Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
Briefly interesting, until repetitive, unimaginative mechanics make the experience more closely resemble prostitution than actual gameplay. Ok if you’re looking for a cheap thrill (or a rental)...for everyone else, you’re advised to look elsewhere.- Play Magazine
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- Critic Score
Briefly interesting, until repetitive, unimaginative mechanics make the experience more closely resemble prostitution than actual gameplay. Ok if you’re looking for a cheap thrill (or a rental)...for everyone else, you’re advised to look elsewhere.- Play Magazine
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- Critic Score
What potential it still may hold is then nearly erased by a slipshod port to the DS and the realization that, on a screen this physically small, solving puzzles that rely so heavily on visual clues is an exercise in frustration. [May 2008, p.65]- Play Magazine
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- Play Magazine
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- Critic Score
If you're ever wondering how high shit can be stacked, take a look at Jackass the Game, a bleary, depressing, craptastic "adventure" based on a bleary, depressing, craptastic TV show. [Mar 2008, p.64]- Play Magazine
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- Critic Score
Anyway, not to belabor the point, but the most golden of compasses will point in the only direction that truly matters. Away. [Jan 2008, p.51]- Play Magazine
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- Critic Score
Anyway, not to belabor the point, but the most golden of compasses will point in the only direction that truly matters. Away. [Jan 2008, p.51]- Play Magazine
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- Critic Score
Bladestorm: The Hundred Years' War allows players to win most, if not all, of its battles solely by holding down the right bumper button on the Xbox 360 controller. [Nov 2007, p.73]- Play Magazine
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- Critic Score
I buy games to explore other worlds, and the Wii seems satisfied with merely distracting me from this one. [Oct 2007, p.90]- Play Magazine
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- Critic Score
My feelings are a lot less mixed about the fact that the Anniversary project is basically just a PSP post of "Dawn of Souls" with the two games sold separately. [June 2007, p.83]- Play Magazine
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- Critic Score
Some decent ideas do fight there way to the surface. [Aug 2007, p.68]- Play Magazine
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- Critic Score
Some decent ideas do fight there way to the surface. [Aug 2007, p.68]- Play Magazine
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- Critic Score
Some decent ideas do fight there way to the surface. [Aug 2007, p.68]- Play Magazine
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- Play Magazine
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- Critic Score
The Lethal Alliance of uninspired third-person shooting and dull platforming elements pretty much dooms the newest Star Wars game. [Feb 2007, p.44]- Play Magazine
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- Critic Score
There are a few minor twists in the Anniversary Mode, such as the ability to use the Spin Dash that was introduced later in the series, but none of it matters when the fundamentals are so thoroughly screwed. [Dec. 2006, p.92]- Play Magazine
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- Critic Score
All dogs go to heaven? Not hardly. This one rots somewhere else. [Dec. 2006, p.86]- Play Magazine
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- Critic Score
All dogs go to heaven? Not hardly. This one rots somewhere else. [Dec. 2006, p.86]- Play Magazine
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- Critic Score
All dogs go to heaven? Not hardly. This one rots somewhere else. [Dec. 2006, p.86]- Play Magazine
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- Critic Score
Mundane battle exercises. [Aug 2006, p.64]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]- Play Magazine
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- Critic Score
Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]- Play Magazine
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- Critic Score
Exasperating mini-games; bad AI, camera jams, and a slap in the face story to any fan...This is not good...no--this is really not good. [Apr 2006, p.63]- Play Magazine
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- Critic Score
Exasperating mini-games; bad AI, camera jams, and a slap in the face story to any fan...This is not good...no--this is really not good. [Apr 2006, p.63]- Play Magazine
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- Critic Score
Drakengard 2 picks up where its predecessor left off, warts and all. [Apr 2006, p.63]- Play Magazine