PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 52 Metascore
    • 52 Critic Score
    Some nice ideas, but a mere damp squib as a spellbinder. [July 2007, p.79]
    • PC Gamer UK
    • 57 Metascore
    • 52 Critic Score
    A hunk of old Russian bread: bland, hard, faintly nutritious. [June 2007, p.83]
    • PC Gamer UK
    • 72 Metascore
    • 52 Critic Score
    Passably challenging. [Aug 2009, p.79]
    • PC Gamer UK
    • 59 Metascore
    • 52 Critic Score
    Obscure II is not gripping enough to be survival horror and not good enough at storytelling to be an adventure; it's just a series of quite relaxing puzzles interrupted when some pink things burst through the wall. [Dec 2007, p.89]
    • PC Gamer UK
    • 66 Metascore
    • 52 Critic Score
    A game so monotonous, it's inspired a new word - 'tediocre'. [Christmas 2006, p.90]
    • PC Gamer UK
    • tbd Metascore
    • 52 Critic Score
    There are better and more rewarding ways to exercise your creativity. [May 2012, p.113]
    • PC Gamer UK
    • 65 Metascore
    • 52 Critic Score
    Unluckily, it costs 20 quid, which is significantly more than it's worth. [July 2012, p.99]
    • PC Gamer UK
    • 58 Metascore
    • 52 Critic Score
    This is very cheap, fleeting PvP combat. [May 2007, p.90]
    • 79 Metascore
    • 52 Critic Score
    Aimless and unfunny - a terrible way to end the series. [July 2007, p.79]
    • PC Gamer UK
    • 48 Metascore
    • 52 Critic Score
    The 16 campaign sorties feel so HAWXian so Ace Combatish, you'll swear you've flown them before. [June 2012, p.101]
    • PC Gamer UK
    • 62 Metascore
    • 52 Critic Score
    Lumbering sports behemoth. [Feb 2008, p.72]
    • PC Gamer UK
    • tbd Metascore
    • 52 Critic Score
    If you can play it without yearning for "PlanetSide" or "ArmA 2", you're a better/weirder man than I. [Nov 2009, p.100]
    • PC Gamer UK
    • 61 Metascore
    • 51 Critic Score
    Empty-souled, dated GTA clone. [Aug 2007, p.84]
    • PC Gamer UK
    • 65 Metascore
    • 51 Critic Score
    An impressive endeavor for a small group of first-time devs with a shoestring budget, but as much as it feels like kicking puppies to say so, not a product worth your money. [June 2006, p.82]
    • PC Gamer UK
    • 64 Metascore
    • 51 Critic Score
    Spiral Knights is fast, accessible and fun until the spiteful pricing system pops up to punch you in the face.
    • 51 Metascore
    • 51 Critic Score
    Apathy-inducing hospital undrama. [July 2007, p.74]
    • PC Gamer UK
    • 71 Metascore
    • 51 Critic Score
    Plodding, morose, half-decent puzzles. [Aug 2008, p.86]
    • PC Gamer UK
    • 58 Metascore
    • 51 Critic Score
    Shoddy graphics and repetition means that this is more of a warm-up act than a stadium filler. [Aug 2007, p.92]
    • PC Gamer UK
    • tbd Metascore
    • 51 Critic Score
    The worst is dressage, which plays like a Simon-says rhythm-action game designed by people without rhythm. [Sept 2007, p.89]
    • PC Gamer UK
    • 63 Metascore
    • 51 Critic Score
    Good gags can't save this game from its repetitive combat and bland RPG-lite nature. [Nov 2011, p.126]
    • PC Gamer UK
    • 69 Metascore
    • 51 Critic Score
    The Indiana Jones adventure that spent too much time at IKEA. [Apr 2008, p.86]
    • PC Gamer UK
    • 67 Metascore
    • 51 Critic Score
    Runaway gets halfway there, but just doesn't have any soul. [June 2007, p.91]
    • PC Gamer UK
    • 60 Metascore
    • 51 Critic Score
    Poirot is the strongest and best performed character, which makes his background role a great mistake. Competently built, OE is too often directionless, but most of all, dull. Dull, dull, dull. In conclusion: dull.
    • 47 Metascore
    • 51 Critic Score
    Psychonauts did brain-delving better. Serious Sam did campy horde-killing better. For this price, you could buy both. Twice. [Christmas 2009, p.111]
    • PC Gamer UK
    • 63 Metascore
    • 51 Critic Score
    Hacky port that bleongs on consoles. [Sept 2007, p.80]
    • PC Gamer UK
    • 54 Metascore
    • 51 Critic Score
    Your enemies are so blindingly accurate, and damage so extreme, you're often slowing time merely to peek around the corner. [Dec 2006, p.99]
    • PC Gamer UK
    • 66 Metascore
    • 51 Critic Score
    Quickly loses steam thanks to repetition and bland design. [Jan 2012, p.114]
    • PC Gamer UK
    • 54 Metascore
    • 50 Critic Score
    This isn't an awful game, but it is an unnecessary one: "Secret Weapons over Normandy" and "Heroes of the Pacific" have full air superiority in this sector. [Aug 2006, p.91]
    • PC Gamer UK
    • 58 Metascore
    • 50 Critic Score
    Moxxi is pretty, polished, and as characterful as Borderlands ever was, and it adds a bank to store loot you might want to keep, but it's really not something you should spend your pocket-money on.
    • 54 Metascore
    • 50 Critic Score
    It wants to tell the stories of medieval history, but instead tells the stories of the limitations of modern game development. [May 2008, p.79]
    • PC Gamer UK

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