PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sword of the Sea
Lowest review score: 10 Dead or Alive Paradise
Score distribution:
2481 game reviews
    • 67 Metascore
    • 75 Critic Score
    For all of my criticisms, Marvel’s Avengers is still a game I can’t wait to get back to playing. While there’s a lot of work to do, it gets one main thing right: it’s fun to be an Avenger. Crystal Dynamics captured this incredible feeling of being a superhero and distilled it into a digital environment. Combat is deep and nuanced, with far more complexities and character than your traditional superhero brawler. Right now, Marvel’s Avengers is a bit rough around the edges, but “good isn’t a thing you are. It’s a thing you do.” If Crystal Dynamics can smooth performance and squash bugs, as well as build out a more compelling endgame experience, it has a lot of potential to be one of the most memorable and replayable loot brawlers of this generation and next.
    • 68 Metascore
    • 70 Critic Score
    I’d recommend Doraemon Story of Seasons to fans of the series and farming sims alike. Sure, you won’t get to experience marriage like other SOS games, but you do get fancy doodads. There’s plenty to do, lots of ways to spend your coin, and fishing is super easy and relaxing. Just a great way to unwind at the end of a long day.
    • 72 Metascore
    • 80 Critic Score
    Spellbreak‘s magic systems and fun take on the battle royale genre show that with some more time and development it’s going to be something really impressive. Whether or not it has the staying power is up to time and how much its community sticks with it but already there’s a lot of potential brewing here.
    • 70 Metascore
    • 70 Critic Score
    Project CARS 3 represents a huge shift in Slightly Mad Studios’ attitude towards racing games. I suppose this means the studio lives up to their name! What Project CARS 3 lacks in realism, it now makes up for with accessibility. However, lacking the flair of other established racers in this arcade-sim genre such as The Crew 2 or Need for Speed will make it a tougher sell. Still, there are a couple hundred new events to try, with hundreds of cars to tweak, upgrade, and drive. So, if Project CARS is to continue down this path of more friendly racing, then they are on the right track, but whether their regular fans will be along for the ride is another question entirely.
    • 76 Metascore
    • 70 Critic Score
    PGA Tour 2K21 appears to be taking the series in a good direction, with a larger PGA license to boot. The presentation may be lacking, but the feel of the game is spot-on. Tuning up the graphics, expanding the license to include more pros, caddies, and the like, and filling out the commentary will really help to sell the immersion that games such as this rely on. Despite the issues present in the game, PGA Tour 2K21 is a solid golf game for fans of the sport.
    • 72 Metascore
    • 75 Critic Score
    Whether you played this back in 2012 or missed it the first time around, this is definitely an action-RPG worth experiencing. The fluid combat, gripping story, and detailed lore makes this a thoroughly enjoyable experience. There’s not a lot of new stuff been added but the tweaks to the area level system and new difficulty are very welcome additions. Now is the perfect time to refresh your memory of this delightful adventure and get ready for the expansion next year.
    • 89 Metascore
    • 100 Critic Score
    Tony Hawk’s Pro Skater 1 and 2 not only lives up to the beloved classic games, but it lives up to my memory of the beloved classic games; an important distinction. It walks the fine line of recreating the classics for a modern era, while never feeling either dated or burdened with new and unnecessary changes.
    • 69 Metascore
    • 70 Critic Score
    Even with some of its mechanical and story-telling shortcomings Rise of New Champions is a fun time that shows why this is a beloved series. There’s a lot of joy to be had in following Tsubasa’s story and creating your own and the flashy football action has some shining moments. With some more tuning and gameplay focus, there’s a really bright future for Nankatsu’s football star.
    • 73 Metascore
    • 70 Critic Score
    In general, Nexomon Extinction is a novel Pokemon-like. Its story is quite enjoyable and packed with personality, humor, and even some twists about the state of the world. There are lots of cool monsters who are really appealing, with movesets you could really work with and build parties around. But it doesn’t have everything you might expect from a game in this genre, since there’s no multiplayer element. Also, it can feel quite tedious due to the rate of experience you earn and amount of money you (aren’t) getting. Still, it’s definitely worth a look, especially when you consider its price.
    • 56 Metascore
    • 40 Critic Score
    I sincerely wanted to enjoy this adventure. Everything I had read about it excited me but here I am, feeling as though I wasted too many hours and grew a dozen new white hairs stressing over a game that was just not ready to be released. From in-game glitches to progression-halting bugs, what little fun there was ended up marred by a game that just didn’t feel finished. Who knows, maybe the other versions of the game don’t have as many problems as the PS4 version. That’s just not a theory I want to spend time to test myself.
