Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 90 Metascore
    • 100 Critic Score
    Where else can you skate to Iron Maiden, AC/DC, De La Soul, Public Enemy and the Sex Pistols? "Evolution Skateboarding"? Yeah, right! [Dec 2002, p.76]
    • Play Magazine
    • 90 Metascore
    • 95 Critic Score
    What makes Okami so timeless is an art style that trancends technology. It looks as new today as it did in 2006. [Apr 2008, p.40]
    • Play Magazine
    • 90 Metascore
    • 100 Critic Score
    If you missed this one the first time out (for shame!), here's your chance to play the definitive version of not just the year's best portable offering, but one of the year's most engaging titles offered on any platform. It's a living, breathing Liberty City in the palm of your hand.
    • Play Magazine
    • 90 Metascore
    • 91 Critic Score
    There's something about the relative simplicity of the first one that mighit appeal to me more, but I certainly like everthing they've added here in this great sequel. [Oct 2004, p.70]
    • Play Magazine
    • 90 Metascore
    • 90 Critic Score
    Instead, the developers have wrapped up the Metroid Prime trilogy by taking everything that past installments did well and doing it ever-so-slightly better. [Oct 2007, p.83]
    • Play Magazine
    • 90 Metascore
    • 95 Critic Score
    Player animations and transitions are seamless; it will astound you how versatile the movements are in the game. [Apr 2005, p.77]
    • Play Magazine
    • 90 Metascore
    • 80 Critic Score
    A basic first-person shooter with the action quotient set on full throttle, but everything about TimeSplitters 2 is handled skillfully and stylishly, pieced together with a scintillating polish. [Nov 2002, p.64]
    • Play Magazine
    • 90 Metascore
    • 91 Critic Score
    This is the definitive version of Viewtiful Joe. [Sept 2004, p.73]
    • Play Magazine
    • 90 Metascore
    • 80 Critic Score
    Impossible to put down. [Mar 2002, p.46]
    • Play Magazine
    • 90 Metascore
    • 100 Critic Score
    Players will spend most of their time in the new Play Now mode. Here, you're given 50 scenarios where you are immediately thrown into the heart of competition. [Dec 2002, p.90]
    • Play Magazine
    • 90 Metascore
    • 100 Critic Score
    In its 15th year, this well-oiled machine enters the 2005 season with one of the finest football games ever crafted. Raising the bar to an unheard of level, Madden 2005 is football at its very best. [Aug 2004, p.73]
    • Play Magazine
    • 90 Metascore
    • 100 Critic Score
    The true star of the ESPN NHL Hockey is the play-by-play commentary. Courtesy of ESPN's Gary Throne and Bill Clement, this is some of the best commentary I've ever heard in a hockey game. [Jan 2004, p.80]
    • Play Magazine
    • 89 Metascore
    • 90 Critic Score
    It's one of the best games of the year. [Dec 2005, p.56]
    • Play Magazine
    • 89 Metascore
    • 95 Critic Score
    Every wreck is a visual affair to be savored and a delightful treat for a job nastily done. [Oct 2005, p.66]
    • Play Magazine
    • 89 Metascore
    • 100 Critic Score
    DQ8 is the epitome and ultimate maturation of traditional role-playing, nothing more, nothing less. [Nov 2005, p.26]
    • Play Magazine
    • 89 Metascore
    • 91 Critic Score
    They've taken a beloved classic game, reinvented it, rethought it, retooled it, and come up with a new game that is not only better, but vastly superior in almost every way. [Feb 2004, p.52]
    • Play Magazine
    • 89 Metascore
    • 100 Critic Score
    The level of customization is simply astounding. In addition to the typical options like face, hair color, eye color and facial hair, players can change the structure of their cheek, chin and jaws. And not just the appearance, but the width, height and length too. [Oct 2003, p.84]
    • Play Magazine
    • 89 Metascore
    • 100 Critic Score
    Brilliant...Indeed, it's the kind of game that you find yourself playing in your head as you fall asleep at night, counting Pikmin, as it were. [Feb 2002, p.56]
    • Play Magazine
    • 89 Metascore
    • 100 Critic Score
    For V3, the player models have photorealistic heads and faces - you can actually see facial details and markings. The development team even incorporated cloth animations. [Feb 2005, p.75]
    • Play Magazine
    • 89 Metascore
    • 95 Critic Score
    The word of mouth on this game is going to be great, unless your friends only play WiiFit. Demon’s Souls is what an 8-Bit game would play like if it were popped open and dumped out in your lap. Gorgeous, thoughtful, and complete unto itself, it’s the second-best title I’ve played this year. Maybe even better.
    • Play Magazine
    • 89 Metascore
    • 80 Critic Score
    NHL 2K3's biggest accomplishment is without question the AI: it is absolutely brilliant - especially the goalie. [Jan 2003, p.84]
    • Play Magazine
    • 89 Metascore
    • 60 Critic Score
    Although the player models look better than they do in EA's game, the movements aren't as fluid. Some of the animations (especially passing) are a little awkward. [Nov 2002, p.88]
    • Play Magazine
    • 89 Metascore
    • 80 Critic Score
    NHL 2K3's biggest accomplishment is without question the AI: it is absolutely brilliant - especially the goalie. [Jan 2003, p.84]
    • Play Magazine
    • 89 Metascore
    • 90 Critic Score
    Could be the deepest action-RPG ever in terms of story. Jade is loaded with quests, breathtaking panoramas and tomes of love. [May 2005, p.48]
    • Play Magazine
    • 89 Metascore
    • 83 Critic Score
    The game is so fun and addicting, and the environments so brimming with goodness, you'll care not. Too bad the art is lacking. [Jan 2004, p.64]
    • Play Magazine
    • 89 Metascore
    • 91 Critic Score
    Exhilarating and beautiful... For as much as the game is about speed and visual impact, it is also about feel and the overlooked art of track design. The game slams you in your seat, but it's also infused with the kind of stubtlety and attention to detail that only truly talented developers can muster. [Sept 2003, p.74]
    • Play Magazine
    • 89 Metascore
    • 100 Critic Score
    For V3, the player models have photorealistic heads and faces - you can actually see facial details and markings. The development team even incorporated cloth animations. [Feb 2005, p.75]
    • Play Magazine
    • 89 Metascore
    • 80 Critic Score
    The visuals at work here are arguably the best ever in high-speed, open-highway gameplay, especially considering the self-induced slow motion and course study, which is wicked cool. [Oct 2002, p.84]
    • Play Magazine
    • 89 Metascore
    • 90 Critic Score
    Simply incredible. [March 2005, p.66]
    • Play Magazine
    • 89 Metascore
    • 91 Critic Score
    By far the best college football game to date. [Aug 2004, p.74]
    • Play Magazine

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