although it's extremely linear, occasionally irritating, and lacks the crap-your-pants scariness that its eerie environments and grotesque enemies suggest, Dark Sector is still an enjoyably intense shooter with a lot of unique twists. [May 2008, p.70]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 50 Critic Score
    Conversely, the dull sense of minor accomplishment upon completing the game isn't terribly satisfying. [Apr 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 65 Metascore
    • 60 Critic Score
    The final showdown with Hel - and the story's resolution - seems abrupt and sadly, unepic. [June 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 50 Critic Score
    Just a solid port of an unremarkable brawler. [June 2008, p.75]
    • Playstation: The Official Magazine (US)
    • 74 Metascore
    • 80 Critic Score
    All in all, UN3 seems fairly ultimate by most ninja standards, at least until number four comes out. [May 2008, p.80]
    • Playstation: The Official Magazine (US)
    • 83 Metascore
    • 90 Critic Score
    Those who aren't alread obsessed with Final Fantasy VII may disagree, but I for one am grateful for the depth Crisis Core has added to the FFVII universe and wholeheartedly recommend it to fans and newcomers alike. [May 2008, p.64]
    • Playstation: The Official Magazine (US)
    • 82 Metascore
    • 80 Critic Score
    There are more than enough memorably twisted moments of genuine fright and bewilderment to keep any horror fan's eyes wide open through these ten warped hours of madness. [July 2008, p.80]
    • Playstation: The Official Magazine (US)
    • 73 Metascore
    • 60 Critic Score
    If you have no friends, the game's visual pitch display may help improve your singing, but your social life will still be flat. [May 2008, p.73]
    • Playstation: The Official Magazine (US)
    • 81 Metascore
    • 80 Critic Score
    If you've never swung a club in your life, Out of Bounds makes perfecting your golf game easy--maybe a little too easy. [May 2008, p.73]
    • Playstation: The Official Magazine (US)

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