Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 64 Metascore
    • 50 Critic Score
    If you enjoy exploring vibrant, cartoony worlds, and have a friend around to join you on your quest (not to mention have a tolerance for some vague gameplay objectives), then you'll eke some fun out of Epic Mickey 2's flawed journey. If you found any of these elements cumbersome or frustrating in the past, then this sequel won't do anything to persuade you otherwise.
    • 64 Metascore
    • 75 Critic Score
    After every punishing stage I finished in Oniken, I felt completely drained; my nerves shot. I would force myself to take a break, jumping into a less emotionally taxing game before heading back. That feeling clearly won’t be for everyone and the game’s over-the-top violence will definitely scare off some gamers. However, the personal satisfaction that comes from finishing each of the game’s stages cannot be overstated. Oniken: Unstoppable Edition is meant for a certain kind of NES fan; those that revel in that sort of old-school challenge will find little else like it on Switch.
    • 64 Metascore
    • 25 Critic Score
    Sluggish controls, poorly designed weapons, lousy online functionality.
    • 64 Metascore
    • 75 Critic Score
    Sonic CD alone would be a good reason to own this collection. If Mega Collection has left you hungry for more Sonic, Gems Collection has got everything else between it and Sonic Adventure DX. Sonic Gems Collection completes the continuum of Sonic history available for GC.
    • 64 Metascore
    • 50 Critic Score
    The game is perfectly playable and there will undoubtedly be more than a few moments of genuine platforming pleasure, but along the way you’re going to have to make your way through a lot of ho-hum running and jumping that’s occasionally punctuated by bouts of frustration due to stiff mechanics and needlessly cheap level design.
    • 64 Metascore
    • 60 Critic Score
    However, for the adventure fans still looking for a fix, go back and give Twilight Princess another playthrough instead.
    • 64 Metascore
    • 57 Critic Score
    Pop
    For 700 Wii Points, Pop is overpriced.
    • 64 Metascore
    • 59 Critic Score
    R2R redeems itself with the training mode but it isn't enough to save this game. PIUU!!! And I thought my feet smelled bad, this cartridge needs some Lysol!
    • 64 Metascore
    • 79 Critic Score
    A very well executed game. Gameplay is tight, and the overall experience is a good one. However, the game is just too short.
    • 64 Metascore
    • 75 Critic Score
    Tappingo’s gameplay doesn’t disappoint and offers hours of content, making it an excellent addition to the 3DS eShop library.
    • 64 Metascore
    • 60 Critic Score
    Kids who just can’t get enough of High School Musical will eat up Sing It!. But fans of the karaoke genre, and even those same kids who worship the ground Sharpay and Chad dance on, might want to think twice before plunking down their $60 to purchase the game and microphone bundle -- there just isn’t enough content to justify the price of the game, not to mention a few flaws.
    • 64 Metascore
    • 75 Critic Score
    Best of all, the game's even more party-friendly, and skeptical male gamers who weren't willing to try a cheerleading game can no longer use the excuse that there aren't any male characters to play as.
    • 64 Metascore
    • 75 Critic Score
    While the graphics and sound aren't exactly anything to write home about, especially considering most of the former consists of the same graphics overlayed repeatedly and most of the latter consists of squeaks and cheers, that's not really necessary in a game like this.
    • 64 Metascore
    • 50 Critic Score
    Its graphics, art style, physics, and overall presentation values are great, and its gameplay is quite alluring. It also makes excellent use of the GamePad, though requiring Wii Remotes for multiplayer feels obtuse. If you have friends that live close-by and regularly game locally, then Chasing Aurora seems worth the price of admission. For those who like to fly solo, or have friends that do not live near enough to get together in-person, it'd be hard to recommend this purchase as there just won't be enough in it for you.
    • 64 Metascore
    • 67 Critic Score
    It's always nice to see developers support Wii with quality titles, and certainly this fits the description of a quality title - Sid Meier's Pirates is arguably one of the best games of the last decade. At the same time, the Wii version is - despite the IR and motion controls - probably the weakest of the game's many incarnations, despite being the most expensive.
