PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 74 Metascore
    • 51 Critic Score
    When you insult your audience by coughing up some of the weakest physics and AI ever coded for a PC racer, then kudos quickly turns into Bronx cheers. [May 2003, p.62]
    • PC Gamer
    • 66 Metascore
    • 51 Critic Score
    It's just another in the crowd of well-meaning but ultimately pointless games that offer more tedium than entertainment. [Jan 2005, p.83]
    • PC Gamer
    • 61 Metascore
    • 51 Critic Score
    It's too shallow for gamers, and the stars' lackluster effort may disappoint the show's fans. [July 2003, p.78]
    • PC Gamer
    • 56 Metascore
    • 51 Critic Score
    Being forced to tap the left/right keys to navigate every corner makes for some decidedly non-fun gaming. [Holiday 2003, p.113]
    • PC Gamer
    • 56 Metascore
    • 51 Critic Score
    If you like "military authenticity" but prefer button-mashing to tactical squad work, CDS is for you. [Jan 2003, p.110]
    • PC Gamer
    • 63 Metascore
    • 51 Critic Score
    You're left with the feeling that someone decided that an add-on was a good way to get you to pay more for "Empire Earth"'s bounteous content overflow. [Holiday 2002, p.102]
    • PC Gamer
    • 52 Metascore
    • 51 Critic Score
    Simply missing too many features to justify the purchase. Collectible-card-game fans should opt for "Magic: The Gathering Online" instead, so they can face truly challenging opponents: other human players. [Apr 2004, p.83]
    • PC Gamer
    • 74 Metascore
    • 51 Critic Score
    The entire game is just one big jumping puzzle... Right from the get-go, Rayman 3's puzzles are irritatingly difficult. [May 2003, p.78]
    • PC Gamer
    • 74 Metascore
    • 51 Critic Score
    Some of the puzzle solutions...are frustratingly hint-free and unintuitive. [Holiday 2003, p.109]
    • PC Gamer
    • 67 Metascore
    • 51 Critic Score
    Solid tactical engine. Now, if it only had a brain to back it up. [Feb 2006, p.52]
    • PC Gamer
    • 40 Metascore
    • 51 Critic Score
    Driv3r's broken gameplay mechanics are just too significant to overlook. Ultimately, they turn this high-budget vehicular shooter into a mediocre "GTA" clone with two flat tires. [June 2005, p.69]
    • PC Gamer
    • 53 Metascore
    • 51 Critic Score
    A free massively multiplayer tactical first-person shooter in the vein of "Counter-Strike" and the "Battlefield" games? Sounds too good to be true! And, guess what? It is! [June 2007, p.66]
    • PC Gamer
    • 55 Metascore
    • 51 Critic Score
    The 3D graphics all look positively amateurish. [July 2002, p.62]
    • PC Gamer
    • 45 Metascore
    • 50 Critic Score
    LA Cops has some cool ideas, but the frustratingly shoddy execution works completely at odds with the experience the game is trying to create.
    • 52 Metascore
    • 50 Critic Score
    A massive overworld combined with a playful lick of humor doesn't mask Krater's wasted promise and grindy design. [Oct 2012, p.66]
    • PC Gamer
    • 55 Metascore
    • 50 Critic Score
    SP2: Faith in Destiny is a mess. [Oct 2012, p.69]
    • PC Gamer
    • 68 Metascore
    • 50 Critic Score
    An achievement in cramming as many puzzles into a game as possible. [Apr 2001, p.81]
    • PC Gamer
    • 61 Metascore
    • 50 Critic Score
    Fighting bugs on Mars is a repetitive exercise only enlivened by the presence of your chatty pal Hurk.
    • 65 Metascore
    • 50 Critic Score
    An action strategy spinoff that disappoints both genres and misses Minecraft's magic.
    • 53 Metascore
    • 50 Critic Score
    Staving off complete suckage, multiplay is where Thrones actually works. [May 2004, p.69]
    • PC Gamer
    • tbd Metascore
    • 50 Critic Score
    If you demand a high amount of polish, you'll probably want to pass on <i>Minions</i>. [July 2006, p.78]
    • PC Gamer
    • 60 Metascore
    • 50 Critic Score
    Despite its stability problems, impenetrable plot, localization issues, and repetitive missions, Tarr Chronicles will likely still find an audience with long-suffering space simulation fans. [Jan 2008, p.87]
    • PC Gamer
    • 68 Metascore
    • 50 Critic Score
    The series leaves its garage looking even worse than when it went in. Decent handling doesnt save it.
    • 49 Metascore
    • 50 Critic Score
    After a promising start, Light's simplistic take on stealth quickly plateaus and then abruptly stops, falling well short of its potential.
    • 49 Metascore
    • 50 Critic Score
    Gangs of Sherwood shows initial promise with its creative setting and colourful combat but runs out of steam well before the end of its already brief running time.
    • 49 Metascore
    • 50 Critic Score
    With a title like Wacky Worlds, I expected this first add-on for "RollerCoaster Tycoon 2" to be a little, well, wackier. [Aug 2003, p.67]
    • PC Gamer
    • 60 Metascore
    • 50 Critic Score
    Pirates of the Caribbean Online is only good for those who want to feel tangentially connected to the movies. [Feb 2008, p.82]
    • PC Gamer
    • 58 Metascore
    • 50 Critic Score
    Persistent bugs, a convoluted interface, and incompetent colonists hold back a great premise.
    • 64 Metascore
    • 50 Critic Score
    An intriguing but often incoherent mystery that’s bogged down by long-winded dialogue and terrible puzzles.
    • tbd Metascore
    • 50 Critic Score
    However, it's telling that the best of the Black Ops DLC packs is 80 percent recycled material. [Holiday 2011, p.75]

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