PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Balatro
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 91 Metascore
    • 80 Critic Score
    Bluepoint have done a fantastic job of remastering Shadow of the Colossus from the ground up. Taking down giants has never looked, sounded or felt better. Some niggling issues remain from the original such as the controls and pacing, however this does not take away from the sheer cinematic spectacle that more than makes up for it.
    • 67 Metascore
    • 70 Critic Score
    Has a steep learning curve that should keep fans involved. It retains some of the technical woes of Milestone's previous work but the racing is involved and competitive. The track editor is a welcome inclusion that should extend the life of what is probably going to become a yearly product.
    • 75 Metascore
    • 70 Critic Score
    An accomplished love letter to the ‘80s in action game form which is only slightly hamstrung by a few issues that stop it being an instant classic.
    • 59 Metascore
    • 60 Critic Score
    StarDrone offers some competent puzzle action on the cheap but never really feels at home on PSVR.
    • 68 Metascore
    • 60 Critic Score
    Strikers Edge provides a cheap, small bundle of fun that offers something quick and enjoyable to those that want a bite-size scrap. It's simple to understand with little moments of nuance to give some more experienced players an edge. It's unfortunate the community hasn't quite formed around launch but, couch combatants might find entertainment from what is a bright, if slim offering.
    • 79 Metascore
    • 80 Critic Score
    Bleed 2 improves on the original in almost every way. It's still short but the gameplay is well designed and the controls are tight meaning you will want to replay it again and again, much like the arcade classics it draws inspiration from.
    • 87 Metascore
    • 90 Critic Score
    Dragonball FighterZ is the first truly essential video game based on the classic license. It bridges the gaps between fan service, accessibility and complexity incredibly well, while looking fantastic in the process. Ark System Works have not only demonstrated their technical prowess in the gameplay department, but have also shown an immense love and understanding for the franchise in terms of attention to detail. If you love Dragonball Z, then you will love this. If you don’t, then you will find a great fighting game here despite that.
    • 58 Metascore
    • 50 Critic Score
    Marooners is a party game that has moments of potential but is all too often let down by a general lack of polish and creativity.
    • 76 Metascore
    • 70 Critic Score
    I came out of Wulverblade feeling broadly positive. The historical aspects add a lot of context. Combat can be simple but frustrating as you charge through Caledonia's woodland. Some curious design choices undermine battle but it does provide something different. It's worth a look if you want a little more substance to your beat 'em ups.
    • 75 Metascore
    • 70 Critic Score
    EA Sports UFC 3's ability to stand and bang is unparalleled but its weak ground game is definitely a concern this time around.
    • 71 Metascore
    • 60 Critic Score
    Cold Iron takes the waves out of VR shooters and pits you mano a mano against a variety of enemies in a quick draw contest. It's a little short and the feedback on your shots could be improved but while it lasts it's an enjoyable game that offers some replayability and a well told story.
    • 48 Metascore
    • 70 Critic Score
    Out of Ammo is a great example of how to mix RTS and FPS gameplay into a viable package. It may be showing its early VR age now, but the gameplay is still as simple and fun as ever.
    • tbd Metascore
    • 40 Critic Score
    There are very few games that live up to their name better than Defunct. The experience is short lived, marred by gameplay issues and is generally unworthy of note.
    • 63 Metascore
    • 60 Critic Score
    Beholder: Complete Edition initially impresses with its strong style and theme. The challenge and multiple choices, although welcome, require you to repeat the same actions to get to those interesting moments and if you want to succeed the game forces your hand to play a certain way. A great concept that stutters slightly on the execution.
    • 78 Metascore
    • 70 Critic Score
    Under Night In-Birth:Exe Late[st] is a game showing its age but the complexity of its systems continue to shine. A diverse roster should hopefully be complimented by a burgeoning online community. As it is, there's plenty of single-player content, even if the AI is a touch predictable. There's a likeable game at the heart of this with enjoyable combat. I just wish more was put into the presentation.
    • tbd Metascore
    • 60 Critic Score
    Plox Neon is an okay option for some Qix-style gameplay for PS4 owners but a lack of difficulty and some technical issues mean it's not the best one.