    • 64 Metascore
    • 50 Critic Score
    Players who enjoy bite-sized puzzlers (with a bit of challenge to boot) and the ability to create their own levels might find this worth trying out. If you’re looking for something deeper, though, be mindful that, in this case, you’re not going to get much more than you’re paying for.
    • 64 Metascore
    • 67 Critic Score
    Even with those drawbacks, though, Imageepoch gets serious props for doing what no developer has yet seen fit to do; namely, give Wii owners a party-based RPG free of gimmicks.
    • 64 Metascore
    • 79 Critic Score
    A great alternative to GTA and TMB on the GameCube. While certainly not as stellar as these two hallmark titles, we’ll just have to stop complaining that there are no extremely violent games on the GameCube.
    • 64 Metascore
    • 67 Critic Score
    WayForward clearly aimed to put out something more than the cheap cash-in and in the process produced probably the best of the Thor games and one of the better movie tie-ins in recent memory.
    • 63 Metascore
    • 70 Critic Score
    The Biggest Loser is a very poor game; the presentation is pathetic and there is no real interactivity to keep gamers interested.
    • 63 Metascore
    • 58 Critic Score
    InnerSpace is definitely a game that earns plenty of kudos for the sheer effort and creativity put into it. The art direction is truly gorgeous and the spherical worlds present both visual and gameplay concepts unlike anything else out there. When you take the gameplay into account, however, this unique experience is marred by a sense of disorientation. Ultimately, InnerSpace could have benefited from more gameplay diversity than the constant relic hunting as well as some sort of mapping or guidance system to make navigating its unnatural worlds easier to acclimate to. So, while the game presents a creative concept that will undoubtedly appeal to many gamers, that same ingenuity comes at a cost to the core gameplay.
    • 63 Metascore
    • 60 Critic Score
    The game does a lot, looks nice and offers some interesting options such as Wi-Fi downloads and slick trading cards that unlock new Spectrobes; but the game is ultimately more tedious than it is worth. It's also low on fun, which should be the basis of most games.
    • 63 Metascore
    • 67 Critic Score
    If there’s any other significant complaint to levy against The World Next Door, it would be that it’s so short. Duration of a game is always tricky to weigh in a review: there’s no set number of hours that a game has to be, after all, so saying a title is or isn’t too long is frustratingly subjective and hard to convey to other people. What I can say is that The World Next Door is so unique and entertaining that it’s a shame to see Jun’s adventure come to a close when it does.
    • 63 Metascore
    • 61 Critic Score
    Eragon will take about six to seven hours to beat with little reason to go back and do it all again. The game looks fantastic despite being a run-of-the-mill action/adventure game.
    • 63 Metascore
    • 60 Critic Score
    Super Monkey Ball Touch & Roll is a game that had high expectations from its fans, but ultimately lets everybody down.
    • 63 Metascore
    • 67 Critic Score
    Epic Mickey: Power of Illusion looks great and controls well, boasting some inspiring Disney stages, but there just aren't enough of them. Overall, the title struggles to find its stride but also possesses a unique charm that demands attention.
    • 63 Metascore
    • 48 Critic Score
    As brief as it is shallow -- pacing the gamer through six modest levels of gameplay -- there is little to no reason for you to invest in this title.
    • 63 Metascore
    • 50 Critic Score
    Has several shining moments, but overall it is plagued by poor level design and artificial challenges. The mediocre game is balanced out by the superb story, however. The acting is incredible.
    • 63 Metascore
    • 93 Critic Score
    One of those great games that has enough objectives to keep you busy for a long time and an enjoyable feel that will keep you playing long after you have smashed every record.
    • 63 Metascore
    • 60 Critic Score
    If you’re a huge fan, it’s worth a look. If you’re anything less than a hardcore Spidey follower, however, you’ll be better off taking a pass on this title.

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