PC Games' Scores

  • Games
For 1,538 reviews, this publication has graded:
  • 54% higher than the average critic
  • 8% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Elden Ring
Lowest review score: 12 Ride to Hell: Retribution
Score distribution:
1542 game reviews
    • 75 Metascore
    • 74 Critic Score
    Although the combination of walking simulator and stealth game doesn’t work, I had positive feelings about Get Even as the credits rolled.
    • 66 Metascore
    • 74 Critic Score
    This game could have been a LOT better. The great graphics and easy controls are no excuse for the poor voice acting and the mediocre plot. The puzzles are fair, but too much on the easy side.
    • 80 Metascore
    • 74 Critic Score
    Interesting decisions and clever dialogue make up for the short length and sometimes tedious exploration. As long as they don't expect traditional puzzles from Oxenfree, fans of adventure games will find an intriguing new take on the genre.
    • PC Games
    • 68 Metascore
    • 74 Critic Score
    It’s a solid traditional point&click adventure game with a convincing presentation especially in terms of the time period of the golden twenties and historical correctness. Some of the puzzles are very creative but mostly way to easy. A Golden Wake is fun to play, but can not really compete with other titles from Wadjet Eye Games like Resonance or Gemini Rue.
    • PC Games
    • 69 Metascore
    • 74 Critic Score
    Order of War is a mere copycat game. It feels, looks and plays like World in Conflict – only with dulled out WW2 missions and a lack of strategic depth. Not a bad RTS, but a popcorn RTS.
    • 73 Metascore
    • 74 Critic Score
    The patches are having an impact: Spellforce 3 is fun - finally.
    • 75 Metascore
    • 74 Critic Score
    Ghost of a Tale is an ambitious and charming indie adventure which does not reach its full potential. The main character Tilo is one of the cutest animated video game characters we have seen in a long time and the fantasy setting looks absolutely stunning. Unfortunately, the game can make you feel pretty helpless at times, since hints are rare and finding your way through castle Dieruin takes a lot of patience.
    • 63 Metascore
    • 74 Critic Score
    In its best moments, Impact Winter delivers an existentialist experience that is pushing the stress level to the max, demands moral decisions and meets other genre representatives like Don’t Starve or This War of Mine at eye level. […] On the other side, there are many things to complain about.
    • 61 Metascore
    • 74 Critic Score
    Based on the successful fantasy-bestseller, written by author Markus Heitz, the homonymous videogame takes place in an action-rpg, focused on massive battles with orcs. The story is well told, but shortened in comparison to the book. The battles are fun to play for a while, but they’re lacking on AI- and pathfinding-issues. Moving the camera can be tricky too. The rpg-elements are minimalistic, there are no collectible weapons or gear and characters can be equipped with only five skills max. Your main character, the young dwarven-smith Tungdil will be accompanied with up to 14 companions, most of them well transformed from the book into the game. You’ll spend a lot of time in listening to many dialogues and to a well performing narrator, so in the end The Dwarves feels more like an interactive audio-book than an rpg.
    • 56 Metascore
    • 74 Critic Score
    Due to its easier mechanics and forgiving gameplay, Guardians of Middle-earth is a decent MOBA for beginners with a lot of Tolkien-atmosphere and nice graphics. If you’ve played Dota 2 or LoL before, you will miss their depth and fair business model though.
    • 73 Metascore
    • 74 Critic Score
    While the AI could be smarter and the game in general more complex, Ino-Co Plus has done a good job of adding clever features to the established formula. Researchable spells, multiplayer and a mighty editor add a lot to the game’s replay value, while the new city limit keeps long matches from getting overly stressful. Whoever liked the first Warlock will probably love Warlock 2.
    • 72 Metascore
    • 74 Critic Score
    Everyone who mourns for the recently terminated new Silent Hill game will find consolation in the Layers of Fear. Both games use similar tools in order to give you goosebumps: sudden noises, objects moving under mysterious circumstances, paranormal apparitions and an ever-changing level-structure. Personally, I’m not much of a jump scare fan but – if you choose to ignore the minimalist gameplay – Layers of Fear is almost a perfect example for a horror game. The story is thrilling and graphics as well as sound are of very high quality. My biggest issue with the game is its short playtime, which clocks in at around 3-5 hours.
    • 72 Metascore
    • 74 Critic Score
    A solid, satisfying metroidvania with charming retro aesthetics that is hampered by its unappealing game world, uneven balancing and overall lack of ideas. The whole concept of randomized levels seems unnecessary for a game like this, and one has to wonder how Chasm would have turned out if only it used a fixed level design instead.
    • 73 Metascore
    • 74 Critic Score
    Accessible action, a hint of strategy and a fair amount of content make for some hours of enjoyable castle crashing. It’s no classic, but a fun experience for sure.
    • 75 Metascore
    • 74 Critic Score
    This game may tell a pretty banal story, it may tackle you with some moronic puzzles and the decepticon bots may sound as evil as Winnie The Pooh on amphetamines, but the bombastic, continuous action of this third person shooter lets you beg for a break.
