PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 73 Metascore
    • 75 Critic Score
    Mark of Chaos is a colourful and reassuringly manly semi-strategy effort. Full of brawn as it undoubtedly is, it's also lacking in brains. [Jan 2007, p.62]
    • PC Format
    • 51 Metascore
    • 40 Critic Score
    Eragon bored me almost to tears, and the limp plot utterly failed to keep me pushing on through the pain barrier. [Feb 2007, p.68]
    • PC Format
    • 63 Metascore
    • 65 Critic Score
    Ditch your standards and enjoy shaping a mediocre world to your will. [Dec 2006, p.105]
    • PC Format
    • 88 Metascore
    • 90 Critic Score
    A bewigged, flouncing, educational "Rome." Wonderful stuff. [Christmas 2006, p.88]
    • PC Format
    • 80 Metascore
    • 91 Critic Score
    The stealth adventure genre doesn't get any better than this. [Christmas 2006, p.95]
    • PC Format
    • 80 Metascore
    • 82 Critic Score
    Filled with impressive engine technology and good fun to boot. Not really designed for grown-ups. [Jan 2007, p.68]
    • PC Format
    • 79 Metascore
    • 78 Critic Score
    Manages to overcome its many flaws with an inspiring warmth. [Christmas 2006, p.100]
    • PC Format
    • 82 Metascore
    • 91 Critic Score
    NWN2 is the sequel we've been waiting for. With the graphical and systematic changes to give bedroom RPG makers a boost, and a solid single-player campaign to play through while we wait to see what they can do, it's hard to think of anyone who could be disappointed with the contents of this box. [Dec 2006, p.102]
    • PC Format
    • 78 Metascore
    • 78 Critic Score
    Engaging enough, but where's the innovation that the franchise so badly needs? [Christmas 2006, p.93]
    • PC Format
    • 84 Metascore
    • 80 Critic Score
    The amount of content, features and the fact it's still free of subscriptions makes Guild Wars Nightfall a great MMORPG title. [Jan 2007, p.69]
    • PC Format
    • 59 Metascore
    • 63 Critic Score
    If you want an RPG or an MMO, you can do better. Greater focus might have saved this shambles from total mediocrity. [Feb 2007, p.62]
    • PC Format
    • 72 Metascore
    • 88 Critic Score
    An outstanding experience. It manages to create a constant sense of threat, includes some stunning set-pieces, and introduces a cast of breathtaking beasts, all within a combat system that is one of the most versatile and violent we have ever seen. [Dec 2006, p.98]
    • PC Format
    • 50 Metascore
    • 52 Critic Score
    The film tie-in adds interest, but it's too linear and we've seen it all before. [Nov 2006, p.102]
    • PC Format
    • 75 Metascore
    • 54 Critic Score
    A less than appealing rehash of an uninspiring game. [Christmas 2006, p.104]
    • PC Format
    • 75 Metascore
    • 80 Critic Score
    Solid, satsifying violence, but look elsewhere for genuine terror. [Christmas 2006, p.104]
    • PC Format
    • 57 Metascore
    • 72 Critic Score
    Solid and full of promise, but it never quite delivers the goods. [Christmas 2006, p.96]
    • PC Format
    • 55 Metascore
    • 78 Critic Score
    Brilliant, human-chewing fun if you like lots of blood and dismembered bodies, with some puzzle-led misiony stuff thrown in. [Feb 2007, p.67]
    • PC Format
    • 81 Metascore
    • 73 Critic Score
    Inevitably anticlimactic. But there are a few smiles within. [Dec 2006, p.115]
    • PC Format
    • 80 Metascore
    • 78 Critic Score
    Such ordinariness only reinforces the nagging sense that this is the same game with bits bolted on. That's always the case with Battlefield games, but this time it's too little, too soon. [Dec 2006, p.110]
    • PC Format
    • 77 Metascore
    • 78 Critic Score
    Fun and accessible, but should've been named "Railroads Lite." [Christmas 2006, p.103]
    • PC Format
    • 80 Metascore
    • 68 Critic Score
    There are no real uprisings to be found in THe Warchiefs' colonies. [Christmas 2006, p.102]
    • PC Format
    • 80 Metascore
    • 78 Critic Score
    Big on detail in theory, but slow and heavy in practice. [Deluxe Edition; Christmas 2006, p.98]
    • PC Format
    • 68 Metascore
    • 76 Critic Score
    There's a vast array of technologies to research and build, but the true joy lies in lovingly crafting your empire, species and ships. [Apr 2007, p.73]
    • PC Format
    • 66 Metascore
    • 72 Critic Score
    Just don't blame us for the clumsy controls, dodgy camera angles and ultra-frustrating gameplay. [Sept 2006, p.104]
    • PC Format
    • 61 Metascore
    • 59 Critic Score
    Ambitious and complex throughout, but lacking the fun factor. [Dec 2006, p.109]
    • PC Format
    • 73 Metascore
    • 72 Critic Score
    It's a good golf game, admittedly, but it's also unnecessarily ugly. [Dec 2006, p.108]
    • PC Format
    • 87 Metascore
    • 85 Critic Score
    An ace expansion to an already ace RTS. Essential for fans. [Christmas 2006, p.102]
    • PC Format
    • 73 Metascore
    • 64 Critic Score
    Not awful, but there's not enough crack in the world to choose it over "GTA." [Christmas 2006, p.101]
    • PC Format
    • 42 Metascore
    • 40 Critic Score
    Generic online gaming with a single, barely attainable good idea. [Christmas 2006, p.100]
    • PC Format
    • 78 Metascore
    • 82 Critic Score
    Make no mistake, this is the best version of FIFA ever and maybe even the most fun-to-play arcade footie game ever. [Christmas 2006, p.97]
    • PC Format

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