PlaySense's Scores

  • Games
For 1,598 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 DayZ
Score distribution:
1598 game reviews
    • 87 Metascore
    • 70 Critic Score
    Master Chief has returned, but our adventures on Zeta Halo left us with mixed feelings. The gameplay is truly phenomenal and the grapple hook, in particular, steals the show. But the game is, after an extra year of development, still not finished. The single-player is not memorable, the surroundings are repetitive and the game is on a technical level very unpolished. While we have a tremendous amount of fun with the multiplayer, 343 Industries just doesn’t meet the mark with this Halo installment.
    • 85 Metascore
    • 70 Critic Score
    The Legend of Zelda: Echoes of Wisdom follows a different approach than you are used to from the series. Instead of an action/adventure game, you play a puzzle adventure. This generally works out well. The gameplay is fun, with a fairly large world in which there is a lot to do. The puzzles are interesting and sometimes quite challenging in the dungeons. What does not work so well is choosing the Echoes. At a certain point you get so many that choosing takes a lot of time, which interrupts the action for too long. The optional rifts also become a bit monotonous quite quickly. The biggest thorn in the side is the performance, with a frequently changing frame rate and resolution, which makes the game not play well. That affects the experience. If the technical side is or is being addressed, you can add a whole point to the final score.
    • 84 Metascore
    • 70 Critic Score
    As a successor the game definitely improves on a couple of aspects whereas other elements are not realized as well. Both graphically and in terms of content you definitely won't be bored anytime soon. Boss fights are great fun and the combat system in general works really well, although it does rely a bit much on hack 'n slash. Strategy therefore takes a backseat which is a shame. Another point of concern is the framerate which can be somewhat unstable at times.
    • 83 Metascore
    • 70 Critic Score
    Choosing between Puyo Puyo and Tetris is nice, though we'll never get why you can't just keep on playing Tetris for hours on end (while this is an option with Puyo Puyo). It's still a lot of fun, though.
    • 82 Metascore
    • 60 Critic Score
    The unique concept should be applauded, but can't keep the game from becoming stale after a while. Unfortunately, flawed input registration drags the experience down even further.
    • 81 Metascore
    • 65 Critic Score
    This beautiful, if a bit slow tale is worth your money because of its intriguing setting and story, as well as its great voice acting work. Its gameplay remains a bit mediocre though, thanks to clumsy controls and repetitive actions.
    • 81 Metascore
    • 65 Critic Score
    The First Tree hits and misses; hits in terms of story and soundtrack, misses as far as the clumsy controls, useless puzzles and messy technical aspects are concerned.
    • 81 Metascore
    • 70 Critic Score
    Graphically this remaster definitely holds up to contemporary games and the option to choose between English or Japanese language is very welcome. The story is good and you’ll be entertained for days but be aware that the controls are pretty sluggish which will cause some frustration.
    • 81 Metascore
    • 50 Critic Score
    It's good to see Ni no Kuni II follow its predecessor and make an appearance on the Nintendo Switch. Technically, however, this port is a mess. The framerate's all-over-the-place and the same can be said about the game's resolution. The gameplay's fine, but this title's shortcomings cannot be ignored.
    • 81 Metascore
    • 70 Critic Score
    Worth playing if you liked the previous one, if only for it's deep and intriguing storyline. It's a shame, however, that you have to play - or rather: watch - the whole thing multiple times to completely understand what's going on.
    • 80 Metascore
    • 70 Critic Score
    Star Wars is the man draw, though the concept of Disney Infinity is still incredibly solid. Unfortunately, long loading times and graphical misfires sort of keep the fun in check.
    • 80 Metascore
    • 60 Critic Score
    Why change a winning team? Well, for starters: to avoid the feeling of a franchise playing it safe and resting on its laurels. In fact, Trine 4 often feels more like an expansion than a new game, which is never a good thing. Granted, co-op is a lot of fun, though even here you'll need to overlook the game's repetitive nature.
    • 80 Metascore
    • 70 Critic Score
    As befits a good game in this franchise, WWE 2K25 is packed with modes, wrestlers, atmosphere, innovations and more. In that respect, it is a fine addition to the franchise, but there is some room for improvement. For example, the voice-acting could be better, the gameplay is somewhat shallow and the micro-transactions remain somewhat annoying.
    • 80 Metascore
    • 65 Critic Score
    The beloved classic returns with a lot of promise… but it doesn’t quite meet our lofty expectations. It looks, sounds and plays great, but there are downsides: you’ll find loads of bugs and glitches, some important features are missing and it turns out you can actually be too faithful to the original.
    • 80 Metascore
    • 70 Critic Score
    After an earlier release on other platforms, Warhammer 40,000: Darktide is now available on the PlayStation 5 and in the best possible execution. The result is an entertaining title that feels especially good thanks to its gameplay and variety of missions. The downside is that the story does not really offer depth and the gameplay unfortunately just does not manage to be engaging for long play sessions. Nevertheless, this does make the game a suitable title for nice in-between play in shorter sessions.
