Noisy Pixel's Scores
- Games
For 1,954 reviews, this publication has graded:
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55% higher than the average critic
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17% same as the average critic
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28% lower than the average critic
On average, this publication grades 1.6 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | The Murder of Sonic the Hedgehog | |
|---|---|---|
| Lowest review score: | Secret Kiss is Sweet and Tender |
Score distribution:
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Positive: 1,312 out of 1954
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Mixed: 574 out of 1954
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Negative: 68 out of 1954
1955
game
reviews
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- Critic Score
Horace is a challenging platformer with strong core mechanics and inventive design, all of which gradually build up into something truly amazing and satisfying as a video game. Its homage to the heart and soul of video games as an art form and its deep insight into human nature all come together to make it an experience that is both memorable and important.- Noisy Pixel
- Posted Oct 27, 2020
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Oddworld: New ‘n’ Tasty is a great adventure platformer that is now accessible on Switch. It’s definitely showing its age in terms of controls and design, but it still holds up all these years later. Nothing has changed in this release, so it might not be worth playing through again if you already have, but if you haven’t, this is the best time to join Abe and make your escape.- Noisy Pixel
- Posted Oct 27, 2020
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Disc Room is a straightforward arcade game that is fun to sink a few hours in as you reach a heightened sense of being. Weaving in and out of blades that are inches from you and pulling off some split-second dodges is panic-inducing but also pretty rewarding to your gaming ego. Even with a repetitive gameloop and some not-so-useful abilities, I had a great time maneuvering through this daring adventure while solving puzzles and facing death head-on.- Noisy Pixel
- Posted Oct 26, 2020
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Monster Prom 2: Monster Camp is a great evolution of this series as it builds on the foundation of the previous entry and capitalizing on what makes it so great. The multiplayer mode will provide the best experience this zany monster dating game has but at the cost of a dull single-player offering. With so many collectibles and charming monsters to date, this is one prom you don’t want to miss.- Noisy Pixel
- Posted Oct 26, 2020
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Iwaihime plays the long con with its narrative and convinces readers that it’s not the unique horror thriller they were promised. However, that all changes when it shows its hand, and you are taken through some gripping story scenarios that will send several chills up your spine. This worked well with the game’s presentation, aesthetic, and blend of romance and horror. I couldn’t recommend this more.- Noisy Pixel
- Posted Oct 23, 2020
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Dream was a surprise escape room title that I’m glad didn’t escape my interest. It provides a decent layer of challenge as you make your way through detailed set pieces. The narrative may be full of exposition as the story shoves breadcrumbs in your face, but that doesn’t take away from its more compelling puzzle designs. This is truly a hidden gem that doesn’t overstay its welcome.- Noisy Pixel
- Posted Oct 23, 2020
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Amnesia: Rebirth is a product of a studio maturing into their skills. They’ve mastered the sense of narrative storytelling by crafting beautiful atmospheric environments instead of relying on straight horror. While the pacing can come to a crawl at certain moments, there’s no denying this is a terrifying game that fits well within the developer’s catalog.- Noisy Pixel
- Posted Oct 23, 2020
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An epic conclusion to the series, but I’m partially glad that it’s over. There are many reasons to play through Trails of Cold Steel IV, from an engaging gameplay loop to an epic story. It takes some of the best elements of the series and combines it for one last hurrah aimed at those who stuck with it for this long. Still, what comes of that is a lot of filler leading to the climax, a lack of focus, and some flimsy themes. There is a satisfying conclusion that includes many of the best storylines and mechanics from the series but at the cost of a few missed plot points and a massive cast of characters with nothing to do but hang around.- Noisy Pixel
- Posted Oct 23, 2020
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Zoids Wild: Blast Unleashed is a relatively harmless licensed anime arena fighter. Superfans may enjoy its presentation, but nothing is here to rewards them for their time. The fighting system lacks any real depth of engagement, which boils down to a mindless button-masher until there’s a winner. Like the franchise, for me at least, Zoids Wild: Blast Unleashed is just forgettable.- Noisy Pixel
- Posted Oct 21, 2020