    • 76 Metascore
    • 75 Critic Score
    Control: AWE is good in that it’s more Control. But it feels like it was leaning a little bit too hard on being a teaser for its Alan Wake connections and the Remedy Connected Universe, which hurt its ability to be a really fun and engaging expansion for the Control side of things. For as brief as the expansion is, much of the runtime feels like it’s just spinning its wheels and never really going anywhere. I’m always happy to step into the shoes of Director Jesse Faden again, but AWE never gains its own identity as anything more than an interactive MCU-style post-credits scene; a lot of set up that we’ll need to wait years to see payoff. But hey, now you can replay the Ashtray Maze while you wait.
    • 64 Metascore
    • 65 Critic Score
    The story isn’t given as much airtime as it needs. Exploration is thwarted by the survival elements, and although the latter are the most satisfying of them all, clunky combat, the driving need to find food, and constant resource management means that there are better and more balanced survival titles out there.
    • 63 Metascore
    • 55 Critic Score
    Madden NFL 21 feels very much like the byproduct of a game being developed in a vacuum, devoid of any true competition. Why bother reinventing the wheel when you are the only person manufacturing them? This lack of inspiration feels like a breeding ground for many of the franchise’s biggest complaints, most of which have been festering for far too long. It’s a good thing that the next generation is on the horizon, because without that new tech boost to hang their hat on, there’s nothing substantial enough to recommend this fumble over last year’s outing.
    • 59 Metascore
    • 70 Critic Score
    There’s some good stuff here and it is definitely a piece of gaming history that should be honored and remembered. It just doesn’t compare to more modern conveniences in cooperative RPGs, and things like needing to constantly create new lobbies or make sure you have a certain number of party members can hold you back.
    • 60 Metascore
    • 40 Critic Score
    It’s a real shame that even though the game looks so bright and colorful the whole package is just incredibly dull. With only a handful of game modes, a bland story, and no local co-op mode to spice things up a bit, it’s not going to take you long to tire of this. Even if you’re a fan of the anime it’s probably better to give this one a miss.
    • 70 Metascore
    • 60 Critic Score
    It’s not a bad game, and if Metronomik updates it to address my concerns I would be glad to get back into the groove of things. The story is engaging and the music sticks in my head for hours but poor controls and bad camera angles have ruined what should be a fantastic game.
    • 35 Metascore
    • 40 Critic Score
    The biggest sin that Crossroads commits is being boring; a sad take for a franchise that is definitively not. Whether you like the series or not, you can’t argue that the films are almost always bombastic and entertaining, whereas here it’s just really uninteresting and flat, doing both the Fast and Furious franchise and driving games both a disservice. There are some bad licensed games out there that I could still recommend to the hardcore fans out of love for the series but Fast and Furious Crossroads is so bad that only the absolute die-hard fans will get any enjoyment out of this one. And even then, you may want to strongly reconsider this stain on an otherwise loved franchise.
    • 76 Metascore
    • 80 Critic Score
    The Alto Collection console release is more or less a straight port of the mobile titles made to work on a big screen with a controller. That’s not a bad thing at all, as the mobile releases were deservingly award-winning games, but it’s a missed opportunity to make some slight UI and gameplay optimizations that could have really polished the experience on console. Still, The Alto Collection is deserving of your attention, a peaceful mountain adventure that’s designed to be played in short spurts, but almost impossible to put down once you get going. “Just one more run,” never looked so beautiful or felt so zen.
    • 81 Metascore
    • 80 Critic Score
    If Fall Guys can keep up its current momentum with a steady stream of skins and minigames, I see no reason why it can’t be one of the top contenders in the battle royale genre. It’s got the charm, the fun gameplay, and the multiplayer communituy focus that’s as fun to watch as it is to play, and these beans don’t seem to be slowing down anytime soon.
    • 63 Metascore
    • 50 Critic Score
    A strange bug meant that I twice lost control of the golems, watching helplessly as they plunged into the nearest hazard. Sometimes when climbing vines, Skully would fall off for no reason. There were invisible walls, times when Skully deflected off platforms at an unnatural angle, and times when the lava would just disappear. A lot of players will likely give up before they reach the end of the game. It’s a shame but completely understandable when the game has a heart that’s let down by myriad problems.
    • 88 Metascore
    • 95 Critic Score
    Pistol Whip is likely to be the PlayStation VR game of the year. It’s simple concept works incredibly well and has few faults. If you’ve ever wanted to be John Wick, or any other badass gun-wielding gangster for that matter, this is the game for you. Modifiers and multiple difficulties extend the life of the game even further, although this may not be enough for some. Once free content updates and extra DLC tracks arrive, though, there’ll be plenty of content to enjoy.
