NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • tbd Metascore
    • 60 Critic Score
    All in all, Robbotto is a decent but unfulfilling attempt at trying to replicate the whimsical Bubble Bobble. Robb’s jumping is too floaty and makes certain levels and situations more difficult than they should be. The charge shot moves slowly and can only be fired one at a time and is frustratingly coupled with extremely short range on the water hose. These issues negatively impact enjoyment of the game. You can work on setting a high score and there are basic achievements to complete, but these add little to the overall experience.
    • 63 Metascore
    • 65 Critic Score
    If you have a game night with a group of friends who like playing a handful of silly multiplayer games that’ll cause laughter and aggravation when getting too competitive, Slam Land with its visual goofiness, quirks, and crazy on-screen dunk action will belong beautifully as part of your rotation. I’ll have a bunch of fun with my friends when they come to visit next, but the game will likely go untouched until then.
    • 76 Metascore
    • 85 Critic Score
    The best way to experience Wasteland 2 is undoubtedly on PC, but if that’s not an option the Switch version is an acceptable, though compromised solution. A healthy amount of patience and a reasonable amount of stress toleration will be needed but ultimately it will be worth it.
    • 74 Metascore
    • 80 Critic Score
    My time with Broforce followed an arc of first loving the concept, then being exhausted by it before coming back around and loving the blend of nonsense bro jokes and amusing gunplay and levels. This all works best with a bros playing locally, but even if you’re playing solo (brolo?), Broforce is still a fun romp.
    • 84 Metascore
    • 90 Critic Score
    If you’re a fan of metroidvania-style games, games with a good story, or even just something to pass the time, I would absolutely recommend adding this game to your Switch library immediately. It’s perfect for beginners and experienced players alike and will leave you with hours of challenge and entertainment.
    • 90 Metascore
    • 95 Critic Score
    The Switch release plays just as smoothly as any modern game. No frame drops are present and it works beautifully in handheld mode. While there is no new content with this release, it still feels right at home on the Switch. If you’ve played Bastion in the past or if you’ve missed out on the previous releases, I wholeheartedly recommend Bastion for anyone looking for a fantastic action RPG.
    • 88 Metascore
    • 90 Critic Score
    When I first played Gone Home five years ago, I remember sitting and staring at my computer screen for a long while after completing the game. I didn’t want to move or speak. I just wanted to think about what I had experienced over the course of an evening. The Fullbright Company knows how to tell a story and they succeed at making the player feel that he or she is part of that story. If you want a narrative experience that demonstrates what the video game medium is truly capable of, play this game, but do so slowly. Gone Home is not a game to hurry through, but one to savor and remember.
    • 82 Metascore
    • 85 Critic Score
    But with Valkyria Chronicles 4, the series is back and everyone needs to enlist.
    • 52 Metascore
    • 60 Critic Score
    Overall Sigi is totally fine. The design is amusing and the execution is solid. My main issue with it is that there isn’t much to it. It’s not a title that has much replay value. The difficulty of the regular levels compared to the boss levels is also a bit disproportionate. I think that the life-hoarding mechanic is a cheap way to keep the player happy. I know not everyone will find the boss levels as difficult as I did, but it is something to consider. But if you were even vaguely interested in this game, I’d recommend it. It’s fun to play and not a huge commitment, so you can indulge in a little platforming for an hour.
    • 60 Metascore
    • 55 Critic Score
    Overall, while the game doesn’t quite live up to the game it was inspired by, it does have its own merits and reasons to play through it. If you’re a fan of challenging platformers, then I’d definitely recommend giving this on a shot and suggest keeping a few spare Joy-Con at hand to replace any you may break in frustration.
    • 60 Metascore
    • 65 Critic Score
    For what it's worth, SNK Heroines is a fun fighting game with (local) multiplayer options but, like so many fighting games, lacks a real single-player hook. I suspect your enjoyment of this game will depend on whether you have a stable roster of real-life friends because it seems like online play is currently borked. Maybe they can patch it? There are DLC characters coming down the pipe, so the roster will improve but there’s not a ton of reason to keep coming back for solo play.
    • 70 Metascore
    • 65 Critic Score
    If the plot was more compact, and delivered more compelling story beats, the slow battles would be more tolerable. If the battles presented unique challenges and were more expediently resolved then the story could afford to be less engaging. The fact of the matter is neither is compelling nor are they offensively poor. Despite logging dozens of hours, I don’t care about these characters nor do I feel like the battles have changed dramatically in a very long time. A fan of this genre would get some fun out of God Wars, and I would be lying if I said I didn’t, but the fun to tedium ratio is just far too low. Instead, take a look at better examples of the genre, such as the two Disgaea games already on Switch.
    • 86 Metascore
    • 85 Critic Score
    The Nintendo Switch plays perfectly fine either way, even though Handheld Mode is the way to go. Pointer controls are a fun inclusion though, even though they should've made it easier to find. It is neat that you can play up to four people on the television, but the Mini Metro I like is personal and with me anywhere I go. The developers have done a good job translating the magic to the Nintendo Switch, which was honestly my biggest worry going in.
    • 76 Metascore
    • 80 Critic Score
    Planet Alpha shines some much needed light on a very dark genre. It stands in stark presentational contrast with its contemporaries in the best way possible. Stealth segments do drag down the experience somewhat but are the exception not the rule in otherwise compelling gameplay. From a technical standpoint, the Switch may not be the best way to play, but the core experience shines through. Planet Alpha was the refreshing breath of air that I never realized the genre needed.
