PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 82 Metascore
    • 85 Critic Score
    While hardly perfect, Joint Ops is an adrenaline-fueled good time that provides a tactically deeper alternative to "Battlefield Vietnam." [Sept 2004, p.58]
    • PC Gamer
    • 82 Metascore
    • 78 Critic Score
    Brimming character and imagination, Wargroove occasionally loses its groove over long-winded core gameplay.
    • 82 Metascore
    • 79 Critic Score
    Its resplendent scenery, changeable weather, and exquisite lighting and particle effects are absolutely mesmerizing. [Holiday 2004, p.104]
    • PC Gamer
    • 82 Metascore
    • 79 Critic Score
    It's let down by lacklustre combat and some annoying enemy design, but Prey is still a compelling, beautiful immersive sim.
    • 82 Metascore
    • 85 Critic Score
    Sunken King won’t do anything to convince you to play Dark Souls 2 if you don’t already love it, but stays consistently challenging for even veteran players.
    • 82 Metascore
    • 80 Critic Score
    A brilliant, brutal survival horror dripping in atmosphere. It’s from the oldest of schools, but still offers a rewarding challenge.
    • 82 Metascore
    • 83 Critic Score
    This is the sort of smart, focused resurrection of old games I want more of, something that feels old and new with every expedition step. I managed to put more than 40 hours into this quote-unquote small game.
    • 82 Metascore
    • 68 Critic Score
    If you're already hooked, pick it up. Otherwise, the benefits aren't worth the investment. [Mar 2001, p.68]
    • PC Gamer
    • 82 Metascore
    • 82 Critic Score
    An extremely flexible sim that really puts you in the middle of the flak at 20,000 feet. [Mar 2001, p.80]
    • PC Gamer
    • 82 Metascore
    • 78 Critic Score
    Adheres strongly to the Keep It Simple, Stupid principle. By doing so, it manages to meld these different genres where others have failed. [Nov 2002, p.120]
    • PC Gamer
    • 82 Metascore
    • 80 Critic Score
    An evocative life-sim RPG you won't want to wake up from.
    • 82 Metascore
    • 86 Critic Score
    A gritty, brutal WWII shooter that uses its scale, setting, and fidelity to great effect.
    • 82 Metascore
    • 79 Critic Score
    These are decent enough remasters, but not the outstanding ones these RPGs deserved.
    • 82 Metascore
    • 82 Critic Score
    A different kind of adventure, in a very different kind of world that wastes no time before growing on you.
    • 82 Metascore
    • 85 Critic Score
    A triumphant return to the top for footballing’s favourite son.
    • 82 Metascore
    • 86 Critic Score
    What it lacks in complexity, it more than makes up for with intense action and ease of lay that consistently draws you back for more. [Feb 2005, p.48]
    • PC Gamer
    • 82 Metascore
    • 81 Critic Score
    Fortunately, the overall plot doesn't really matter since each mission is essentially a self-contained story, and every one of them is great(if sadistic)fun. [Aug 2006, p.36]
    • PC Gamer
    • 82 Metascore
    • 86 Critic Score
    A superb arcade racer that's a feature or two away from greatness. [Feb 2006, p.88]
    • PC Gamer
    • 82 Metascore
    • 72 Critic Score
    The one design flaw I can't forgive is the lack of in-mission saves. [May 2002, p.65]
    • PC Gamer
    • 82 Metascore
    • 88 Critic Score
    I'd recommend this game at $50. At the cost of a quick snatch-and-grab from the nearest recruiting station, it's easy to call it a must-play. [Jan 2003, p.118]
    • PC Gamer
    • 82 Metascore
    • 78 Critic Score
    Any repetition is mollified by the fact that you really do have the run of Springfield. [Jan 2004, p.105]
    • PC Gamer
    • 82 Metascore
    • 90 Critic Score
    A unique and polished adventure game with a strong, sustained historical flavor. [June 1997, p.108]
    • PC Gamer
    • 82 Metascore
    • 86 Critic Score
    Like a reunion concert of a band you once loved, or a candy shop selling a particular brand of candy that brings to mind childhood summers of sun and sea and all that other cliched crap, Broken Age is a well deserved chance to remember the old days and realize that they're still closer than they might sometimes feel—even if the second part is a little further away than intended.
    • 82 Metascore
    • 89 Critic Score
    Clever questing and a stand-out combat system make for an entertaining MMO that's as large as it is full of character.
    • 82 Metascore
    • 75 Critic Score
    Cyber Shadow isn't the peak of the genre, but it's a shuriken's throw away.
    • 82 Metascore
    • 81 Critic Score
    Bigger, better, more refined than its predecessor. Perhaps standing out a little less now, but with vast potential.
    • 82 Metascore
    • 70 Critic Score
    A charming meowtroidvania.
    • 81 Metascore
    • 75 Critic Score
    The scope is ultimately limited, but what a roaring spectacle of broken car bits Wreckfest manages.
    • 81 Metascore
    • 84 Critic Score
    Victoria 3's attractive historical sandbox is filled with potential, but it's on you to unlock it.
    • 81 Metascore
    • 70 Critic Score
    This old-school shooter suffers from a lack of 21st-century game design. [Nov 2005, p.72]
    • PC Gamer

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