PlaySense's Scores

  • Games
For 1,598 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 DayZ
Score distribution:
1598 game reviews
    • 61 Metascore
    • 70 Critic Score
    A new year, a new Tour de France game. It's fine, as usual, with some notable improvements, like the first person camera and more competitive AI. The game's not for everyone, though; some knowledge (and fandom) of professional cycling is required.
    • 61 Metascore
    • 70 Critic Score
    Well here's a funny game. High Moon Studios managed to perfectly capture one of Marvel's out-there characters and even though the game falls a bit short on the gameplay front - the annoying camera and the repetitive level design are the culprits - Deadpool still holds its own thanks to its truly enjoyable namesake protagonist.
    • 61 Metascore
    • 75 Critic Score
    Well, at least it's a lot better than we thought it would be, with its fun gameplay mechanics, attractive visual style and well-developed multiplayer modes. F1 Race Stars is, however, a bit too repetitive and isn't as packed with content as we'd hoped, which makes it a little difficult to recommend.
    • 61 Metascore
    • 65 Critic Score
    The missions you take on in PayDay 3 are very entertaining and provide plenty of co-op fun, although it is all coupled with an endless grind that is just a bit too prominent. Additionally, the launch did not run smoothly at all, but thankfully it is more or less fine now and plays just fine. Doesn't take away from the fact that the always online requirement is annoying, the game has some bugs and glitches, and some enemies are stupidly distracting to the experience.
    • 61 Metascore
    • 80 Critic Score
    Superfrog HD means the return of an old hero and this is a comeback to remember. The game consists of old and new levels and is rendered in full-on HD. The story is a lot of fun and the same can be said of the atmosphere and the presence of a cross-buy feature. We loved that you are able to create your own levels, though it is a bit of a shame that you can't upload them to the PlayStation Network.
    • 61 Metascore
    • 30 Critic Score
    Once upon a time Outcast was a pioneer. Unfortunately, if Second Contact proves anything, it's that sometimes you should just leave the past alone.
    • 61 Metascore
    • 50 Critic Score
    If you thought an incoherent story and lacklustre world weren't enough to keep people from enjoying a game, wait until you see the microtransactions EA managed to cram into this series. What a disappointment.
    • 61 Metascore
    • 40 Critic Score
    This could have been interesting, but - among other things - clumsy gameplay, long loading times and a lack of online adversaries keep it from reaching its true potential. Shame.
    • 60 Metascore
    • 40 Critic Score
    Massira tries to tell a story about how being a refugee feels. This could potentially make for a highly original and creative game, but unfortunately Massira is neither. Mediocre platforming action with a remarkable yet unpolished visual design best describes this game. The controls are far too sensitive for a platformer which is a cardinal sin in this genre. The message the game tries to convey doesn't suit the gameplay either which makes for a strange and uneventful experience. The only good thing Massira has going for it, is it's music.
    • 60 Metascore
    • 65 Critic Score
    The controls in Drag x Drive are unique, which immediately makes the game a great showcase for the mouse functionality of the Joy-Cons. The gameplay is also entertaining, especially with friends, and the side activities are a nice change of pace. Along with these positive points, there are also negative points. For example, the content is very sparse, your character—which you can customize—is rather soulless, and it's a missed opportunity that the game cannot be played locally.
    • 60 Metascore
    • 45 Critic Score
    Nine different endings make for a lot of variation, right? Well, that's what you would think. In reality there really isn't any replay value here, with uninteresting choices leading to underwhelming consequences. The actors all do themselves proud, though... so I guess that's something.
    • 60 Metascore
    • 70 Critic Score
    The Dwarves feels too much like a project still in development to receive a higher grade. The best thing about it, however, is the franchise's future potential.
    • 60 Metascore
    • 55 Critic Score
    If Batman: Arkham City effectively made you feel like the dark knight, then Batman: Arkham Origins Blackgate turns you into an overweight cosplayer with a batsuit that was made by your mum.
    • 60 Metascore
    • 65 Critic Score
    It's way too unfair, frustrating and repetitive to be truly scary, though the excellent sound design tries desperately to make up for it.
