PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 56 Metascore
    • 70 Critic Score
    This is a blunt bronze dagger to the shining steel halberd of "Rome: Total War." [Jan 2005, p.92]
    • 88 Metascore
    • 82 Critic Score
    A little like a tavern wench you met in Trinidad - certainly pretty, very broad, but ultimately a tiny bit shallow. [Jan 2005, p.88]
    • 78 Metascore
    • 78 Critic Score
    Nothing revolutionary, but a lot of battlin' and a lot of fun. [Jan 2005, p.98]
    • PC Format
    • 41 Metascore
    • 4 Critic Score
    A truly spectacular failure. Long may it live in infamy. [May 2005, p.105]
    • PC Format
    • 66 Metascore
    • 39 Critic Score
    Ridiculously fast, under-developed and frustrating to control. [Christmas 2004, p.119]
    • PC Format
    • tbd Metascore
    • 89 Critic Score
    It's a gaming experience like no other... A brilliant content-heavy update for an already excellent game. [Feb 2005, p.88]
    • 96 Metascore
    • 96 Critic Score
    Revel, savour and bask in the brilliance; this is a game that no gamer can afford to ignore... The PC's finest gaming moment, with a half-life of forever. [Nov 2004, p.83]
    • 80 Metascore
    • 83 Critic Score
    So close to brilliance - but, again let down by premature release. [Jan 2005, p.82]
    • 75 Metascore
    • 70 Critic Score
    Slightly grotty in parts, but entertaining. [Feb 2005, p.93]
    • PC Format
    • 72 Metascore
    • 66 Critic Score
    Unimpressive sim that misses a chance to impress with groovy visuals. [Jan 2005, p.94]
    • 64 Metascore
    • 70 Critic Score
    Simple, entertaining platform/puzzle fun for the little people. [Feb 2005, p.89]
    • 82 Metascore
    • 81 Critic Score
    The fact that there's sod-all to do in the city apart from racing and upgrading means that it soon becomes little more than a glorified menu screen; the chance to pull a burnout in front of a crowd would make it more involving. [Christmas 2004, p.106]
    • 83 Metascore
    • 80 Critic Score
    EQII beats any other MMO at release; the developers have learnt a lot from its competitors and there's a full game here, ready to play and have fun with. [Christmas 2004, p.116]
    • 75 Metascore
    • 74 Critic Score
    The challenge of maintaining your reputation in the face of a weak Nile, defending the city from attack and completing the scenarios is gratifying, but there's not really enough here to justify long-term play. [March 2005, p.99]
    • PC Format
    • 69 Metascore
    • 55 Critic Score
    Only the inherent fun of multiplayer dogfighting saves it. [Dec 2005, p.92]
    • PC Format
    • 16 Metascore
    • 21 Critic Score
    All the thrill of the hunt, without the thrill or hunt. [March 2005, p.113]
    • PC Format
    • 80 Metascore
    • 78 Critic Score
    Treads frequently to the brink of greatness, only to be tripped by its obsession with repetitive setpieces. [Christmas 2004, p.104]
    • 72 Metascore
    • 65 Critic Score
    There's no heart in the design. It's a beautiful world with enjoyable characters and it's engaging for a while, but it runs out of ideas way too soon to be any lasting fun. [Jan 2005, p.89]
    • 65 Metascore
    • 70 Critic Score
    The problem is that what worked so well in "Kohan" can't help but feel a little artificial when applied to a more realistic milieu. [Christmas 2004, p.110]
    • PC Format
    • 71 Metascore
    • 58 Critic Score
    Like a clapped out Huey returning from its final mission - ugly, rusted, outdated and just so shot shot full of holes. [Feb 2005, p.82]
    • 55 Metascore
    • 60 Critic Score
    Utterly credible action-adventure with an arbitrarily varied difficulty level. [Feb 2005, p.89]
    • 83 Metascore
    • 80 Critic Score
    Glossy, engrossing, and still fun, but just not nearly as essential as it used to be.
    • PC Format
    • 81 Metascore
    • 77 Critic Score
    At heart, this is hands down the best theme park building game to date. [Christmas 2004, p.112]
    • 76 Metascore
    • 83 Critic Score
    The best Pacific-based flight sim you can buy, without question. [Dec 2004, p.86]
    • 77 Metascore
    • 74 Critic Score
    A good addition to Galaxies which will only get better with time. [Christmas 2004, p.114]
    • PC Format
    • 79 Metascore
    • 58 Critic Score
    Come on EA, give us something new to write about with your next release. [Jan 2005, p.90]
    • 67 Metascore
    • 72 Critic Score
    A well-timed cue to buy the original game, but not worth buying by itself. [Dec 2004, p.101]
    • 77 Metascore
    • 74 Critic Score
    Comprehensive, time-consuming and, so long as you've got a passion for all things puck-related, essential. [Aug 2004, p.84]
    • PC Format
    • 66 Metascore
    • 69 Critic Score
    All that leaping and fighting doesn't fit very well with keyboard controls. [Jan 2005, p.98]
    • PC Format
    • 83 Metascore
    • 85 Critic Score
    It's ceaseless fun, but it still falls just short of greatness. [Dec 2004, p.98]

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