PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 59 Metascore
    • 40 Critic Score
    There are simply too many flaws, and too little gameplay for even the bargain price. [Nov 2011, p.70]
    • PC Gamer
    • 61 Metascore
    • 38 Critic Score
    EYE's lack of inspiration is matched only by its ineptitude. [Nov 2011, p.68]
    • PC Gamer
    • 80 Metascore
    • 83 Critic Score
    There's no emotional soul, but Dead Island is an excellent open-world zombie hacker, slasher, and co-op loot party. [Nov 2011, p.65]
    • PC Gamer
    • 76 Metascore
    • 73 Critic Score
    A gorgeous and rich land-sculpting simulation that's lovely to tinker with, but often buggy and stressful to play.
    • 74 Metascore
    • 74 Critic Score
    FEAR 3 spends too much time being a mediocre horror game and not enough innovating, but it's still a wild shooter.
    • 77 Metascore
    • 70 Critic Score
    For a paltry 10 bucks though, there's plenty here to enjoy, and the new cards and decks make it a worthy upgrade for those who own last year's Duels of the Planeswalkers. [Oct 2011, p.81]
    • PC Gamer
    • 84 Metascore
    • 92 Critic Score
    An artfully balanced essential upgrade for Street Fighter IV owners, and an amazing value for newcomers. [Oct 2011, p.80]
    • PC Gamer
    • 55 Metascore
    • 65 Critic Score
    Simple, explosion-packed action is what SS:BR looks like, and that's exactly what it'll deliver. Nothing more, nothing less. [Oct 2011, p.78]
    • PC Gamer
    • 72 Metascore
    • 45 Critic Score
    As it exists now, however, Solar 2 is a simple space physics simulation with just a hint of a game, and building disposable arrangements of revolving circles quickly loses its novelty. [Oct 2011, p.79]
    • PC Gamer
    • 75 Metascore
    • 75 Critic Score
    OUTATIME corrects many of the past four episodes' weaknesses with plentiful locations, a strong script, and a fulfilling conclusion to what has been an upsettingly lackluster series. [Oct 2011, p.77]
    • PC Gamer
    • 55 Metascore
    • 45 Critic Score
    It feels like a four-hour tutorial to a game that might have used its mechanics better, never trusting its players enough to present them with a thoughtful challenge. [Oct 2011, p.77]
    • PC Gamer
    • 81 Metascore
    • 90 Critic Score
    Jamestown harkens back to an era when we played games just to get a high score--when beating a game this challenging actually earned you bragging rights. [Oct 2011, p.77]
    • PC Gamer
    • 63 Metascore
    • 43 Critic Score
    It's a poor follow-up: the biggest puzzle is how, with the Layton games to steal ideas from, it gets the basics so wrong. [Oct 2011. p.76]
    • PC Gamer
    • 90 Metascore
    • 94 Critic Score
    A dark, cool, and beautiful revival of an incredible game. [Oct 2011, p.68]
    • 70 Metascore
    • 76 Critic Score
    Still, this is only a problem in the first place because Sanctum is a tricky and exciting game that left me wanting a whole lot more. [Sept 2011, p.81]
    • PC Gamer
    • 83 Metascore
    • 70 Critic Score
    Repetition and trial-and-error learning can be numbing. Only dedicated explorers will unearth its interesting gameplay. [Sept 2011, p.80]
    • PC Gamer
    • 60 Metascore
    • 68 Critic Score
    Stuck on your own, easily ignored. With a friend, a solid hack-and-slash, but nothing special, or half as funny as it thinks.
    • 34 Metascore
    • 25 Critic Score
    It's not even remotely close to being fun, and serves as a fine example of how not to make an action game. [Sept 2011, p.77]
    • PC Gamer
    • 70 Metascore
    • 83 Critic Score
    Despite being the first The Sims 3 expansion not to include a new town and not adding the biggest load of new clothing and items, The Sims 3: Generations isn't skimping. [Sept 2011, p.76]
    • PC Gamer
    • 49 Metascore
    • 35 Critic Score
    Slow, clunky, and prone to glitchiness, playing Daggerdale feels like a sentence to an actual dungeon.
    • 49 Metascore
    • 44 Critic Score
    Garshasp falls short of genre standards in nearly every way, and its shortcomings are too numerous to compensate for. [Sept 2011, p.75]
    • PC Gamer
    • 49 Metascore
    • 56 Critic Score
    As soon as the novelty of elemental attacks wears off so does EoW's appeal. [Sept 2011, p.75]
    • PC Gamer
    • 77 Metascore
    • 85 Critic Score
    This great adventure is entertaining for adults and children alike. [Sept 2011, p.73]
    • PC Gamer
    • 71 Metascore
    • 55 Critic Score
    It's still better than the first episode, but its weaknesses will leave you wishing you could go back in time to stop yourself from playing it--space time continuum be damned. [Sept 2011, p.73]
    • PC Gamer
    • 63 Metascore
    • 39 Critic Score
    Hydrophobia Prophecy suffers from more than a fear of water: It's also afflicted with acute blandness, brain dead AI, and chronic backtracking. [Sept 2011, p.73]
    • PC Gamer
    • tbd Metascore
    • 57 Critic Score
    Occasional thrilling battles can;t make up for the fact that a majority of the time spent in BSG Online is just plain dull. [Sept 2011, p.72]
    • PC Gamer
    • 86 Metascore
    • 85 Critic Score
    Tremendously fun and mostly pothole free, this gorgeous and flexible off-roader has something for every driving fan. [Sept 2011, p.70]
    • PC Gamer
    • 83 Metascore
    • 87 Critic Score
    This is where universe sandbox succeeds brilliantly: players experience godly power to create or destroy, while almost unavoidably learning something about the physical properties or our universe. [Sept 2011, p.69]
    • PC Gamer
    • 57 Metascore
    • 58 Critic Score
    Fun but forgettable. [Sept 2011, p.68]
    • PC Gamer
    • 64 Metascore
    • 67 Critic Score
    Exploring Cargo's bizarre world is charming and even thought-provoking at times, but ultimately turns out to be a superficial experience. [Sept 2011, p.69]
    • PC Gamer

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