PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 63 Metascore
    • 51 Critic Score
    You're left with the feeling that someone decided that an add-on was a good way to get you to pay more for "Empire Earth"'s bounteous content overflow. [Holiday 2002, p.102]
    • PC Gamer
    • 82 Metascore
    • 89 Critic Score
    A sports classic. [Holiday 2002, p.106]
    • PC Gamer
    • 69 Metascore
    • 79 Critic Score
    Good, reliable fun that favors atmosphere over innovation. [Dec 2002, p.92]
    • PC Gamer
    • 77 Metascore
    • 73 Critic Score
    Veteran F1 racing enthusiasts - those who don't like to see their PC sims equipped with meddlesome graphic controls and training-wheel physics - are advised to stick to "F1 2002." [Dec 2002, p.98]
    • PC Gamer
    • 89 Metascore
    • 91 Critic Score
    In a team-on-team multiplayer battle on the well-designed maps, you may well find yourself kissing your monitor out of pure joy. [Dec 2002, p.126]
    • PC Gamer
    • 57 Metascore
    • 63 Critic Score
    The goings-on will keep you interested. Just don't expect anything too deep or innovative. [Nov 2002, p.129]
    • PC Gamer
    • 77 Metascore
    • 72 Critic Score
    Offers more of the same good stuff, but no real creative innovation. [Nov 2002, p.128]
    • PC Gamer
    • 67 Metascore
    • 80 Critic Score
    It packs plenty of punch for series newbies. [Holiday 2002, p.107]
    • PC Gamer
    • 82 Metascore
    • 80 Critic Score
    An extremely refreshing space exploration take on the massively multiplayer genre. [Holiday 2002, p.92]
    • PC Gamer
    • 74 Metascore
    • 78 Critic Score
    Delivers the most engaging interpretation of grassroots dirt track racing on the PC. [Jan 2003, p.90]
    • PC Gamer
    • 82 Metascore
    • 80 Critic Score
    If you appreciate well-crafted stories over carnage, it's an adventure that genre fans won't want to miss. [Sept 2002, p.84]
    • PC Gamer
    • 81 Metascore
    • 78 Critic Score
    It clearly remains the best chess game on the market, bar none...With few new features, though, where's the series heading? [Dec 2002, p.104]
    • PC Gamer
    • 88 Metascore
    • 91 Critic Score
    It's rare in this day and age to be truly impressed by a game's graphics, but a lot of your early game time will be spent just marveling at the scenery. [Dec 2002, p.90]
    • PC Gamer
    • 83 Metascore
    • 87 Critic Score
    With some nifty tweaks to the engine, A-class writing, and a dazzling implementation of the D&D 3rd Edition rules, ID II is like hauling out yesterday's burrito casserole and realizing that it tastes even better reheated. [Oct 2002, p.87]
    • PC Gamer
    • 56 Metascore
    • 42 Critic Score
    Too sloppy to be fun. [Sept 2002, p.81]
    • PC Gamer
    • 82 Metascore
    • 78 Critic Score
    Adheres strongly to the Keep It Simple, Stupid principle. By doing so, it manages to meld these different genres where others have failed. [Nov 2002, p.120]
    • PC Gamer
    • 77 Metascore
    • 70 Critic Score
    Too many rough edges ruin an otherwise smooth production: clipping problems, unexplained mission objectives..., save points strategically placed to artificially raise the difficulty of certain missions, and an emphasis on scripting over substance. [Dec 2002, p.102]
    • PC Gamer
    • 61 Metascore
    • 54 Critic Score
    A mediocre romp through a muddied story, with acceptable breaks for engaging combat. [Nov 2002, p.140]
    • PC Gamer
    • 88 Metascore
    • 82 Critic Score
    It's highly addictive (I've played at least 50 hours and still want more), and the variety of factions gives it a LOT of replayability. [Dec 2002, p.96]
    • PC Gamer
    • 59 Metascore
    • 62 Critic Score
    Little more than a rudimentary console port replete with dated graphics and sub-par vehicle physics. [Nov 2002, p.134]
    • PC Gamer
    • 60 Metascore
    • 75 Critic Score
    Does a tremendous job of reproducing the excitement and wheel-to-wheel action of radio-controlled race-car competition. [Nov 2002, p.126]
    • PC Gamer
    • 68 Metascore
    • 61 Critic Score
    A lifeless single-player game and a decidedly bumpy online experience. [Oct 2002, p.96]
    • PC Gamer
    • 65 Metascore
    • 72 Critic Score
    Tennis nuts will like it, but I'm still pining for a control-perfect "Virtua Tennis" port. [Nov 2002, p.132]
    • PC Gamer
    • 76 Metascore
    • 80 Critic Score
    Its graphics may be bland and its sound effects cheesy, but I can't stop playing the damn thing. [Nov 2002, p.126]
    • PC Gamer
    • 55 Metascore
    • 68 Critic Score
    The story's perplexing, the AI is unimaginative, and the Predator and Predalien missions just aren't that interesting. [Nov 2002, p.146]
    • PC Gamer
    • 89 Metascore
    • 74 Critic Score
    It still feels like PC gamers are getting short-changed, especially since the multiplayer game is still so weak. [Nov 2002, p.114]
    • PC Gamer
    • 43 Metascore
    • 63 Critic Score
    A must-have for hardcore fans of the show (both of them). But for anyone else, it'll just be a very boring extra-long episode. [Nov 2002, p.122]
    • PC Gamer
    • 35 Metascore
    • 42 Critic Score
    Worst of all, there are no in-mission saves (only five "lives"), and each of the game's 13 missions can take up to an hour to complete. [Nov 2002, p.129]
    • PC Gamer
    • 54 Metascore
    • 75 Critic Score
    When played against three other human rivals, this game rocks! [Dec 2002, p.110]
    • PC Gamer
    • 70 Metascore
    • 90 Critic Score
    It's the best "grand" strategy game since the 1993 classic "Clash of Steel." [Nov 2002, p.138]
    • PC Gamer

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