PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 86 Metascore
    • 72 Critic Score
    The most perverse thing though is that the most enjoyable moments have little to do with Tokien or his wonderfully overactive imagination; it's much more to do with Turbine's ability to knock out a compelling MMO experience. [June 2007, p.56]
    • PC Format
    • 67 Metascore
    • 72 Critic Score
    Looks great, but not quite as full of variety as you might expect from NYC. [Mar 2006, p.92]
    • PC Format
    • 80 Metascore
    • 72 Critic Score
    This prison lies in a qualitative limbo. The monsters are gorgeous bundles of slime and metal; the atmosphere is dense and layered; it can, on occasion, give you real heebie jeebies. [Aug 2004, p.85]
    • 67 Metascore
    • 72 Critic Score
    The game’s combat system is competent and fiercely enjoyable for fans of the ‘quick, kill that heavily armed hotelier’ genre.
    • 66 Metascore
    • 72 Critic Score
    Just don't blame us for the clumsy controls, dodgy camera angles and ultra-frustrating gameplay. [Sept 2006, p.104]
    • PC Format
    • 73 Metascore
    • 72 Critic Score
    It's the sci-fi game for RTS fans who found "Dawn of War" a little too streamlined. A game by fans for fans, but few others. [Sept 2005, p.90]
    • PC Format
    • 57 Metascore
    • 72 Critic Score
    Solid and full of promise, but it never quite delivers the goods. [Christmas 2006, p.96]
    • PC Format
    • 72 Metascore
    • 71 Critic Score
    As an accompaniment to school projects, Wild Earth is a worthwhile title, but as a game for your little 'uns it's unlikely to be long before they're begging for a quick round of "Quake." [May 2007, p.67]
    • PC Format
    • 60 Metascore
    • 71 Critic Score
    A classic case of overreaching, with a few too many stats-based irons in the fire, rather generic RTS elements and hugely clunky flight simulation. [Aug 2007, p.61]
    • PC Format
    • 75 Metascore
    • 71 Critic Score
    Forward-looking tech, backwards-looking gaming.
    • 75 Metascore
    • 71 Critic Score
    High seas trading, not hijacks. Passes the time, but gets old fast.
    • PC Format
    • 80 Metascore
    • 71 Critic Score
    It's simply a tale of new areas and new monsters to left-click on with whatever over-powered kill-stick you have in your inventory. [Apr 2007, p.66]
    • PC Format
    • 67 Metascore
    • 71 Critic Score
    Misses a few crucial tricks which could have given it greater mass appeal. [Mar 2006, p.97]
    • PC Format
    • 81 Metascore
    • 71 Critic Score
    Evolution doesn't happen, according to this particular history book. [Dec 2005, p.98]
    • PC Format
    • 81 Metascore
    • 71 Critic Score
    Defense Grid is fun while it lasts, but won't last you very long. [Feb 2009, p.101]
    • PC Format
    • 51 Metascore
    • 71 Critic Score
    Gloriously silly. [Oct 2009, p.99]
    • PC Format
    • tbd Metascore
    • 71 Critic Score
    To damn it with faint praise, this is the world's greatest fire-fighting RTS. [May 2005, p.99]
    • PC Format
    • 61 Metascore
    • 71 Critic Score
    There's a well-crafted basketball game here for the fans. [Dec 2006, p.108]
    • PC Format
    • 67 Metascore
    • 71 Critic Score
    Impressive as the scale and visuals are as a technical achievement, the game itself is little more than a hollow shell. [Aug 2009, p.90]
    • PC Format
    • 74 Metascore
    • 71 Critic Score
    Offers great weapons, a great destruction model...and not enough ways to have fun with them. [July 2011, p.94]
    • PC Format
    • 87 Metascore
    • 71 Critic Score
    Frustratingly similar to the first, but plenty of good set-pieces in there.
    • 77 Metascore
    • 71 Critic Score
    Terrific style... Not that funny. [Jan 2011, p.107]
    • PC Format
    • 66 Metascore
    • 71 Critic Score
    The jokes are tired. [Mar 2010, p.95]
    • PC Format
    • 66 Metascore
    • 71 Critic Score
    Some fun to be had in amongst the tedium. [Apr 2011, p.102]
    • PC Format
    • 67 Metascore
    • 71 Critic Score
    A disappointing, mediocre shooter at best and a frustrating swear-a-thon at the very worst. I can't honestly recommend it. [Jan 2008, p.66]
    • PC Format
    • 77 Metascore
    • 71 Critic Score
    Tragically, we lost a man. Attempting to play World at War, very sadly, he died of the most painful kind of boredom. [Nov 2005, p.100]
    • PC Format
    • 66 Metascore
    • 71 Critic Score
    An elaborately realised world, with too little interaction to be truly great. [Oct 2007, p.60]
    • PC Format
    • 80 Metascore
    • 71 Critic Score
    Daft idea, but the basic game does all you'd wish for. [Apr 2005, p.113]
    • PC Format
    • 70 Metascore
    • 71 Critic Score
    While Thrillville is decent, disposable fun for kids, anyone in their teens will want more depth. [Christmas 2007, p.68]
    • PC Format
    • 80 Metascore
    • 71 Critic Score
    The visuals have lost their lustre in the transition from 2D. Instead of being the studious girl who had her own style who you always fancied, it’s turned into the bubble gum-chewing underachiever who, when she opens her mouth, spouts the worst kind of gutter drawl.

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