PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 81 Metascore
    • 86 Critic Score
    Lots of nice tweaking and some sweet new courses. Otherwise, par for the course. [Dec 2005, p.70]
    • PC Gamer
    • 78 Metascore
    • 86 Critic Score
    The most accessible, rewarding and endearing of DotA's offspring yet. [Jan 2010, p.72]
    • PC Gamer
    • 82 Metascore
    • 86 Critic Score
    If you're not a fan, buy the original, become a fan, then buy this. [Jan 2010, p.85]
    • PC Gamer
    • 76 Metascore
    • 86 Critic Score
    Devilishly moreish and hard to put down, only failed by performance snags and the absence of key quality-of-life features.
    • 88 Metascore
    • 86 Critic Score
    Not just for the masochists, Cuphead is a demanding but supremely rewarding modern 2D shooter that looks and sounds fantastic.
    • 80 Metascore
    • 86 Critic Score
    A great title with tons of customization and months of gaming stuffed into one CD. [Nov 1996, p.238]
    • PC Gamer
    • 79 Metascore
    • 86 Critic Score
    Even if its new loot system is a bust, Battle for Azeroth is a vibrant expansion full of wondrous new locales to explore, characters to meet, and stories to tell.
    • 82 Metascore
    • 86 Critic Score
    Below Zero is a mostly brilliant sequel to the best survival game of all time.
    • 83 Metascore
    • 86 Critic Score
    It's very much a product of "WarCraft II" cloning, but Age of Empires is a surprisingly sound and enjoyable real-time strategy game. [Dec 1997, p.240]
    • PC Gamer
    • 83 Metascore
    • 86 Critic Score
    "Quotation Forthcoming"
    • PC Gamer
    • 80 Metascore
    • 86 Critic Score
    Not a mind-blowing leap above "Battlefield 2," but worth a return to the trenches. [Holiday 2006, p.58]
    • PC Gamer
    • 88 Metascore
    • 86 Critic Score
    Monster Hunter: World’s thrilling fights with fantastic beasts never get old, even if they require tiresome item management during downtime.
    • 84 Metascore
    • 86 Critic Score
    A generous, history-respecting rethink that adds weeks of fun to one of 2011's finest strategy titles. [Holiday 2011, p.70]
    • 84 Metascore
    • 86 Critic Score
    Though slightly tarnished, Tactics Ogre: Reborn is still a tactical RPG jewel.
    • 82 Metascore
    • 86 Critic Score
    Peak is everything I'd want from a co-op game. It promotes creative collaboration, is cheap as chips, and with the map resetting every 24 hours there's the possibility of endless fun.
    • 83 Metascore
    • 86 Critic Score
    It took its sweet time, but it's still a genuinely skin-twitching survival game with an original twist to the combat. [May 2012, p.78]
    • 84 Metascore
    • 86 Critic Score
    While Horizon’s PC port can’t quite go toe-to-toe with the likes of RDR2’s conversion, this is still a highly polished, top-tier open world adventure. Though it lifts stealth and exploration elements from other games, Aloy’s imaginative combat and captivating metallic foes ensure the time I spent with Horizon will burn bright in my memory.
    • 73 Metascore
    • 86 Critic Score
    Satisfying sailing in a beautifully soggy apocalypse. I've never felt so connected to a vehicle in a game.
    • 83 Metascore
    • 86 Critic Score
    Combines robust storytelling with consistently inventive, surprising missions. Not just a return to form, but a new series peak.
    • 89 Metascore
    • 86 Critic Score
    Regrettably, most of AoM's missions suffer from one recurring, frustrating problem: a severe case of "build base-itis." [Holiday 2002, p.68]
    • PC Gamer
    • 86 Metascore
    • 86 Critic Score
    The most exciting multiplayer shooter in recent years, held back from greatness by its questionable staying power.
    • 82 Metascore
    • 86 Critic Score
    A handsome and brutal strategy sequel that benefits from a range of intelligent improvements.
    • 87 Metascore
    • 86 Critic Score
    A huge improvement (thanks to a ground-up rebuild) over last year's version... Hardball fanatics everywhere owe it to themselves to try this great game. [Oct 2004, p.96]
    • PC Gamer
    • 85 Metascore
    • 86 Critic Score
    Transgressive like Grand Theft Auto hasn't been for years, Hotline is violent, quick and compulsive but lacking in depth.
    • 87 Metascore
    • 86 Critic Score
    The most impressive aspect of the game is the engine itself. [Holiday 2002, p.86]
    • PC Gamer
    • 80 Metascore
    • 86 Critic Score
    An exercise in heavenly multitasking that’s exhilarating alone but better with a friend.
    • 75 Metascore
    • 86 Critic Score
    Another dose of F.E.A.R. is always welcome, but this story goes nowhere. [Holiday 2006, p.56]
    • PC Gamer
    • 79 Metascore
    • 86 Critic Score
    Some scuff-marks aside, A Hat in Time is a creative, playful, and polished tribute to a genre that doesn’t get nearly enough love on PC.
    • 82 Metascore
    • 86 Critic Score
    A brilliantly funny, disturbing, and entertaining visual novel, but the lack of interaction won't appeal to everyone.
    • 85 Metascore
    • 86 Critic Score
    Delightfully difficult combat and meaningful exploration make Tunic a retro-inspired modern marvel.

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