PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 82 Metascore
    • 74 Critic Score
    As a continuation of the story, however, the episode works well. [Dec 2009, p.91]
    • PC Gamer UK
    • 79 Metascore
    • 74 Critic Score
    A technical improvement on past efforts, let down by a lack of atmosphere and irritating AI flaws. [Nov 2010, p.92]
    • PC Gamer UK
    • 76 Metascore
    • 74 Critic Score
    A bit too familiar, but fun while it lasts. [May 2009, p.72]
    • PC Gamer UK
    • 83 Metascore
    • 74 Critic Score
    Better than previous seasons, but far weaker than episode one. [Aug 2010, p.99]
    • PC Gamer UK
    • tbd Metascore
    • 74 Critic Score
    For its price and playability it's well worth a look. [June 2012, p.97]
    • PC Gamer UK
    • 77 Metascore
    • 74 Critic Score
    Nice looking, moderately rewarding. [July 2006, p.78]
    • PC Gamer UK
    • 66 Metascore
    • 74 Critic Score
    An undeniably fun space-combat MMO, with the bones of a rich universe but still plenty of catching up to do. [Apr 2010, p.102]
    • PC Gamer UK
    • 86 Metascore
    • 74 Critic Score
    The new elements it adds feel more like a patch than a genuine expansion whilst the mods are hit and miss - and you can already get the best ones for nothing. Would I want to go back to playing Civ IV without what Beyond the Sword adds? No. But should I have to pay this much for the privilege of balancing a game that, by the very intent of this expansion, its developers clearly feel needs it? Again, no.
    • 79 Metascore
    • 74 Critic Score
    Wormed its way back into our hearts, but don't expect the relationship to be any different.
    • 81 Metascore
    • 74 Critic Score
    An engrossing but overly geeky sortie. [Jan 2007, p.84]
    • PC Gamer UK
    • 76 Metascore
    • 74 Critic Score
    Battlestations: Midway lacks this depth. There's masses of stuff to do, there's just not enough places to actually do it in, which is something of a shame.
    • 68 Metascore
    • 73 Critic Score
    Some conservative choices, and it's tough for tourists, but stoical series vets will relish the change of scene and kit. [Nov 2011, p.132]
    • PC Gamer UK
    • 73 Metascore
    • 73 Critic Score
    The game's later levels get brutally devious, and the trial and error can become tiresome. [Apr 2012, p.113]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    Not pretty, plump, or progressive, CaW succeeds in spite of itself. The gripping subject matter, the refreshing absence of turns, and the fact that victory and defeat are often just a couple of bomb or torpedo hits away, combine to produce pace and levels of excitement you don't often find in hardcore wargames.
    • 80 Metascore
    • 73 Critic Score
    A disappointingly uneven offering. [June 2013, p.96]
    • PC Gamer UK
    • 79 Metascore
    • 73 Critic Score
    Stability issues notwithstanding, this explosive new arcade racer is just about as compulsive as they come. [July 2010, p.102]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    It's good to have a sim like RailWorks forging ahead. [Sept 2009, p.79]
    • PC Gamer UK
    • 67 Metascore
    • 73 Critic Score
    It's a highly polished, occasionally satisfying, wholly unremarkable game set not in WWII, but in an imagined reality where it had a sequel. Not World War III, but WWII 2. [Apr 2009, p.78]
    • PC Gamer UK
    • 70 Metascore
    • 73 Critic Score
    Hellgate: London hooked me, and I think it'll do the same to a lot of other players. But no matter how much I adore its juicy roleplaying sub-systems, I can't get past its wobbly core game. [Dec 2007, p.52]
    • PC Gamer UK
    • 69 Metascore
    • 73 Critic Score
    Lively, but as deep as the red puddles you leave in your wake. [June 2006, p.85]
    • PC Gamer UK
    • 76 Metascore
    • 73 Critic Score
    Still too dour for most. [May 2012, p.110]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    A surprisingly moreish zom-bomber. [Dec 2009, p.109]
    • PC Gamer UK
    • 85 Metascore
    • 73 Critic Score
    Gloriously beautiful, infuriatingly fiddly. [Christmas 2009, p.98]
    • PC Gamer UK
    • 75 Metascore
    • 73 Critic Score
    Still a solid sports sim, but more features means less fun. [Nov 2007, p.78]
    • PC Gamer UK
    • 78 Metascore
    • 73 Critic Score
    PopCap charm permeates the experience - the dialogue and tool tops are hilarious - but the halfway mark signals a massive surge in difficulty, and you'll frequently get pinned for hours on a single stage. [Dec 2009, p.117]
    • PC Gamer UK
    • 82 Metascore
    • 73 Critic Score
    If you haven't completed [the main game] yet, though, there's no real reason to pay for this. [March 2013, p.111]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    It's only really good for two or three novelty-endowed playthroughs. [Aug 2007, p.72]
    • PC Gamer UK
    • 73 Metascore
    • 73 Critic Score
    Paper overcomes these minor quibbles because it's just good fun. [Apr 2014, p.83]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    A bit meagre, perhaps, but for a fiver this is a nostaglia trip worth taking - a short, simple RPG that's a neat pop culture homage. [Apr 2014, p.93]
    • PC Gamer UK
    • tbd Metascore
    • 73 Critic Score
    A clever music based puzzler, that is unfortunatley restricted by the small amount on offer.
    • PC Gamer UK

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