Planet Xbox 360's Scores

  • Games
For 764 reviews, this publication has graded:
  • 77% higher than the average critic
  • 4% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Mass Effect 3
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 29 out of 764
764 game reviews
    • 62 Metascore
    • 67 Critic Score
    Blacksite Area 51 is a textbook example of how half-assed ideas rushed to production become half-assed games. Instead of emulating Unreal, this game makes Hour of Victory look like Game of the Year.
    • 70 Metascore
    • 66 Critic Score
    Those who play Luxor 2 as a puzzle game, taking the time to aim carefully, will play through all eighty-eight levels. In all, the replay value is a little on the light side. Some form of Live play would have stretched it a bit, although the repetitive gameplay is more at fault than the missing Live support.
    • 53 Metascore
    • 66 Critic Score
    In the end, Eat Lead's story and characters have far more personality than the gameplay.
    • 51 Metascore
    • 65 Critic Score
    Ultimately though, for those who enjoy the niche quality of retro titles, there is something enjoyable and genuinely fun here for you.
    • 59 Metascore
    • 65 Critic Score
    Dogfight 1942 doesn't aim high. Its developers stripped away as much as possible while still leaving behind a perfectly average arcade flier.
    • 48 Metascore
    • 65 Critic Score
    For fans of hunting games only. The graphics and sound are not even close to what 360 gamers deserve. The gameplay is less than inspiring, and there are some absolutely awful minigames you must complete to progress in your career.
    • 72 Metascore
    • 65 Critic Score
    Despite the games many problems it’s not all bad, and the game is better than the previous version (despite the annoyances like not being able to skip substitution scenes), and is still a half-decent football title to play over summer, especially with World Cup fever and a few friends.
    • 38 Metascore
    • 65 Critic Score
    Kengo has the right idea, but fails miserably to deliver a solid experience, substituting game modes and substance with repetition.
    • 72 Metascore
    • 65 Critic Score
    But, overall, while the game has it’s unique features, and easy to pick-up gameplay, it may still only provide a very short term game experience with lack of multi-player and replay value.
    • 56 Metascore
    • 65 Critic Score
    Tenchu Z may be a game that only fans of the series, or fans of stealth games could love. Some fatal flaw bogs down every aspect of this title that shows a glimmer of promise. You would have to be a true fanboy to overlook all of these flaws.
    • 62 Metascore
    • 65 Critic Score
    It made some strides, but it’s ultimately a shallow game.
    • 72 Metascore
    • 65 Critic Score
    GripShift tries to be too many things at once, and ends up falling flat at most of them. The funky physics of the game will provide a decently enjoyable learning curve to get over, but it will be a rare gamer that cares to see GripShift through on all 125 races.
    • 65 Metascore
    • 65 Critic Score
    It’s gruesome, it’s vibrant with style and has Samuel L. Jackson providing VO’s; it’s a formula for success. But, as always with hack-n-slash titles, the replay value is limited and the action becomes droning within a few hours.
    • 72 Metascore
    • 65 Critic Score
    We can't really recommend NASCAR the Game: Inside Line to casual players, mainly because of its bumped-up difficulty, its nearly-empty online lobbies and the refusal to really do anything outside the typical NASCAR set-up.
    • 69 Metascore
    • 65 Critic Score
    In a time of scarcity, MagnaCarta 2 should find a safe home with a RPG fanatic.
    • 60 Metascore
    • 65 Critic Score
    An improvement over Sega's previous comic book screw-ups, and that's saying something, but there's still a handful of errors that keep him from truly saving the day.
    • 68 Metascore
    • 65 Critic Score
    A game that does not live up to its potential. From its short campaign to its lack of customization options, it is clear that too much has been sacrificed for the game's online play.
    • 43 Metascore
    • 64 Critic Score
    Hot Wheels: Beat That is the kind of battle racing game that will score well with the younger crowd that the 360 too often forgets about. If you are still of the age where you enjoy the occasional spin around the room with a die-cast car, this will be right up your alley. For the rest, the shallow, repetitive gameplay will wear on you after a few hours.
    • 55 Metascore
    • 64 Critic Score
    If you are looking for a 3D version of Rampage, The Incredible Hulk is right up your alley. Before you get too excited, ask yourself exactly how long you could stand to play the old city destroyer before getting bored. That is exactly as long as you will enjoy this one.
    • 56 Metascore
    • 64 Critic Score
    With the 360 so devoid of family-friendly party games, Party Animals should have been a slam-dunk, not just slightly better than Fusion Frenzy 2. The game gets the tone and characters right, but this time the piñatas feel stuffed with quick-cash rather than candy.
    • 67 Metascore
    • 64 Critic Score
    The real problem with Sega Superstars Tennis is really that it is aimed at kids who are too young to remember most of these characters and casual gamers who could care less. Gamers who fondly remember these classic characters are not likely to sit around and play minigames and mediocre arcade tennis for hours on end.
    • 60 Metascore
    • 64 Critic Score
    Rio
    Its colorful presentation may be too much for some to stomach, it isn't long before the games or general content becomes repeated, and the lack of online play shuts the door on any expanded competition.
    • 58 Metascore
    • 64 Critic Score
    The controls leave quite a bit to be desired; I think the best way to describe them is awkward.
    • 55 Metascore
    • 63 Critic Score
    The lack of innovation and a poor control scheme make Bullet Witch a questionable rental, let alone purchase.
    • 51 Metascore
    • 63 Critic Score
    While it is great that EA was able to get all the actors to provide their voices for Superman Returns: The Videogame it is a shame that they turned out the way they did, flat and boring.
    • 49 Metascore
    • 63 Critic Score
    The game has been stripped of it’s former glory and is now just a below-average sports game in an already over-crowded genre.
    • 55 Metascore
    • 63 Critic Score
    With a solid list of hard-earned Achievement Points you might just forget that Atari failed to deliver any online modes for the game. Well, almost.
    • 71 Metascore
    • 63 Critic Score
    It is not anywhere near the level of complexity of Little Big Planet, but the level creation could have definitely made up for a lot of the game's ills if opened to the Live community.
    • 54 Metascore
    • 63 Critic Score
    The interesting yet predictable narrative is buried deep within poor design choices.
    • 63 Metascore
    • 63 Critic Score
    Even though it will satisfy anyone’s need to play a few good hands of Texas Hold ‘Em poker, its presentation is boring and it’s multi-player mode is bug ridden – leaving you with a half-made game.

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