    • 86 Metascore
    • 90 Critic Score
    Cuphead perfectly balances it’s simple nature, difficult mechanics, and audiovisual style for a game that’s rather unmatched. It’s a work of creative genius that allows the player to feel a sense of accomplishment through learning to overcome tough boss mechanics, and the cartoon visuals and big personalities of each keep them entertaining throughout repeated play. There’s simply nothing else like Cuphead, and even three years after its initial Xbox release, it deserves to be experienced by the PlayStation crowd who may have missed out the first time around.
    • 78 Metascore
    • 80 Critic Score
    Gundam Extreme Vs Maxiboost ON may not be completely perfect, but it is a game people have been waiting for. It brings a classic arcade experience home, giving people everything to enjoy. It drives you to do better with its offline and online, solo and multiplayer modes. There are even cosmetic unlockables to encourage you further. It’s the sort of game that can become a staple, due to how much it offers and the investment required to truly “git gud.”
    • 71 Metascore
    • 90 Critic Score
    The very best thing about FAIRY TAIL is just how much fun the game is. Absolutely nothing about this game feels like a chore. It’s a delightful romp through Fiore following Natsu’s story from X791 arc onward. Not having to grind for hours on end may be the most refreshing part of it all. My JRPG junkies know all too well how much time we tend to spend power leveling characters just so we can move the needle forward. Every aspect of Fairy Tail has been expertly crafted and balanced perfectly in this reviewer’s opinion.
    • 61 Metascore
    • 60 Critic Score
    Despite being rather rough around the edges, Tannenberg’s unique nature breaks from the trends of most AAA first-person shooters today. It’s hardly what I would call a “good” game, and the console version needs a lot of work to feel like more than just a quick PC port, but in spite of all that, I enjoyed the time I spent with it. It was a refreshing breath of fresh air, something just a little bit different. To that end, I commend the development team for not making yet another action-packed blockbuster-style FPS. While it’s not going to replace my old multiplayer standbys of Warzone or Destiny 2, Tannenberg is a game I’d definitely consider going back to if I’m craving a bit of a different approach. I’m just hoping for a bit more polish and console accessibility by the time I return to the Eastern Front.
    • 59 Metascore
    • 65 Critic Score
    Hellpoint is a sci-fi Souls-like with one killer feature: local split screen co-op. The rest of the game lacks the polish of its obvious sources of inspiration, and ultimately the technical issues including a wildly inconsistent frame rate, hit detection problems, and interface glitches hold Hellpoint back from achieving more. But if you’re looking for a Souls-like hit that you can take with a friend, you may want to check out Hellpoint, albeit with tempered expectations.
    • 64 Metascore
    • 75 Critic Score
    Hotel Sker may have seen better days, but it’s well worth a visit for fans of the horror genre. The hotel is interesting to explore and rewards players who take the time to unravel its secrets. You feel constantly in danger not knowing where the next threat is going to be but knowing you can’t defend yourself. No, there’s nothing really new here, but that doesn’t matter if you just want to sneak around a Victorian hotel where the welcome is less than inviting.
    • 77 Metascore
    • 85 Critic Score
    Othercide provides a challenge without breaking the player’s spirit. It hits on all the right notes of an engaging turn-based game, accentuated by the integrated roguelike elements, and an artistic beauty. Add in the lore and you have a pretty solid title worth checking out.
    • 70 Metascore
    • 75 Critic Score
    Destroy All Humans’ impact on you is definitely going to depend on how much you played the original release. As a fan of the original, I was sat gleefully destroying all the humans and basking in the improvements, but I could also see people who haven’t played the 2005 release not quite “getting” it. For those in the same boat as me, it’s exactly what it needs to be: a faithful improvement on the original game, and an indication that Crypto has plenty of life in him yet. Hopefully it can pave the way for an all new adventure someday soon.
    • 67 Metascore
    • 75 Critic Score
    Warhammer 40,000: Mechanicus fits right in with the Warhammer 40K universe, and fans of the series would do well to give the game a shot. This is a franchise that is steeped in lore, though knowledge of the story is not a requirement to enjoy the tactical turn-based action on offer here. A few technical hitches keep things from running as well as they should, but there’s nothing game breaking. Alternate endings along with a campaign designed with more missions than time allotted ensure that many gamers will play multiple times, since the game is designed to be played as such. Omnissiah be praised, console Warhammer 40K fans have some weak flesh to upgrade with blessed mechanical augments this summer!

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