Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Joe Danger: Special Edition
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 79 Metascore
    • 80 Critic Score
    All it's lacking is confidence. The game might not once dare to underwhelm, but moments of true brilliance tend to emerge from the art direction - creeping into the mouth of a supertanker, shooting your way out of a dank church, clambering through a shattered Nigerian school. That the most impressive thing in a game about wholesale murder is the visuals suggests that Ubisoft might be using the drawing board the wrong way - but regardless, it's produced a shooter that's well worth your time.
    • 75 Metascore
    • 80 Critic Score
    Missteps will infuriate those obsessed with consistency, but underneath the messy bits there's something deep, fascinating and exciting. Dull bug-bashers won't abide the rough edges, but they'll be missing out on one of this year's best RPGs. Put up with the shortcomings, and the rest is superb.
    • 61 Metascore
    • 80 Critic Score
    It's a smooth, slippery Sonic that takes another step away from it's single-button origins without losing any of the hog essense. With local and online co-op, it offers just enough entertainment to justify its steep episodic price.
    • 86 Metascore
    • 80 Critic Score
    The repetitive action might be reminiscent of the original games, but it's still repetition, and ultimately that causes things to drag. Fortunately just like Max himself it's also difficult to dislike - the plot isn't something you'll be able to leave alone for long, bullet time still has the capacity to thrill and the multiplayer provides the variety and unpredictability required for genuine longevity.
    • 54 Metascore
    • 50 Critic Score
    The career mode is a repetitive series of unlocked events and the addition of an extremely rudimentary Trick Battle mode doesn't do much to break the tedium. At the very most, this is no more than an afternoon's entertainment.
    • 82 Metascore
    • 100 Critic Score
    4J has turned in an accomplished port, boasting crisp, high-resolution visuals and a reorganised inventory...In terms of console sims, nothing touches it. Minecraft's world is one that everybody should experience.
    • 67 Metascore
    • 60 Critic Score
    An unremarkable shooter by modern standards, but the satisfaction of its cinematic kills is hard to deny. It's just a shame that these moments are encased in a generally shoddy gameplay experience.
    • 55 Metascore
    • 80 Critic Score
    What takes all of this simple arcade fun and elevates it, of course, is Lionhead's flair for detailing, whether the design team's throwing in nods to the rest of the Fable series via the locations - which range from the sunflower meadows of Millfields to the sandy wastes of Aurora - or tossing in classic enemies, including bobble-headed reinventions of hollow men and balverines.
    • 79 Metascore
    • 80 Critic Score
    It doesn't really feel like a point and click adventure, and sometimes it barely even feels like a game - but if you're in the mood for something different, this is superb entertainment at a fantastic price. If you're a fan of zombie movies, get involved. We're hooked: bring on Episode 2.
    • 42 Metascore
    • 40 Critic Score
    Your moves are clumsy, and unresponsive. Arenas wear you out, rather than challenge you. Boss battles are overwrought and underwhelming. The God at the climax of the Land of the Dead is defeated by a drawn-out process of ranged health-whittling and dodge-rolling.
    • 70 Metascore
    • 70 Critic Score
    Had this been a £39.99 retail game like 2010 FIFA World Cup was then we'd be coughing "rip-off" under our breaths, but kudos to EA for giving UEFA Euro 2012 a price tag that reflects its likely lifespan.
    • 52 Metascore
    • 60 Critic Score
    A further downer is that the campaign missions are relatively easy to rush through. [May 2012, p.99]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 80 Critic Score
    A very welcome nostalgia kick. [May 2012, p.99]
    • Official Xbox Magazine UK
    • 77 Metascore
    • 90 Critic Score
    The brilliant thing is how carefully stage-managed this madness is... A bizarre but brilliant online brawler. [May 2012, p.98]
    • 54 Metascore
    • 40 Critic Score
    Linear. [May 2012, p.97]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 50 Critic Score
    The only thing this is good for is scrap. [May 2012, p.97]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 60 Critic Score
    Barely worth splashing out on. [May 2012, p.95]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 60 Critic Score
    Iteration for a new generation. [May 2012, p.95]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 50 Critic Score
    Less "more of the same" and more "less good." [May 2012, p.95]
    • Official Xbox Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Two great games and an awful one. [May 2012, p.93]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 90 Critic Score
    Relentlessly clever and deviously charming. [May 2012, p.85]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 70 Critic Score
    In small, controlled doses Prototype 2 is great, but it never really manages to do anything amazing. All of the rough edges from the first game are gone, but the formula we're left with feels baby-food smooth. It manages to cure all of the ills of the first Prototype, but not without unwanted side-effects.
    • 90 Metascore
    • 80 Critic Score
    It adds visual punch, improved multiplayer, a better sense of progression (as new licenses must now be acquired to unlock further tracks) and an intimidatingly powerful editor with the potential to punt the game's longevity into the stratosphere. For 1,200 MP this is as unmissable an XBLA title as its predecessor and, while it's not quite an evolution, it's certainly an example of intelligent design.
    • 89 Metascore
    • 100 Critic Score
    Fez
    There's absolutely no doubt that Fez is essential. As a fan of games in general, you should consider it required reading - it's one of the smartest, most charming games you'll ever play, let alone just this year or this console generation. Somehow Polytron has constructed something that tweaks our nostalgia for the 16-bit era and yet presents fresh, imaginative challenges.
    • 88 Metascore
    • 90 Critic Score
    A huge, complex and expertly written RPG that has the capacity to consume weeks, maybe even months of your life. While its roots are on the PC, it's translated effortlessly to the Xbox 360 with no compromises and stacks up well against the prettiest games on the system. It's more hardcore than Skyrim but by no means inaccessible.
    • 55 Metascore
    • 50 Critic Score
    Speeder Bikes are unresponsive to the point of fury, and the one-on-one duels don't respond to your attacks in anywhere near as satisfying a way as the exploding droids. The assault courses are fine, but easily rehearsed, and there's nothing in this game that convinces me that anyone making it thought it was actually a good idea. There are flashes of inspiration that make it genuinely likeable - but it fails, and hard, as a forty pound game.
    • 83 Metascore
    • 90 Critic Score
    Sine Mora is a brilliant shooter that doesn't burst immediately into life. But once you pick up the ways in which it tests you, dicks you around, and emasculates you, it'll be one of the best abusive relationships you've ever been in.
    • 71 Metascore
    • 40 Critic Score
    The problem is that such a brilliant editor just makes you wish it resided in a better racing game.
    • 85 Metascore
    • 90 Critic Score
    At 800 MP, Forces of Nature is hard to resist. Epic's final and most dramatic dose of Season Pass content turns out to be its most conciliatory, a club sandwich of new and warmed-over jollies that belongs on every menu.
    • 77 Metascore
    • 70 Critic Score
    A great yearly update that doesn't disappoint. Kinect integration will entertain the less serious player, but the brilliantly precise and challenging new control scheme means the golfing hardcore won't need to give it a second glance.

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