Omelete's Scores

  • Games
For 75 reviews, this publication has graded:
  • 36% higher than the average critic
  • 2% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Pokemon Pokopia
Lowest review score: 20 Crisol: Theater of Idols
Score distribution:
  1. Positive: 52 out of 75
  2. Negative: 4 out of 75
75 game reviews
    • 61 Metascore
    • 60 Critic Score
    As its title already implies, Double Dragon Revive brings back one of the most influential beat'em ups of all time. Combat system is now modernized, bringing more of a challenge to the player. Platform sections, however, are quite inconsistent and can be frustrating.
    • 64 Metascore
    • 60 Critic Score
    By making classic games available with quality-of-life improvements and delivering an engaging interactive documentary, Rayman: 30th Anniversary Edition sets an example for the industry. However, it is still too little for the character that changed Ubisoft's history.
    • 74 Metascore
    • 60 Critic Score
    Reigns: The Witcher prioritizes serving the hungry CDPR fanbase, who are desperate for anything related to Geralt's saga, over providing something truly fresh for its own community. But that isn't inherently bad.
    • 68 Metascore
    • 60 Critic Score
    Shadow Labyrinth shines among passion projects — not because it's a great Metroidvania, or being a great Pac-Man game, but its weirdness is enough to confirm that the old Pac-Man formula still works. Unfortunately, this great concept is stuck inside an unremarkable game, that still has a few good moments.
    • 85 Metascore
    • 60 Critic Score
    Of course, Yuzu Koshiro's soundtrack is stellar and perfectly designed for this challenging, nostalgic game. Still, Earthion could use a few modern features: measuring your progress with passwords that you have to write down is definitely a downside. Because of that, the game still delivers a genuine arcade experience — if you're looking to relive that period, you should try this one.
    • 66 Metascore
    • 60 Critic Score
    Star Overdrive is a simple and fun adventure that mixes well-known elements with its own spices. It's fun, but it still reminds you of a lot of other games — and that can be quite tiring.
    • 72 Metascore
    • 60 Critic Score
    Wildgate brings some new ideas, but still feels like a game that has already been released. The mixture brought out for this FPS leaves a strange taste in your mouth — a very familiar one, but that has something off with it.
    • 78 Metascore
    • 60 Critic Score
    Metroid Prime 4: Beyond aims for modernity but falls into the traps of modern games. The result is a shallow, mixed experience, far from the quality of the first two games in the Prime series.
    • 86 Metascore
    • 60 Critic Score
    If Sucker Punch's mission was to build a portal to 1603 and paint it with the tones of great Japanese artists — from the feudal era to the last century in pop culture —, Ghost of Yotei definitely delivers. Is it enough to make it a great game? That will depend on the players.
    • 77 Metascore
    • 60 Critic Score
    The new FC hits the essential marks: gameplay is more polished and fun than ever. Still, a step up in game modes and presentation as a whole is needed for the franchise to reach the grandiosity it once had. EA is probably on the right track, but there are a few steps left to bring the series back to the top.
    • 69 Metascore
    • 60 Critic Score
    Puzzles could've been harder, and the game helps the player more than necessary. Still, Little Nightmares 3 is a solid experience, honoring the creepy and oppressive atmosphere that was cultivated in the first two games, making old fans feel at home in this new story.
    • 65 Metascore
    • 60 Critic Score
    Mega Dimension starts from a promising premise and succeeds in some legendary encounters and new Mega Evolutions. However, the DLC suffers from excessive repetition of mechanics, uninspired maps, and tiring missions. It’s not a bad experience, but it falls far short of justifying its price or matching the brilliance of the base game Legends Z-A.
    • 63 Metascore
    • 40 Critic Score
    For a Brazilian journalist, it’s hard to criticize Brazilian games, but Gaúcho really misses the mark on the technical side, with an inexcusable amount of bugs. The game’s premise is great, and there’s definitely a good game under all the errors, but they need to be corrected as urgently as possible.
    • 65 Metascore
    • 40 Critic Score
    Activision bet high on the intensity that started with Black Ops 6, but it backfired. Multiplayer is as decent as it can be, but it doesn't make up for the campaign, which feels more like a Zombies spin-off with Hollywood actors than an actual story.
    • 62 Metascore
    • 40 Critic Score
    The saddest thing about Lost Soul Aside is not the final product as a game, but the individual elements that show how the game could have been better with more focus and polish. Making games is tough, and after ten years of wait, this one proves it.
    • 74 Metascore
    • 20 Critic Score
    Crisol: Theater of Idols deliver a tedious and buggy experience that lacks the understanding of what makes their references so incredible.

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