PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Balatro
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 83 Metascore
    • 70 Critic Score
    Kombinera is a lovely looking game but it doesn't hesitate to put the boot in. Some puzzles are so oblique you'll simply not see a way out, not to mention the collectibles that'll lead to your inevitable demise. It's good but the difficulty may prove to be too much for many.
    • tbd Metascore
    • 70 Critic Score
    As a take on a classic, The Wanderer: Frankenstein's Creature manages to provide some stunning visuals with some slick presentational touches. It's light on interaction but the player does at least have something to do in each scene. The dialogue choices might not steer the experience too far off track but it does allow you to colour the narrative in some subtle ways. The story builds upon the existentialism nicely and does have it's own moments of artistic license. It's a well done, concise package that is worth checking out
    • 53 Metascore
    • 40 Critic Score
    In Nightmare has a decent idea at its base and some nice visuals but the fundamental gameplay makes too many missteps to make this one worth playing.
    • 76 Metascore
    • 80 Critic Score
    We're not surprised to see the classic Spy Hunter concept updated for modern audiences but we are very surprised to see it done as well as this. Agent Intercept is a game created with heart and imagination and a strange fearlessness that has allowed them to create something quite special here.
    • 78 Metascore
    • 70 Critic Score
    Gunborg: Dark Matters takes all the stuff we like from a good metroidvania game (shooting and platforming) and takes out all the unnecessary sprawl which makes this game a tight, focused affair with good mechanics and generous checkpointing. It's a little let down by some rogue difficulty spikes but other than that, this is an impressive debut effort from an indie studio we'll be watching with interest.
    • tbd Metascore
    • 80 Critic Score
    The Last Cube an unexpectedly great puzzle game with a fine line in iterative puzzle solving and hard as nails challenges and bonus levels. It's pretty excellent and it's gorgeous to look at into the bargain. Get to it.
    • tbd Metascore
    • 70 Critic Score
    Slipstream is a beautiful tribute to the classic arcade racing genre. It looks great and plays well. So if you're a fan of this sort of thing, you can't go wrong.
    • tbd Metascore
    • 70 Critic Score
    We've seen this type of shoot 'em up a few times from this developer but this is the best one yet. It might work better as an introduction to the bullet-hell genre but genre veterans should give this game a go too, mainly because it's just a lot of fun to play.
    • tbd Metascore
    • 70 Critic Score
    Flat Kingdom is a cute puzzle platformer that might be a little sedate some gamers but it rewards your time with some nice looking levels and a few memorable boss battles.
    • tbd Metascore
    • 60 Critic Score
    Vengeful Heart's tale of disobedience in the face of corporate greed is one that's dug deeper than I expected. It's not much of a looker with a pixelated style that just seems too harsh for my eyes. I spent most of my time concentrating on text scrawls that really helped portray a group of friends struggling to topple a juggernaut whilst wrestling with their own ethics. Some aspects feel undercooked but there's an interesting narrative, if you don't mind being a bystander in all of it.
    • 73 Metascore
    • 70 Critic Score
    Weird West has a lot of interesting systems working under the hood to let you play as you like. With this comes a certain amount of jank which undermines the immersion somewhat but the multiple character stories and many choices still make it worth playing.
    • tbd Metascore
    • 40 Critic Score
    With its low-poly aesthetic and appealing retro flavour, Thunder Kid has the hallmarks of what should be a solid indie game that apes the classic PS1/Saturn 32-Bit era. Much like Renegade Sector's Breakneck City though, it doesn’t meet the mark of even the most basic games from that time. Instead, it feels like a facsimile, with the only true retro callback going to the poor tanky controls and limited design scope.
    • 71 Metascore
    • 70 Critic Score
    Andro Dunos II is the sequel we never expected but it does a great job of looking and playing exactly like an early '90s arcade game. Shoot 'em up fans should give it a go and fans of the original will not be disappointed.
    • 77 Metascore
    • 90 Critic Score
    The Ascent is cyberpunk done right. It might just be the best looking game on PSN and with its excellent action and wide range of weapons and upgrades, The Ascent is truly a joy to play.
    • tbd Metascore
    • 80 Critic Score
    If you fancy some good, tactical turn-based combat but without endless stats, quests, exploration and faff then this minimalistic strategy game might be for you.
    • tbd Metascore
    • 20 Critic Score
    In movie terms, if Resident Evil 4 is Citizen Kane of all Spanish-speaking, zombie-shooting survival horror games, this isn't even the straight-to-DVD rip-off. Valley of the Dead is the year one film school homework project filmed on an old iPhone by students who are failing the course.
