PC Format's Scores
- Games
For 967 reviews, this publication has graded:
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52% higher than the average critic
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5% same as the average critic
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43% lower than the average critic
On average, this publication grades 3 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Half-Life 2 | |
|---|---|---|
| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 509 out of 967
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Mixed: 358 out of 967
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Negative: 100 out of 967
967
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's almost as if not enough time has been spent on either this or the Combat Upgrade, making it impossible to accept RoTW as it stands. [July 2005, p.95]- PC Format
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- Critic Score
A waste of time for all involved, go watch paint dry instead. [Aug 2005, p.97]- PC Format
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- Critic Score
Futuristic first-person shooter with not-so futuristic game design. [June 2005, p.86]- PC Format
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- Critic Score
A slightly confused combination of intimidating depth and unnerving shallowness: on the one hand, a monstrous physics engine that'll stir a petrol-head's soul, on the other some patchy graphics and a slightly home-made techno soundtrack that calls up wholly unflattering comparisons to EA. However, it does push the realism harder than the more entertaining "Live For Speed." [March 2005, p.102]- PC Format
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- Critic Score
The frustration of RTS interrupting RPG is maddening beyond belief, but you won't understand what's going on anyway, so it's not worth the worry. [Christmas 2005, p.102]- PC Format
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- Critic Score
It's designed to be more cerebral than current RTS war titles, and can't match the visceral thrill of "Rome" or even "Medieval Total War." [May 2005, p.102]- PC Format
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- Critic Score
Nearly perfect drop-in, drop-out fantasy fun. Top-notch stuff. [July 2005, p.91]- PC Format
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- Critic Score
What it does introduce is a level of pervasive professionalism, and in-depth statistical geekery that's been reserved for "Football Manager's" army of devotees until now. [June 2005, p.94]- PC Format
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- Critic Score
An awful port of a dismal console game. Buying this would be a crime-in-itself. [July 2005, p.98]- PC Format
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- Critic Score
Pointless in the xtreme, unless you're interested in war game archaeoogy. [July 2005, p.97]- PC Format
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- Critic Score
Utterly mental, but quite, quite brilliant. One of the best experiences of the year. [July 2005, p.92]- PC Format
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- Critic Score
The enemy AI is slow to react, your character is slow to move. [July 2005, p.98]- PC Format
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- Critic Score
A more in-depth take on strategy than normal, but not quite a "Rome"-beater. [June 2005, p.93]- PC Format
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- Critic Score
Does little to enliven the usual trail of hacking, slashing and opening boxes. We're pretty sure it shows the world's worst character creation screen: you can change your hairstyle and, er, your clothing. [Christmas 2004, p.122]- PC Format
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- Critic Score
Obscure rewards innovation over frenzy, and it seems only fair to do the same in return. [Dec 2004, p.94]- PC Format
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- Critic Score
Top-drawer felon-neutralising action that will have you hooked for ages. [June 2005, p.99]- PC Format
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- Critic Score
It's as repetitive and automatic as running in with the shotgun was in Doom 3. This joke isn't funny any more. [June 2005, p.90]- PC Format
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- Critic Score
Enormously inventive and irreverant silliness, and made of LEGO! [May 2005, p.94]- PC Format
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- PC Format
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- Critic Score
Cool, dark and calculating, Splinter Cell finally plays as stylishly as it looks. [May 2005, p.100]- PC Format
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- Critic Score
Tragically, we lost a man. Attempting to play World at War, very sadly, he died of the most painful kind of boredom. [Nov 2005, p.100]- PC Format
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- Critic Score
Earned itself a 16+ rating, but anyone over that age will find this game too childish. [July 2005, p.94]- PC Format
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- Critic Score
Minor bugs aside, the game works, but lacks an inspired storyline and more content. It will frustrate the casual gamers and won't keep a dedicated MMO player hooked for very long. [May 2005, p.90]- PC Format
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- Critic Score
A huge, horrible, gut-wrenching car crash, with blood-soaked teddy bears. [June 2005, p.100]- PC Format
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- Critic Score
Despite all the fireworks it's hard to suppress the feeling that Act of War is as shallow as a puddle. The objectives leave so little room for cunning that if you want to use your brain, you'll have to look elsewhere. [Apr 2005, p.100]- PC Format
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- Critic Score
Not big and not clever, but lots of simple, high-paced fun while it lasts... The story fits the action: it's speedy, unchallenging, over-the-top yet quite entertaining. [Apr 2005, p.108]- PC Format
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- Critic Score
From the ridiculous to the sublime: one for fans of undersea combat. [June 2005, p.98]- PC Format
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- Critic Score
It's rare that a game with almost exactly the same engine and characters as its antecedent matches it blow for blow, but this is the exception to the rule. [May 2005, p.95]- PC Format
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- Critic Score
This is the point where the populist WW2 first-person shooter gets the long awaited reinforcements: New Ideas. [Apr 2005, p.98]- PC Format
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- Critic Score
There's fun to be had, but it's harder work than it should be - a case of feature overload. [Aug 2004, p.82]- PC Format
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