Playstation Official Magazine Australia's Scores
- Games
For 1,202 reviews, this publication has graded:
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47% higher than the average critic
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7% same as the average critic
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46% lower than the average critic
On average, this publication grades 3 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Mass Effect 3 | |
|---|---|---|
| Lowest review score: | Leisure Suit Larry: Box Office Bust |
Score distribution:
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Positive: 595 out of 1202
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Mixed: 529 out of 1202
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Negative: 78 out of 1202
1202
game
reviews
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- Critic Score
Perhaps one of the best things we can say about Sonic Generations is that it feels complete, and that it looks absolutely stunning. 20 years offers a lot of time to draw inspiration from, and Team Sonic's determination to show off everything that Sonic has accomplished is to be applauded. As an homage it's without peer. As a game in its own right it's flawed, but it'll leave you with more smiles than frowns. [Dec 2011, p70]- Playstation Official Magazine Australia
Posted Mar 6, 2012 -
- Critic Score
Doesn't reinvent the wheel or go above last year's offering. Just a solid fan-service that delights much more that it 'infuhreriates'. [July 2015, p80]- Playstation Official Magazine Australia
Posted May 26, 2015 -
- Critic Score
MAG won’t wow you with its graphics like MW2, nor does it offer any kind of offline component. Instead MAG delivers online battles that feel epic and the outcomes actually affect your PMC. [Apr. 2010, p.72]- Playstation Official Magazine Australia
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- Critic Score
This sucker devours bus and train trips. [March 2012, p64]- Playstation Official Magazine Australia
Posted Mar 4, 2012 -
- Critic Score
For every idea that’s been given care and thought, there’s one that is far past the realm of cliché. This is less a diminishing return and more a warning that the series is flirting dangerously close with creative extinction. [May 2016, p66]- Playstation Official Magazine Australia
Posted Mar 31, 2016 -
- Critic Score
Just as robust as we’ve come to expect, although the over-zealous censorship grates a lot. [Feb. 2010, p.74]- Playstation Official Magazine Australia
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- Critic Score
Arguably the best finger-abuser money can buy. An essential purchase for musou fans. [Christmas 2014, p72]- Playstation Official Magazine Australia
Posted Nov 28, 2014 -
- Playstation Official Magazine Australia
Posted Mar 6, 2012 -
- Critic Score
Critically the balance from FIFA 12 has been exaggerated and attackers now have emphatic control when set. So aggressive defence is out, replaced instead by ad nauseam jockeying that slows the action to a grind while attackers dangle the ball with footloose poetry. It's fist-in-thetelevision frustrating at times, and at one point we perused the pause menu looking for the "Hire cartel sniper to take out dribbler" option. [April 2012, p68]- Playstation Official Magazine Australia
Posted Apr 11, 2012 -
- Critic Score
In some matches it almost feels like the AI is taking the piss, effortlessly stringing together combinations and reversals, when it is nowhere near as easy to do this yourself. There's a lot of assumed knowledge and familiarity with the franchise, which can be disconcerting to newcomers. Positioning is key for finishers and signature moves and can get frustrating when your opponent is whaling on you almost effortlessly. [December 2012, p77]- Playstation Official Magazine Australia
Posted Nov 9, 2012 -
- Critic Score
A polished collection that every Sony fan should have in their... collection. [September 2014, p81]- Playstation Official Magazine Australia
Posted Aug 25, 2014 -
- Critic Score
So why should you bother to make it to the credits? Even in the weakest moments, there’s a rich mystery to this world that remains captivating. [April 2016, p78]- Playstation Official Magazine Australia
Posted Mar 26, 2017 -
- Critic Score
As visions of the future go, EndWar is stuck in the '80s. [Christmas 2008, p.96]- Playstation Official Magazine Australia
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- Critic Score
Monstrous fun, tactical and ludicrously replayable online with the right crew. Single-player provides you with great practice, but wants for narrative and reliable team AI. [April 2015, p76]- Playstation Official Magazine Australia
Posted Mar 24, 2015 -
- Critic Score
