PC Master (Greece)'s Scores
- Games
For 206 reviews, this publication has graded:
-
68% higher than the average critic
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4% same as the average critic
-
28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Star Wars: The Old Republic | |
|---|---|---|
| Lowest review score: | Hoodwink |
Score distribution:
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Positive: 134 out of 206
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Mixed: 65 out of 206
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Negative: 7 out of 206
206
game
reviews
-
- Critic Score
A charming strategy, with pleasant gameplay, some original ideas and humorous wackiness. A must have for old friends of Dungeon Keeper. [April 2013]- PC Master (Greece)
Posted Jun 10, 2013 -
- Critic Score
Judging by the result, Gearbox could not handle the tremendous success of Borderlands 2. On the other hand, there’s this erroneous notion that franchises can exploit their name and are justified to produce mediocre titles for ever. Those two facts were enough to condemn Aliens: Colonial Marines. While it’s true that the console version is even worse, the competition in the PC shooter genre, is relentless. [April 2013]- PC Master (Greece)
Posted Jun 10, 2013 -
- Critic Score
No, Star Trek is not the best gaming experience you ever had, but it’s a solid, fun title, that follows the philosophy of the J.J Abrams reboot: fast-paced action, adventurous challenges, generous doses of humor and a casual, but entertaining, experience. [June 2013]- PC Master (Greece)
Posted Jun 5, 2013 -
- Critic Score
Recurring evil is not a bad game. It's just that Painkiller, in its current form, has ran its course. It's imperative to make that bold step ahead, to make sweeping changes across the board. With 5 or 6 new levels every semester or two, and all the rest features remaining absolutely the same, it only manages to shrink its target group. Revival, now! [May 2012]- PC Master (Greece)
Posted May 16, 2012 -
- Critic Score
What’s frustrating is that Terminal Reality, whether you believe it or not, had laid the foundations for an extraordinary game. WD:SI includes all the activities that a decent zombie survival game should have. [May 2013]- PC Master (Greece)
Posted Jun 5, 2013 -
- Critic Score
Sadly, technical problems make this game nearly unplayable- it’s like Legends of Pegasus launched half-finished. Somewhere, deep inside, there’s a great game, with an interesting space-opera story, presented like a graphic-novel … but in the end, the worst alien menace in Legends of Pegasus is not the race of X’or or Arthrox but the bugs. And not like the bugs in Starship Troopers… [January 2013]- PC Master (Greece)
Posted Feb 6, 2013 -
- Critic Score
Hoodwink's scenario is unusual and at the beginning, it looks interesting. That is the only good thing happening with this game, a title that sinks in a flood of disappointments that never stop appearing as one struggles through the game. [August 2012]- PC Master (Greece)
Posted Aug 31, 2012 -
- Critic Score
Why put yourself through this ordeal, when there are so much better games out there? Don’t waste your time with this monstrosity… [December 2012]- PC Master (Greece)
Posted Feb 6, 2013 -
- Critic Score
It's pretty ironic that Dead Mountaineer's Hotel could have been an amazing, strong experience of a game. But sadly, with all its flaws in design, the inconsistencies as well as the missing finale, it feels like a missed opportunity. [March 2012]- PC Master (Greece)
Posted Mar 1, 2012 -
- Critic Score
Although I do not normally side with gamers who prefer digital versions of games, in the case of episodic games, it's perfectly rational, especially when it's accompanied by a very logical price- priced at 7 euros, Sonic 4.1 does not disappoint. [March 2012]- PC Master (Greece)
Posted Mar 1, 2012 -
- Critic Score
TLODK offers a rather poor package. The main quest, mildly disinteresting, will keep you company for about four hours (side quests included), the level cap is unchanged and only two new types of creatures are added (not counting the four bosses of medium difficulty). [May 2012]- PC Master (Greece)
Posted May 16, 2012 -
- Critic Score