    • tbd Metascore
    • 60 Critic Score
    Music Racer Ultimate is a fun enough diversion but the combo scoring is shocking and the fact you'll likely struggle to listen to your own music unless you're persistent. No Spotify integration will be an issue for many.
    • 72 Metascore
    • 60 Critic Score
    Who Pressed Mute on Uncle Marcus? has some good moments and some great performances. Unfortunately this short effort is kind of hamstrung by a mystery that requires a level of repetition to truly crack. Whilst it's nice they've accounted for this with additional scenes and dialogue, the end result is something that is just a little irksome.
    • 83 Metascore
    • 80 Critic Score
    Roguebook's two character combat adds enough to the gameplay and replayability to help it stand out. The lower initial difficulty will please those that were scared off by the amazing Slay the Spire but with enough modifiers to please veterans. Well worth a look.
    • 74 Metascore
    • 70 Critic Score
    If you want to get your supercross/motocross hit, then this game is the way to do it with its officially-licensed riders and tracks but it barely improves on last year's effort which itself was more of an evolution than a revolution.
    • 76 Metascore
    • 70 Critic Score
    The extra year has done WWE 2K22 a world of good as the game appears more stable and enjoyable. The time in the ring has been simplified although might still appear more complex than some would like. Countering windows seem tricky to get a hold of and there are times when you feel the game is playing for you. Despite this, the wealth of content and gameplay should keep people interested. Not quite a return to form but definitely a step in the right direction.
    • tbd Metascore
    • 70 Critic Score
    What Lies in the Multiverse is a fun enough game with some cleverly designed mechanics but it's let down by a weak script translation that makes the major plot beats lack impact. It's good but lacks a little polish.
    • tbd Metascore
    • 70 Critic Score
    Do you like pinball? Do you like the first three Indiana Jones films? Then this is a bit of a no-brainer for you and it's a table that really benefits from the overall packages quality of life features.
    • 87 Metascore
    • 80 Critic Score
    It may have feet firmly planted in the past but Gran Turismo 7 delivers some staggering attention to details when it comes to its cars. Tuning having a tangible, audible difference and the great handling make me realise how focused Digital Polyphony can be. The café menus might streamline the campaign a touch too much but I really enjoyed my time powering through them. The weather effects are exemplary and the individuality of each car really shines.
    • tbd Metascore
    • 60 Critic Score
    Pretty Girls Breakers! is an Arkanoid clone that tries a couple of new things and while it may not improve on the original recipe, it's nice to play a game of this style that has its own ideas.
    • 96 Metascore
    • 100 Critic Score
    Never before has such detail and passion been offered to the open world genre. Elden Ring is a masterclass of game design. From the massive, dense open world to the like-clockwork dance of combat, the amazing character design and seemingly unlimited gameplay choices. Each element of the game has been carefully crafted with love and purpose, making every little or large moment something worth discovering. Elden Ring is truly something special and this is going to be an incredibly tough act to follow for any open world game that comes after.
    • 63 Metascore
    • 80 Critic Score
    Shadow Warrior 3 is a short but action-packed FPS with some of the most fun combat we've seen in a while. It's got all the action and most of the gore of the Doom games but without the constant looking for switches and doors. It's just a good time from start to end.
    • 69 Metascore
    • 70 Critic Score
    A Musical Story mixes the whole 'indie game about feelings' thing with some good, intuitive rhythm-action gameplay and a surprisingly good soundtrack. It might not appeal to the hardcore rhythm-action fans out there but it has enough heart to find itself an audience that won't forget it in a hurry.
    • tbd Metascore
    • 70 Critic Score
    Blackberry Honey did defy my low expectations. Whilst it is another typical lesbian love story, the time spent on it is used to good effect. The main two characters are well developed although the rest of the cast can feel undercooked and one-dimensional. There's a couple of enjoyable subplots and there's plenty of flourishes when it comes to the presentation. It's a shame it feels more like a book than a game. A little interactivity could've helped break up the monotony but what's here is decent.
    • tbd Metascore
    • 80 Critic Score
    Unbound: Worlds Apart is a fantastic puzzle platformer for the most part, but its frequent playthrough-halting difficulty spikes are pure horror. They're the only thing stopping it from being great. It still deserves to be played despite that, but be prepared for occasional teeth gnashing frustration.

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