    • 60 Metascore
    • 70 Critic Score
    Finally! Proof that racing trucks might be just as much fun as racing any other vehicle. The graphics feel a bit underwhelming though and empty online servers are always a bummer.
    • 60 Metascore
    • 50 Critic Score
    Chernobylite appears to have it all: an intriguing storyline, a phenomenal world that feels authentic and begs to be explored, and exciting survival horror gameplay. Technically, it's a mess though, with an inconsistent framerate, disappointing graphics and - worst of all - a huge gamebreaking bug that deletes your progress. What a waste...
    • 60 Metascore
    • 65 Critic Score
    Great concept done too often without any significant additions or improvements when compared to the previous iteration.
    • 60 Metascore
    • 80 Critic Score
    Disintegration's main draws are the intriguing story and unique gameplay, that make it transcend the boundaries we'd normally associate with genre. If not for some minor flaws - like an overabundance of invisible walls and mediocre AI - it would receive an even higher score.
    • 60 Metascore
    • 50 Critic Score
    Like previous games in the franchise, this one is also incredibly relaxing to play and even educational here and there. Still, we can't get around the fact that it is not too engaging, which is due to the long load times and because there is fairly little to do and unlock. It's all not that special and on top of that, audio-visually it can be a bit shaky.
    • 60 Metascore
    • 75 Critic Score
    The best of the Assassin's Creed Chronicles games, Russia lifts the concepts and ideas of its predecessors to a higher level, while still not quite reaching the lofty heights it's aiming for.
    • 60 Metascore
    • 30 Critic Score
    It's a neat idea in and of itself, but Metal Gear Survive never truly lives up to the promise its concept holds. The stupid storyline, terrible AI and lacklustre gameplay make for a pretty horrible experience.
    • 60 Metascore
    • 65 Critic Score
    The intriguing combat system will keep you playing, though the game's repetitive nature and focus on backtracking will probably start to get on your nerves after a while.
    • 60 Metascore
    • 65 Critic Score
    The Technomancer sports a neat idea and an intriguing setting, but ultimately falls short due to boring conversations, mediocre gameplay and disappointing graphics. This could have been so much better.
    • 60 Metascore
    • 65 Critic Score
    While Burning Skies in fact proves that the Vita is capable of handling the First Person Shooter genre, the game in itself leaves much to be desired. A weak story, an uninteresting online multiplayer and an overall lack of polish keep it from reaching the lofty heights the franchise deserves.
    • 60 Metascore
    • 65 Critic Score
    The story of this game is really great if you are a fan of DC. Also, the fact that it is set in the Arkham universe is great, also thanks to the cool game world and beautiful presentation. So far so good, but the game's problems are the repetitive missions, the sheer chaos in battles that is counterproductive, the somewhat laborious moving through the map, sometimes cringy humor and more. The concept is cool, but has too many ifs and buts to be truly fantastic.
    • 60 Metascore
    • 60 Critic Score
    A neat concept and an intriguing story make for a decent experience. However, the repetitive nature of both the gameplay and the virtual worlds you're exploring keep Morphite from reaching the lofty heights it aims for.
    • 60 Metascore
    • 65 Critic Score
    Dontnod is known for its engaging storytelling and interesting gameplay mechanics. Twin Mirror succeeds in the former, though we could’ve done with a less predictable ending. The gameplay, however, isn’t exactly as good as we’ve come to expect from this developer. Somehow, everything feels rather limited, due to your choices not having much influence. Shame, cause in the end the story remains worth experiencing.
    • 60 Metascore
    • 40 Critic Score
    The concept in itself is fine, but De-Formers never turns a promising idea into a worthwhile experience. Shame.
    • 59 Metascore
    • 70 Critic Score
    A walking simulator that drops you into an intriguing story, set in a wonderful world and scored with beautiful music, but still a walking simulator - and one with illogical puzzles and occasionally tricky controls at that.
    • 59 Metascore
    • 40 Critic Score
    Narcos: Rise of the Cartels could've used more polish. A lot more polish, in every department. Dumb AI, reused maps and a long list of gameplay errors will definitely put a damper on your enjoyment. Even true fans of the show should skip this.

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