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Uppers was almost the game that got away, but now that’s it’s here, I can’t say that I’m completely excited about it. What’s important is that it features a robust battle system and a zany story that will satisfy the developer’s fans. Furthermore, as perverted as they are, the game mechanics can be an insanely fun distraction as you button mash your way through each level. Thankfully, this PC port is clearly the best way to experience this four-year-old brawler for those who waited.- Noisy Pixel
- Posted Oct 21, 2020
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Tears of Avia attempted to present a larger-than-life indie SRPG but bit off way more than it could chew. Creating a world that players don’t care about and a battle system that is broken after the first hour is a huge misstep for any title in this genre. There are some great ideas here, though. Character designs, animations, and writing make for some of the best moments, but all at the cost of an unmemorable adventure.- Noisy Pixel
- Posted Oct 19, 2020
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My experience with Remothered: Broken Porcelain was brought to a halt several times after I had to restart my game and figure out a way to progress without soft locking it. On the surface, this is a beautiful, moody horror game, but once you look deeper, you’ll see that the real horror is the game’s mechanics, pacing, and plot. I had such high hopes for this game, but after a few hours, I was looking to check out of the Ashmann Inn early.- Noisy Pixel
- Posted Oct 19, 2020
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Scourgebringer offers a challenging and chaotic roguelite experience that manages to be as addicting as it is frustrating. The mechanics are sound with a responsive combat system and intense battles, even with the limited enemy variety. You may suffer many deaths, but Scourgebringer is just one of those games that you can’t help accept the punishment and then jump back in for revenge.- Noisy Pixel
- Posted Oct 19, 2020
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Re:Turn: One Way Trip is a standout indie horror adventure that absolutely understands atmosphere and pacing. The narrative gets a bit flimsy in some areas due to a lacking supporting cast, but it ends up nailing important gameplay systems that will make you swear to never ever aboard a ghost train in your life.- Noisy Pixel
- Posted Oct 16, 2020
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With a lackluster story, slow gameplay, and dated graphics, perhaps 9 Monkeys of Shaolin should have trained with the Shaolin monks a little bit longer before it was released.- Noisy Pixel
- Posted Oct 16, 2020
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Aquanox Deep Descent is a beautiful follow up to a series that many may have forgotten about over the years. However, it was clearly made on a budget, which seemed to hurt a few of the game’s more necessary modes. Boring supporting characters, lacking enemy environment, and a subpar coop mode won’t make any new series fans. However, those who truly dive into what this game offers will find a responsive and atmospheric submarine shooter with a deep level of strategy.- Noisy Pixel
- Posted Oct 15, 2020
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Crown Trick is a roguelike that isn’t afraid to make you feel overpowered through its systems. However, it’s also not afraid to test your skills by introducing powerful enemies and traps. No matter what, though, there are plenty of ways for the player to take on the challenge. It’s this design that makes Crown Trick a must-play for both dungeon-crawler and roguelike fans. Even as I’m writing this, I just want to play more, which is the first time I’ve ever wanted to be in a nightmare.- Noisy Pixel
- Posted Oct 15, 2020
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Ring of Pain takes a mashup of genres and brings them together for a dark and challenging adventure. The most important takeaway is that it works and provides some great gameplay moments for hours with many new ways to approach encounters. Sure, there are a few high moments of difficulty, and a few systems aren’t completely newcomer friendly, but there’s definitely enough here to keep you entertained for hours of dungeon-crawling and deck-building.- Noisy Pixel
- Posted Oct 15, 2020
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Onee Chanbara Origin is a hack-and-slash that does nothing more than any other hack-and-slash available. It’s best moments are the fluid and fast action when you’re cutting through hordes of enemies at a smooth frame rate with oceans of blood spraying all over. The series seems to be having an identity crisis about how it wants to continue. It needs to make a choice, keep the bikinis and have a bit of more campy fun with these characters, or lose them entirely and create a more polished action experience.- Noisy Pixel
- Posted Oct 14, 2020
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I Am Dead takes players on a whimsical journey through a colorful and cute narrative that plays on themes of death and discovery. Each chapter gives us a new piece of the puzzle, making it tough to put the game down, even if the game’s systems become repetitive across long play sessions. You’ll get the most out of this adventure by taking your time, and you’ll be glad you did as you splice through each new object to uncover all the secrets hidden within.- Noisy Pixel
- Posted Oct 13, 2020
