PC Gamer's Scores
- Games
For 3,861 reviews, this publication has graded:
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50% higher than the average critic
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5% same as the average critic
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45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Crysis | |
|---|---|---|
| Lowest review score: | NRA Varmint Hunter |
Score distribution:
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Positive: 2,077 out of 3861
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Mixed: 1,412 out of 3861
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Negative: 372 out of 3861
3875
game
reviews
- By Date
- By Critic Score
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- Critic Score
An incredible strategy game, Alpha Centauri is destined to go down as one of the best ever made. [April 1999, p.92]- PC Gamer
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Destined to be a classic, Crysis is a creative and technological marvel that eclipses every other shooter released this year. [Holiday 2007, p.60]- PC Gamer
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History in the making. It raises the bar for interactive entertainment, and then uses that bar to club all other games into submission...Valve has forged the framework for the next generation of games, demonstrating what our medium can and should be able to accomplish - an exhilarating entertainment that can emotionally move you one moment, kick ass the next, and keep you immersed the whole time. [Dec 2004, p.48]- PC Gamer
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Baldur's Gate 3 is an unrivalled RPG that will swallow your life whole.- PC Gamer
- Posted Aug 16, 2023
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This is The Big One, and it's even better than we could've hoped. [Jan 1999, p.166]- PC Gamer
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An immensely addictive and playable strategy game that's the rightful heir to the Civilization crown. [July 1996, p.82]- PC Gamer
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Straightforward and replayable, Spelunky is precision engineered to make death fair, funny, and a story worth sharing.- PC Gamer
- Posted Sep 9, 2013
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- Critic Score
A perfect blend of science and slapstick, and a robust and compelling sandbox of possibility. Simply outstanding.- PC Gamer
- Posted May 1, 2015
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Company of Heroes should be on the must-play list of every RTS fanatic out there, even those tired of WWII settings. It's just that good. [Oct. 2006, p.70]- PC Gamer
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Intuitively interesting and contagiously fun, with an unparalleled scope for creativity and memorable experiences.- PC Gamer
- Posted Dec 25, 2011
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I cannot recommend the Company of Heroes series enough, and if you haven't tried it yet, Opposing Fronts is a perfect opportunity to join up for a tour. [Holiday 2007, p.86]- PC Gamer
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A sublime piece of interactive art, The Sioms is teh first serious contender for Y2K's game of the year. [Apr 2000, p.82]- PC Gamer
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Easily the best game in the GTA series, and an all-time classic. [Aug 2005, p.52]- PC Gamer
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A masterfully designed expansion to one of the best action RPGs of the last decade that not only complements the base game but expands its thematic and systemic scope even further.- PC Gamer
- Posted Jun 18, 2024
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- Critic Score
Can you believe it? It's finally out - and the four-year wait was well worth it. [March 1999, p.100]- PC Gamer
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Immortality is Sam Barlow’s best, most thought-provoking game yet, and a barnstorming debut for Half Mermaid.- PC Gamer
- Posted Aug 30, 2022
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Well, slap me silly, because not only does Far Cry offer utterly sensational visuals and jaw-dropping gameplay, but it also heralds the arrival of developer Crytek, which now joins id Software and Valve at the head of the shooter class... A stunning achievement. [June 2004, p.62]- PC Gamer
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One of the most innovative, creative, original, and awe-inspiring PC games ever. [June 2001, p.52]- PC Gamer
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A masterpiece that will have you soaring like an angel through the depths of hell.- PC Gamer
- Posted Sep 30, 2022
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- PC Gamer
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A beautiful, 100-hour-long journey from beginning to end, Metaphor: ReFantazio takes the best elements of Persona 5 and somehow improves on them.- PC Gamer
- Posted Oct 7, 2024
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The finest racing simulation on the market today - bar none. [Apr 2001, p.70]- PC Gamer
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One of the most immersive, emotive, addictive, and just plain fun computer games we've ever played. [Oct 1999, p.122]- PC Gamer
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Central to its pull is a storyline as persuasive as any I've encountered in a fantasy roleplaying game. [Sept 2002, p.60]- PC Gamer
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If this isn't destined to be a classic, I'll swallow a cutlass. [Feb 1998, p.95]- PC Gamer
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The best compliment I can pay Oblivion is that it achieves far more than I'd even thought possible. It's a superlative RPG. [May 2006, p.80]- PC Gamer
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On a good day, Norco is a bastion of beautifully evocative storytelling that invites any player to take refuge in its world. On a bad day, it cuts deep as a sobering, but loving portrait of a modern dystopia—a community on the edge of great change. But on a personal level, it's a game that understands who we are and what the internet has made us—how this digital constellation of fragmented subcultures has shaped the way we see the world and our place in it. There are few games in the world like Norco, and it belongs unequivocally in the highest tier of narrative experiences in the medium today.- PC Gamer
- Posted Mar 30, 2022
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- PC Gamer
- Posted Aug 16, 2022