The interface uses only the mouse, and you start out with three available classes and the option to chose different quests. Your aim is always to survive and make it to the end of the dungeon. Unfortunately, the extremely limited scope of the game is quickly made evident. Hack, Slash, Loot does nothing wrong, but it fails to impress. Limited foes, a handful of items, small maps and zero character development (no experience/skills/levels). [May 2012]- PC Master (Greece)
Posted May 16, 2012 -
- Critic Score
Better than expected. It might be lacking in important realism aspects and it is most certainly inclined towards arcade elements, but MUD is loaded with many features that will keep you entertained for hours. [June 2012]- PC Master (Greece)
Posted May 28, 2012 -
- Critic Score
This abomination is something like a poorly-executed HAWX, gutted from even the slightest hint of realism, where airplanes dodge like belly-dancers and Quick Time Events are the basic components of dogfights. [June 2012]- PC Master (Greece)
Posted May 28, 2012 -
- Critic Score
Call of Cthulhu: The Wasted Land is obviously a tablet game and if judged in comparison to PC titles, it falls behind in production values. This confirms the notion that tablet and smartphone games don't display the necessary depth to hold the gamer for long, however, when compared to the average tablet game, it really shines. [July 2012]- PC Master (Greece)
Posted Aug 31, 2012 -
- Critic Score
WIB might not be an innovator, but it's balanced, addictive, is backed up by a dedicated dev team and the community has reached the critical mass point that guarantees a match, 24/7, There are aspects that can be improved generally, but WIB is a worthy game, particularly for shooter fans. [August 2012]- PC Master (Greece)
Posted Aug 31, 2012 -
- Critic Score
It's definitely a strong "fix", reminiscent of the single-player joy that we experienced throughout Arkham City, but Harley Quinn does not include some fascinating set piece or an essential scene that will ascend the general experience. [August 2012]- PC Master (Greece)
Posted Aug 31, 2012 -
- Critic Score
The final picture of the game, as well as the unbelievable, beautiful, emotionally charged adventure that precedes it, are clearly on a league on their own. Kyratzis's writing is edgy and through a Monty Python lens, displays a need for action, for awakening, for breaking a damned sleep that makes people fade away. It's an unforgettable, dreamy journey that every adventure-gamer should experience. [September 2012]- PC Master (Greece)
Posted Aug 31, 2012 -
- Critic Score
It combines generic strategy values with combat tactics as well as the empire management element, presenting an overall result that keeps the gamer glued (as long as you don’t expect a Starcraft clone). [February 2013]- PC Master (Greece)
Posted Feb 4, 2013 -
- Critic Score
An absolute addiction, a thoroughly entertaining beat’em up. Despite its age (it was first released for the Xbox, four years ago), it’s a first class option for frantic co-op mayhem. [November 2012]- PC Master (Greece)
Posted Feb 6, 2013 -
- Critic Score
It’s surely a polished, well-executed title, for an extremely niche title- this one’s for an extremely small, limited target group. [November 2012]- PC Master (Greece)
Posted Feb 6, 2013 -
- Critic Score
Even with its low price, Hearthfire is only for a handful of crazy fans of the game. [November 2012]- PC Master (Greece)
Posted Feb 6, 2013 -
- Critic Score
Reversion’s difficulty level is somewhere between low and very low, as most puzzles have a rather obvious solution and will not give anyone a rough time, not even to novice adventurers. Still, they are charming through their simplicity. [May 2013]- PC Master (Greece)
Posted Jun 5, 2013 -
- Critic Score
It could have been much better, with more features to enrich gameplay and cut-scenes that would have utilized the game’s engine, but still, it’s reasonably priced as a game. [May 2013]- PC Master (Greece)
Posted Jun 5, 2013 -
- Critic Score
Dejobaan has made a game with attention to detail: the text is tingling with witty black humor, there’s pleasantly looped music and the static drawings portray beautifully this surreal monster-world. [May 2013]- PC Master (Greece)
Posted Jun 5, 2013 -
- Critic Score
Resembling more of an experimentation in interactive storytelling than a complete, actual game, Reperfection somehow makes up with the gimmick of “entering” the lives of different characters. [March 2013]- PC Master (Greece)
Posted Jun 10, 2013