    • 77 Metascore
    • 74 Critic Score
    Tindalos Interactive did a good job of injecting atmosphere and setting from the fine tabletop-game into a great visual and entertaining RTS on PC. There are tons of options to develop your Battlefleet in the Warhammer 40k-Gothic-Universe. The campaign’s plot is a nice adaption of the 12th Black Crusade and the battles are based on tactical decisions. Unfortunately there is lack of mission-variety and often the time-limits during the missions can be frustrating. Units/Factions are not well balanced so far, so you often have no idea, why you win or lose a battle. Skirmish and Multiplayer is quite entertaining for a while, but it offers not that many options and only the same scenarios as in the campaign mode.
    • 75 Metascore
    • 74 Critic Score
    One can only wonder just what GSC Gameworld was thinking: Clear Sky brings nothing revolutionarily new to the original play, but adds a fair portion of game disrupting bugs and lifts the difficulty to a new level of hardness, brutally so. To sum it all up, the developers maim the few novel features with dubious design decisions, such as the annoying search for artefacts.
    • 66 Metascore
    • 74 Critic Score
    The newest DLC for Saints Row 4 is also the most disappointing one. The setting is really cool, but it seems like the developers did not know how to use it for their typical Saints humor. There are fewer gags than in the previous DLCs and they are not as good. Only in a few moments does Gat out of Hell get funny. The design of the missions is also pretty lame. Even main missions are nothing but side-quests which are already known from its predecessors. Fans of the Saints will have some fun, but overall the game is too expensive for its content.
    • 63 Metascore
    • 74 Critic Score
    Dominic’s criminal activities remind me of GTA. The first one in 3D to be exact – the one released for PC seven years ago. But despite its prehistoric visuals I like it in some kind of way. The don mode adds some strategic challenge to the quite simple (and in a couple of missions even quite boring) gameplay. Not a perfect mafia game, but if you have never played GTA4 before, you’ll be well-entertained.
    • 76 Metascore
    • 74 Critic Score
    Act 2 may be longer and a little more tricky, but it is composed of mostly recycled areas and familiar characters, which is a bit of a letdown. In the end, the whole package may not be the new classic we were hoping for, but it is still a charming and highly original adventure game that is easy to recommend.
    • 79 Metascore
    • 74 Critic Score
    The development team did a good job in transferring the typical Homeworld-feeling and gameplay from Space onto a planet’s surface. The campaign is designed pretty well and is entertaining, combined with a fantastic soundtrack and nice effects. Unfortunately the AI isn’t acting as clever as it should be. Skirmish and multiplayer, though disappointing, offer little content and are just poorly designed.
    • 66 Metascore
    • 74 Critic Score
    Entertaining and varied, but the gameplay is only mediocre and full of minor flaws.
    • 71 Metascore
    • 74 Critic Score
    The massive living environment is a great thing, but inaccurate arcade gameplay and poor balanced missions pushes The Crew into the world of average driving games.
    • 75 Metascore
    • 74 Critic Score
    The basics work great: Dying Light offers fluid movement with lots of parkour elements and a great upgrade mechanic. There’s also a lot to do on its sprawling open-world city map. Unfortunately, most of it you will do over and over again, starting with bashing zombie heads in time and time again. Anyone who can stomach the repetitiveness and manage not to cringe at the dialogue is set to have a great time in Harran.
    • 72 Metascore
    • 74 Critic Score
    More fine-tuning would have led to a higher score and a little less frustrating moments wouldn’t have been bad either, but after all the game makes a positive impression.
    • 73 Metascore
    • 74 Critic Score
    PC players only get a gutted version of Revelations 2. The missing co-op mode is inexcusable, though solo players won’t miss it and will instead enjoy the variety of the game’s four playable characters as well as the excellent raid mode.
    • 73 Metascore
    • 74 Critic Score
    Sherlock Holmes vs. Jack the Ripper is a good adventure with a motivating story, exciting investigations, mostly decent voice action and an atmospheric world. The game suffers from it's wooden animations, its linearity, poor 3D controls and some really annoying minigames and puzzles though.
    • 72 Metascore
    • 74 Critic Score
    For quite some time now, I keep asking myself why almost no game includes some “extra material” so to speak. Except for Valiant Hearts, I can’t really think of any other game that goes the extra mile to establish connections to recent events and not only is enjoyable to play but conveys knowledge at the same time. Never Alone thoroughly succeeds at this task: the atmospheric setting, the loveable heroes and a slew of documentary-videos, that give insight into the lively culture, not only entertain but teach you a lot of interesting things. I would really like to get more games like this.
    • PC Games
    • 66 Metascore
    • 73 Critic Score
    Assassin’s Creed: Liberation is a nice game with good graphics, but doesn’t have the great overall-quality and the high production value of the other Assassin’s Creed-titles. It lacks in terms of story and new gameplay-elements. If you are a fan of the series because of its gameplay and haven’t played Liberation on PS Vita, you should consider to buy the game.
    • 76 Metascore
    • 73 Critic Score
    The game features good writing, interesting characters and a charming retro style. It's fine for a couple of hours, but don't expect a lot of depth or variety: For a roleplaying game, Shadowrun Returns is exceptionally linear. Most levels consist of confined rooms or streets with no exploration elements to speak of. Character interaction is limited and most quests don't offer any freedom of choice. We have high hopes for the future though: The game ships with a powerful editor and the passionate community is already at work.

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