Still pretty niche as far as JRPGs go, but well presented and packed with multiple paths and replayability. [May 2015, p80]- Playstation Official Magazine Australia
Posted May 26, 2015 -
- Critic Score
All-in-all the features add up to a game that is one of the best replications of the real thing thus far, especially with some top notch presentation. Just watch out for those damn ghosts. [November 2013, p83]- Playstation Official Magazine Australia
Posted Oct 7, 2013 -
- Critic Score
There are a bunch of new modes from previous versions to challenge your timing and they're insanely addictive. It won't just be your gems that'll disappear, it'll be your life. Our (life-crippling) highlight is the Poker mode. [June 2012, p 81]- Playstation Official Magazine Australia
Posted Jun 12, 2012 -
- Critic Score
The last sections of The Magic Circle are some of the best “no WAY!” twists you’re likely to play this year. [August 2016, p.76]- Playstation Official Magazine Australia
Posted Jun 25, 2016 -
- Critic Score
A somewhat flawed albeit ultimately fantastic entry to the Bat-series. Storyline really delivers, too. We can't wait to see what Warners Montreal does next. [December 2013, p76]- Playstation Official Magazine Australia
Posted Nov 11, 2013 -
- Critic Score
A deja vu update of last year's Don Bradman 14. Minimal graphics tweaks and not much else. [May 2015, p81]- Playstation Official Magazine Australia
Posted May 26, 2015 -
- Critic Score
Dares to ask us how we deal with mistakes. It’s a shame the answer it provides is flat and unfulfilling. [April 2016, p76]- Playstation Official Magazine Australia
Posted Mar 31, 2016 -
- Critic Score
We're impressed with this, and you should be too. Sports Champion is a strong first showing, and a great example of the strength of motion controls. [November 2010 p66]- Playstation Official Magazine Australia
Posted Oct 25, 2010 -
- Critic Score
It sucks then that getting Diggs out of the frying pan takes a scant three hours, tops. Do that and you’ll unlock the option to replay and use the Move as a virtual camera to scour the augmented environments for hidden objects and other goodies – but that gets old pretty damn quick. While it lasts, Diggs Nightcrawler is full of surprises. If you’re looking for what Wonderbook can do it’s the best eggs-ample out there. [September 2013, p75]- Playstation Official Magazine Australia
Posted Aug 12, 2013 -
- Critic Score
While it won't satisfy technical fight-fiends, it's definitely a sterling lounge room fixture for a crowded night in of mashing each other into opposing franchise paste. [Summer 2009, p.68]- Playstation Official Magazine Australia
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- Critic Score
Do yourself a favour and play DS3 like a raving masochist, straight off the bat. It’s a slick, AAA sequel that’s worthy of its place in the franchise. but only if you take the initiative and crank the difficulty. We didn’t think it possible, but Visceral has engineered a sequel that will appease old fans and entice new ones, too. [March 2013, p72]- Playstation Official Magazine Australia
Posted Apr 4, 2013 -
- Critic Score
If you're into old-school RPGs, then its dose of sci-fi fantasy is good enough to bring a smile to a Klingon's face. [May 2009, p.69]- Playstation Official Magazine Australia
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- Critic Score
Leaving you with no indication on how to progress might have been quirky, innovative game design in 1996, but in 2012, it's an exercise in pure frustration. Replaying the initial laps over and over again, just so you can have another crack only makes matters worse. The original Saturn version of the game is on offer too if you are so nostalgically inclined, but it still doesn't manage to escape the fundamental inadequacies NiGHTS possesses. [December 2012, p80]- Playstation Official Magazine Australia
Posted Nov 9, 2012 -
- Critic Score
Pure Pool is as succinct a product as its name suggests. Expect solid ball-on-ball action but little more. [October 2014, p82]- Playstation Official Magazine Australia
Posted Sep 19, 2014 -
- Critic Score
After Burner is pretty simple kind of game, though that’s not a bad thing at all. Like Outrun, this is an exercise in getting better and better by looking for paterns and refining your skill in twitch gameplay, but the arcade thrills wear off pretty fast due to repetitive gameplay. [July 2010 p76]- Playstation Official Magazine Australia
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- Critic Score
Superhot VR was a proof of concept that won the hearts and minds of any non-gamer we handed it to. But for serious gamers, this is an offering lazier than the bullets depicted. [October 2017, p77]- Playstation Official Magazine Australia
Posted Feb 8, 2018