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A must-own...a rare and rewarding game for fans of the genre. [Sept 2000, p.82]- PC Gamer
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Don't steal, but lie and cheat if necessary. As a gamer, it's your duty to own Diablo II. [Aug 2000, p.75]- PC Gamer
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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- Critic Score
Clever innovations and a generous economy make Legends of Runeterra easy to love. [Open Beta review score = 85]- PC Gamer
- Posted Feb 4, 2020
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- Critic Score
The result is a competent remaster and the best way to play this classic Total War, but it still can't compete with its modern heirs.- PC Gamer
- Posted Apr 28, 2021
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- Critic Score
Mycopunk shows a ton of promise, but that doesn't mean it's infallible. The progression can become a bit of a slog, and it can take a while to level up or collect enough resources to upgrade your kit. There's also definitely a cap as to how many missions you can do in a row before it all just blends into a violent blur. The variety in mission types only keeps things fresh for so long. There are also some glitches, many of which the devs are aware of, but that doesn't make them any less annoying. I've been lasered by an Abomination through a wall more than once now—you're never safe, even when you think you are. But none of this ruins the fun, it's just something to bear in mind: The fungal growths of Early Access. [Early Access Provisional Score = 79]- PC Gamer
- Posted Jul 10, 2025
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Honestly, I would have preferred Krafton give this game even more time to cook. It almost feels like I'm playing pretend at playing pretend right now—engaging with a variety of set pieces I can do a cute peace sign in front of before moving onto the next thing. In an attempt to offer something different to The Sims, Inzoi has failed to establish any sort of identity of its own. I'm not even sure Krafton knows what direction it wants to take right now, but it needs to figure that out quickly, otherwise I fear it'll be another casualty of the genre. [Impressions]- PC Gamer
- Posted Mar 20, 2025
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It's a spectacular disaster, which feels like a rarity these days: there are lots of bad games, but for a game that was announced at E3 and made by a major publisher and studio to be this catastrophic is something.- PC Gamer
- Posted Nov 2, 2018
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Playing Mass Effect Legendary Edition is a constant see-saw of noticing an improvement, then wishing it went further. You can sprint outside combat, but only for like three seconds. There's a dedicated melee button, yet no way to separate the sprint and take cover actions to separate keys. You can skip the elevator rides, which are the only way to hear banter that could be filling the stretches where you jog from place to place. The graphics are better, but there's no FOV slider. [Mass Effect 1 score = 77]- PC Gamer
- Posted May 19, 2021
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The action would be passable if it were buoyed by a compelling story, but I ain't gripped so far. [2-Hour Impressions]- PC Gamer
- Posted Jun 11, 2025
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Repo is a fantastic co-op horror game that can hold its own against big shots like Lethal Company. It's also only in early access right now, and with plans to introduce more player customisation, story elements, equipment, levels, and enemies, all I can say is that I'm really looking forward to seeing where the devs take this co-op horror game. [Early Access Impressions]- PC Gamer
- Posted Mar 12, 2025
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Subnautica 2 is a decidedly well-balanced survival game. In a handful of hours of pre-release play, I've never found the scavenging and crafting grueling, but neither have I found it so easy that the expansion of my underwater base feels unearned. [Early Access Impressions]- PC Gamer
- Posted May 14, 2026
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It's so mundane that I expected Schedule 1 to get boring by the fifteenth time I'd lugged a bulk order of plastic baggies to my crappy apartment, but like my latest strand of weed called "Wedding Ass," the drug-dealing sim dominating Steam right now is undeniably habit-forming...Chalk up that success to a lot of smart design choices from developer TVGS—its constant sense of progression, clockwork open world, expressive characters, gratifying supply/demand loop, day one co-op support—but I reckon Schedule 1's secret sauce is a crafting system that doesn't suck. [Early Access Impressions]- PC Gamer
- Posted Apr 21, 2025
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I haven't been too blown away by what I've seen of it so far, but if Masters of Albion could help revive the god game genre, at least a little? That'd be fine by me. [Early Access Impressions]- PC Gamer
- Posted Apr 23, 2026
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I'm enjoying Battlefield 1. It's not a huge departure for the series, despite the period, but it is meaningfully distinct from Battlefield 4. That may disappoint those who simply want progression that mirrors the jump from Battlefield 3 to 4 – more guns, more features and new maps.- PC Gamer
- Posted Oct 17, 2016
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But as I should've guessed from developer Traveller's Tales' modern Lego run, Legacy of the Dark Knight is just too darn delightful to sustain a stormy mood. It took all of five minutes for the brick-based brawler to put a smile on my face, and it didn't go away for two hours of play. [2-Hour Hands-On Impressions]- PC Gamer
- Posted May 5, 2026
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On the surface, Bond might seem a natural fit for IO: all glitz and gadgets that make it feel like barely a skip away from the world of Hitman. But what I saw had me feeling that the studio has not leaned into its strengths, trading the absurd clockwork worlds of Agent 47 for a more tightly choreographed, linear, and "cinematic" game that IO has never been all that good at. The last time it tried was Hitman: Absolution. We know how that worked out. [3-Hour Hands-On Impressions]- PC Gamer
- Posted Apr 30, 2026
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There's two chapters left to turn things around but Tell Me Why is going to have to pull out all the stops to make up for a bungled first act.- PC Gamer
- Posted Aug 27, 2020
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