    • 88 Metascore
    • 90 Critic Score
    A masterful and beautiful experience with powerful visuals, transcendent audio, and challenging gameplay.
    • 53 Metascore
    • 50 Critic Score
    Unraveling the thread to reveal the truth behind Lifeless Planets narrative is definitely its strongest appeal. Unfortunately, doing so often feels more like a chore than a joy. The platforming here feels ancient The planet itself, while absolutely capturing the essence of it decaying, comes off as uninteresting to explore. Add in some monotonous puzzles, and what you’re left with is a rather forgettable experience.
    • 40 Metascore
    • 55 Critic Score
    Moonfall Ultimate has the framework for what could have been a better game if given more time to iron-out its strange difficulty scaling, slippery and unresponsive controls, and oddly enough, spell-checking. With a partner and expectations set properly, it could be a suitable rainy-day game, but I cannot recommend it to a solitary soldier.
    • 76 Metascore
    • 85 Critic Score
    Ninjin was a surprise title that I had a great time with. Both local and online coop modes will allow more people to join in on this adventure and win back their carrots from the Mole Shogun. If you are looking for a fun game with silly humor and quick gameplay, give Ninjin a shot.
    • 58 Metascore
    • 50 Critic Score
    While there are some interesting aspects of Polygod to explore, I more often wanted to just stop playing than go back in to explore more.
    • 68 Metascore
    • 75 Critic Score
    Given the likely polarizing nature of the game’s controls, Manual Samuel gets a highly conditional recommendation. If you’re willing to roll with the punches, there’s definitely a unique good time to be had here, just be very aware of its intent to make controlling just about anything more challenging than you’d ever imagine.
    • 89 Metascore
    • 90 Critic Score
    The basic gameplay itself doesn’t really change over the course of each run: guard buildings, kill Vek, and try not to die in the process. The randomized maps and objectives add variety, but you will need to appreciate the subtle changes that the islands undergo in each run. Undoubtedly, one of the best features of the game is unlocking new mechs and creating your own squads, and it is that element that will keep me coming back to the game. Hop into a breach and pick up this game yesterday, soldier. It’s Vek-hunting season.
    • 82 Metascore
    • 90 Critic Score
    The wide range of combat options and the openness that is maintained throughout makes it accessible to a wider range of audience. If you enjoy overpowering dozens of enemies with wanton acts of destruction, you’ll have a hell of a good time with Victor Vran.
    • 72 Metascore
    • 90 Critic Score
    Flood of Light is a solid puzzler that brings a sense of calm and beauty to the genre. Its ambient piano music, accompanied by the constant rainfall surrounding the city, creates a relaxing atmosphere. While touchscreen use is possible, this game is best enjoyed as a handheld game as it’s easy to switch between controls and feel the light use of the Switch’s HD rumble. The mechanics are explained and demonstrated very clearly to get players started, but it’s important to think outside the box as the puzzles increase in difficulty. It’s easy to feel frustrated for a while on a certain area, but once you strike on the solution, the game feels wonderfully satisfying.
    • 65 Metascore
    • 75 Critic Score
    The VideoKid is a short visit, not an extended vacation, into a quirky nostalgia-packed arcade run. I enjoyed my brief stay, but for you it might depend on your fondness for The California Raisins or The Thundercats.
    • 72 Metascore
    • 65 Critic Score
    Candle is just fine. With some unresponsive controls and frustrating puzzles, it doesn’t stick the landing. That isn't great, but there is enough to like here if you are craving a new puzzle platformer. The presentation is, thankfully, utterly brilliant. Once it is all over though, you won't really feel a desire to return. The experience is an uneven one, but it balances just enough on the right side.
    • 82 Metascore
    • 90 Critic Score
    A great innovation on a classic formula. Any fan of platforming will be more than satisfied with the joy of speeding around the long levels and the derivative gameplay of the different characters.
    • 69 Metascore
    • 65 Critic Score
    When it comes right down to it, Cycle 28’s gameplay rarely exceeds its arcade-housed forefathers. It attempts to develop its gameplay into something more, and while honorable, this effort is mostly fruitless. The unlockable upgrade system does add some mild drive to push the player forward, but odds are it won’t be enough to keep you playing throughout the entire story. If you are looking for a retro, arcade shooter, there is a reasonably solid experience here, but don’t expect anything more.
    • 48 Metascore
    • 55 Critic Score
    All in all, I just didn’t really have fun playing Morphie’s Law, which is a real shame. The great amount of detail that went into the design and aesthetic is phenomenal, with beautiful visuals and a killer soundtrack to boot. Unfortunately the gameplay just doesn’t live up to the rest, and even the premise doesn’t ever really feel more than a novelty. A future update could potentially fix a lot of these issues, but as it stands I have a hard time recommending Morphie’s Law.
    • 75 Metascore
    • Critic Score
    This is a fun, accessible fighter that casuals can jump into that also has depth that more seasoned fighting fans will appreciate. It’s definitely worth checking out.
    • 86 Metascore
    • 100 Critic Score
    This is just a immensely well-made game that has a rock-solid foundation with the hero’s movements and controls. On top of that, it layers on an onslaught of laudatory elements, whether it’s a winning, humorous tone, the excellent linear level design, or the marvels of the late-game exploration.

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