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Foregone offers some fast-paced, and at times, downright frantic gameplay moments providing a sense of accomplishment as you reach level transports or take out massive bosses. The adventure hits a few different high moments but does suffer from some repetitive design choices and enemy variety. Still, I’m left impressed with how Foregone took some chances on a heavily saturated genre and even managed to stand out through its beautiful level design and unique systems.- Noisy Pixel
- Posted Oct 13, 2020
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Torchlight III is a great entry in the series as it doesn’t explicitly try to be exactly like its predecessors. Instead, it attempts to do new things using classes and relics to personalize the adventure along with a few accessible leveling systems and skill trees. It all works for the most part, but it’s a design that doesn’t allow for the deepest amount of customization. Sure, building a fort and collecting loot with my friends is fun, but there has to be some balance and short term goals that make each level up and new area discovered worth it.- Noisy Pixel
- Posted Oct 13, 2020
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Living in the Ending World is a neat concept and idea as it creates a survival experience within the classic text-based adventure genre. However, it ultimately feels like a demo that could potentially be a much bigger game someday. While it adds some unique ideas to the narrative adventure genre with survival and crafting elements, the entire experience is short-lived with fast RNG systems that work better on mobile devices. Living in the Ending World is a neat idea that I would love to see expanded more on.- Noisy Pixel
- Posted Oct 10, 2020
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During my time with Genshin Impact, I fell in love with it. After only a few hours, my thoughts about what this adventure was faded away as it truly evolves into a unique experience. There’s a fine level of detail that went into crafting this beautiful world, and you can’t help but want to see every inch of it. Although the grind and the gachas systems are present, this is a game that I will gladly return to again and again. Regardless, all of this is available for free, so nothing stops you from finding out for yourself.- Noisy Pixel
- Posted Oct 10, 2020
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Idola: Phantasy Star Saga could have been great, but its more promising early content slowly turns into a standard waifu collector RPG within the first few hours. There’s a unique raid system woven in with the Idola themes that make for some fun moments of gameplay, but everything else feels almost too familiar. I wish the developer did more with the Phantasy Star brand instead of simply reusing mechanics that we’ve seen before. It may still be worth it in the end, though, because the gacha drop rates for 5-star characters seem to be really high, or I’ve been insanely lucky.- Noisy Pixel
- Posted Oct 9, 2020
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Piofiore: Fated Memories is a game that drips in style and premise, but unfortunately doesn’t really know what to do with it, so it ends up making base appeals to those who like dark, edgy, and more morally questionable entertainment. If you liked the developer’s most recent western releases, you’d be disappointed with the lack of plot in this mafia narrative, but if you were more into Amnesia, this might be right up your alley.- Noisy Pixel
- Posted Oct 9, 2020
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This is the Zodiac Speaking is a decent psychological thriller significantly hurt by the Switch’s underpowered hardware. The narrative is there, but everything else falls short in terms of visuals, graphical glitches, and sound. There are some nice features here, but I urge you to play the PC version if you can.- Noisy Pixel
- Posted Oct 9, 2020
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Salthe doesn’t achieve anything worthwhile at the end of this “comedic” tale. There are only two scenes that stood out to me, with everything else being an insufferable waste of time. In fact, maybe the story should have gotten back to its original premise of bringing Salthe back to life because it’s never brought up again after the opening. Perhaps that’s the big take away; maybe the joke is on me for reading this mess.- Noisy Pixel
- Posted Oct 8, 2020
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Ikenfell provides players a charming adventure with an engaging battle system that is both fun and engaging. Accompanying it is a superb soundtrack that immerses you in its silly bizarre world. While I didn’t get fully invested in some of the characters, I still enjoyed unraveling the mystery. If you’re looking for a cute tactical RPG that’s accessible to new players but also provides some unique systems for genre lovers, you shouldn’t have a problem with letting Ikenfell work its magic on you.- Noisy Pixel
- Posted Oct 8, 2020
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Robotics;Notes DaSH is a game that had such an incredible base, and some terrific story beats set up to resolve but is constantly at odds with its progression system and Daru’s presence within the story. This ultimately runs counter to everything that made its predecessor so fantastic. If you liked the original story, you would get some enjoyment out of the endings, and there are some fun goofy moments to be had with Kaito and the gang. Still, they are severely undercut by a new insufferable lead and the echoes of what could have been something truly great. Maybe we can delude ourselves into making the next one better, yeah?- Noisy Pixel
- Posted Oct 7, 2020
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