    • 77 Metascore
    • 80 Critic Score
    Little Red Lie is a well-written think-piece that takes the economic strife of the middle class and lays it bare. There is an unrepentant nihilism to it that makes some parts hard to stomach. Persistence is key and, whilst this game doesn't use the medium's interactive nature to its fullest, it does provide a story that will linger and gnaw at you.
    • 75 Metascore
    • 70 Critic Score
    Graceful Explosion Machine is a cerebral shoot 'em up that offers some good action but isn't as exciting, varied or dynamic as its best contemporaries.
    • 79 Metascore
    • 70 Critic Score
    It's not big and it's not clever but if VR is going to be mainly used for this type of shooting gallery game, we're glad to see it being used for games like Shooty Fruity that put the fun first and have one or two good ideas that we've not seen before.
    • tbd Metascore
    • 60 Critic Score
    Energy Invasion does a good job of bringing together two distinct genres into a cohesive game engine but doesn't do enough to keep it interesting beyond the first few screens. After that the game's samey level design and visuals make you feel like you saw everything the game had to offer in the first few minutes but there is definitely the potential here for a more compelling experience if a sequel ever comes.
    • 77 Metascore
    • 80 Critic Score
    Aaero is the mixture of Amplitude, Rez and Gitaroo Man that we never realised we wanted. Taxing gameplay, bold visuals and a bombastic soundtrack combine to make this the best rhythm action title in years.
    • tbd Metascore
    • 60 Critic Score
    Ultrawings offers players a chance to fly in VR. It achieves that but although there are a lot of individual jobs to take on it doesn't give you much variety as you fly around a rather simple set of islands. Using two Move controllers things feel great it's just a shame there isn't a little more to it.
    • 76 Metascore
    • 70 Critic Score
    Fans will certainly enjoy what Battlestar Galactica: Deadlock has to offer. Despite the slight offering, there's a faithfulness to the source material that's appreciated. The tough race against time that is the campaign will keep players enthralled for hours. It's hard to justify the price, particularly with the lack of multiplayer, but what's here is executed well.
    • 62 Metascore
    • 60 Critic Score
    Xenon Valkyrie+ is an ok game and I've found myself going back for one more go, hoping for a better run, which is always a plus for these rogue-lites. Unfortunately the high level of difficulty ends up just being frustrating. As a quick pick up and play game you'll find fun here for a bit, but in the end it never really does enough to stand out in the crowded rogue-lite genre.
    • 74 Metascore
    • 60 Critic Score
    The question of whether Accounting+ is for you comes down to how much you like Justin Roiland’s brand of humour and whether you are willing to support this monetarily. It is no doubt a hilariously entertaining game and a great start to Squanchtendo’s aspirations on PSVR, but you are simply not getting enough for the money with the minimal length and stunted translation to the PSVR platform.
    • tbd Metascore
    • 70 Critic Score
    Lost Grimoires 2: Shard of Mystery is another solid entry into the hidden object genre. The story is maybe a little weaker than in other Artifex Mundi games, but there is a decent range of puzzles and activities on display here. If you’re a fan of the genre, like us, then you’ll be happy to go along with the ride, and despite this being a sequel it is a perfect jumping on point. If, however, you dislike these games this entry will do nothing to change your opinion.
    • tbd Metascore
    • 60 Critic Score
    From a purely gameplay point of view Papers, Please is repetitive, dull and complicated.But to judge this game on this alone would be to miss the point. As an art piece or as a social experiment Papers, Please is a very interesting proposition. Just don't come here for fun times.
    • tbd Metascore
    • 70 Critic Score
    Super Hydorah isn't aiming to be the greatest shoot 'em up ever. Instead it just wants to be authentic to the spirit of the '80s coin-ops that inspired it and it does that exceptionally well. Fans of classic arcade games will enjoy the old-school visuals and gameplay but the hardcore difficulty will alienate anyone who isn't prepared for it.
    • tbd Metascore
    • 40 Critic Score
    One More Dungeon doesn't do anything well enough to justify the tired graphical and gameplay style choices it has. The core gameplay isn't great and the roguelike elements don't give you much of a reason to keep playing.
    • 36 Metascore
    • 40 Critic Score
    Tokyo Tattoo Girls promises a lot but delivers very little. It appears to be a strategy game but it basically plays itself with only minor input from the player. Some strong artwork at least makes the short playthroughs relatively enjoyable, just don't expect it to tax you.

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