    • 79 Metascore
    • 70 Critic Score
    It's a shame that Radical Entertainment doesn't deliver on their grand promises. Yes, this is a fun game, but an uninteresting story, boring missions and rather dull graphics keep PROTOTYPE 2 from topping its predecessor.
    • 79 Metascore
    • 65 Critic Score
    There's an enjoyable and often downright hilarious story here, that's strengthened by deep gameplay. However, most of the time you'll find yourself staring at loading times, becoming frustrated with the game's unstable framerate, or feeling baffled because of the amount of input lag on display.
    • 79 Metascore
    • 70 Critic Score
    A tower defense game that challenges your intellect and convinces with a unique visual style. The castle editor extends the experience, though overall CastleStorm lacks the content to be anything more than a quickie while waiting for the next big title to hit the shelves.
    • 78 Metascore
    • 55 Critic Score
    The game successfully fuses different genres together. Each new adventure presents you with randomly selected levels which do a great job of conveying the sense of survival. The longer you spend with the game however, the more its flaws become apparent. Luck plays a big part in whether or not you'll survive a little bit longer and the level of difficulty is anything but consistent. When repetition sets in after a while, you'll soon want to forget going to Canada altogether.
    • 78 Metascore
    • 65 Critic Score
    Jurassic World Evolution 2 is an absolute treat for Jurassic Park fans. It nails the atmosphere of the franchise and offers a lot of options to customize your park. However, if you're not a diehard Jurassic Park fan, you might find the management aspect a bit too limited, the visuals a bit too underwhelming and the amount of actual innovation rather disappointing.
    • 78 Metascore
    • 70 Critic Score
    2K is back again with an annual installment in the NBA franchise and it dishes out more of the same, supplemented with new elements and improvements. The latter makes for even better gameplay and the new features, such as the Jordan Challenge, are great fun. Graphically, too, it is again impressive, were it not for the fact that some frame drops can occur. Also, the game can crash, which is annoying. Even more annoying are the many microtransactions, which remains a problem in this series. Other than that an excellent basketball game.
    • 78 Metascore
    • 65 Critic Score
    Blasphemous represents the vision of a true artist, but remains a diamond in the rough due to technical difficulties and a frustrating degree of unfairness. There's room for improvement, let's leave it at that.
    • 78 Metascore
    • 70 Critic Score
    A realistic shooter, that's more than welcome amidst all the fast-paced carnage that saturates the market, courtesy of Call of Duty and Battlefield. Slow, tactical and very much worth playing, whether you're alone or with friends. The graphics are a disappointment though, as is the weirdly inconsistent AI.
    • 78 Metascore
    • 70 Critic Score
    Pros: the gameplay is still awesome and enables us to use old instruments is a cool move by the developer. Cons: calibrating is way more of a challenge than it should be, and the lack of Rock Band 3 songs and online multiplayer is a downer. In this case, however, the good outweighs the bad.
    • 78 Metascore
    • 70 Critic Score
    Gameplay is smoother, ground combat is better and the real impact system adds a lot. Graphically it is also very strong, so in several ways it is a better game than UFC 4. At the same time, there is relatively little new in the career mode and the roster of fighters is not complete. Finally, the game suffers from occasional poor input registration and a disorientating camera, which together put a bit of a blemish on an essentially fine fighter.
    • 78 Metascore
    • 70 Critic Score
    The singleplayer isn't special in any way, but as is most often the case with Worms, the multiplayer's very much worth your time.
    • 78 Metascore
    • 70 Critic Score
    Although Tacoma's unique method of storytelling in itself should make it worth playing, the urgency of the narrative is never really felt. Without the highs and lows, it all falls a bit flat. The puzzles are great fun but the game length does leave something to be desired. The graphical glitches during use of the elevator pull you out of the experience entirely which is a shame.
    • 78 Metascore
    • 70 Critic Score
    A decent improvement over its predecessor, with a bulky career mode and enjoyable multiplayer. The controls are still hit-and-miss, though. Overall, still not enough to lift this fighting game out of the mists of mediocrity.
    • 78 Metascore
    • 70 Critic Score
    One of the lesser episodes of the season, due to a lack of intense moments and a slight overload of rather dull activities. Luckily, a couple of plot twists and a superb last-minute cliffhanger keep it from becoming a chore. Though we do think Telltale should fix the framerate. Now. Immediately.
    • 77 Metascore
    • 65 Critic Score
    Need for Speed Unbound can be called one of the better games in the franchise thanks to its fine gameplay and fun races. At the same time, we can't ignore the fact that the police feels unbalanced and the game suffers from a lot of pop-in. Also, the balance between cars is not good and the checkpoints are awkwardly placed in certain races. Every positive point also has a negative counterpart, which ultimately makes it nothing more than a mediocre racer.

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