Nintendo Life's Scores

  • Games
For 5,879 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario Maker
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5888 game reviews
    • 71 Metascore
    • 70 Critic Score
    Rigid Force Redux is a short but extremely sweet 2.5D shmup that fans of the genre will find appetizing, while everyone else will likely praise its accessibility when stacked against Japanese bullet hell blasters. While we admit that the game is very derivative and sadly does not use the interesting core mechanics to their full potential, it still remains a truly enjoyable experience that plays, looks and sounds like a dream – it's just a shame that this dream is so fleeting. However, considering the long wait ahead for the release of R-Type Final 2, Rigid Force Redux does a decent enough job of filling the void.
    • 66 Metascore
    • 70 Critic Score
    If these minor technical blips are ironed out, we have no qualms in recommending Potata: Fairy Flower. It’s an odd name for a game, to be sure, but if you’re a fan of puzzle platformers and enjoy the magical fantasy tone on display here, you’ll have a great time over the course of its 10-hour runtime, and we’re more than looking forward to seeing an eventual sequel.
    • tbd Metascore
    • 90 Critic Score
    Sunset Riders finally gets its due as this beloved arcade classic hits Switch with a bang. It's nothing but pure side-scrolling boss-blasting fun, the likes of which are often imitated but never quite captured. There's a reason so many people remember this game so fondly; it's got personality to spare. One of the greatest games that Hamster has deigned to release and as far as we're concerned one of the crown jewels of Arcade Archives. Can we have the spiritual sequel Mystic Warriors next, Hamster? Please?
    • tbd Metascore
    • 20 Critic Score
    Adam's Venture: Origins is among the worst games we've ever played and it doesn't even have the decency to be awful in an amusing way. There are so, so many great games you can buy for the same kind of price. Please buy them instead. Or just throw the money into a river and watch it disappear; even that experience would be more rewarding than playing this turgid mess of a video game. Technically, narratively and mechanically inept, Adam's Venture: Origins on Switch is disgraceful.
    • 71 Metascore
    • 80 Critic Score
    Project Warlock is an excellent throwback to the fast-paced, gory strafe-fests of the '90s. It's got tons of big, meaty weapons, magic attack abilities, some light puzzle elements and an endless procession of freakish hellspawn to blow into tiny chunks across five impressively varied settings. Buckshot Software's debut effort is an easy recommendation for retro FPS fans and one of the better shooter experiences currently available on Switch.
    • 77 Metascore
    • 70 Critic Score
    Do Not Feed The Monkeys isn't a perfect game by any means, and its minor interface and design hiccups are unfortunate. Thankfully, these small irritations do not serve to massively undermine what Fictiorama Studios has achieved here; the capacity for indie developers to come up with novel ideas never ceases to impress, and this is a doozy of a concept. Weaving together the "monkeys'" stories is rewarding and satisfying, and there's an impressive sense of foreboding to the whole thing. You'll play Do Not Feed The Monkeys through to the end more than once, believe us.
    • tbd Metascore
    • 60 Critic Score
    Synaptic Drive feels slightly too expensive and bare-bones and feels almost 'early-access' quality in some regards. That's a real shame, since the core gameplay is solid and lots of fun if you have friends to make the most out of it. The game will most likely improve over time, with ongoing updates and new content downloads promised, but since we can only review what is currently on offer, we're only able to recommend this to the most die-hard fans of Custom Robo who find themselves constantly longing for a new entry in this niche franchise. This isn't quite on the same level yet, but it should scratch the itch nonetheless.
    • 84 Metascore
    • 90 Critic Score
    BioShock: The Collection stands as yet another fantastic port in the Switch’s ever-growing library, combining three excellent games and all their DLC into one convincing package. Stable performance, engrossing narratives, fun gameplay, and lots of content make this one an easy recommendation, even if these releases show their age from time to time. If you’re looking for a good single-player shooter to pick up for your Switch, look no further than BioShock: The Collection. We’d give this one a high recommendation, it’s tough to go wrong here.
    • 60 Metascore
    • 60 Critic Score
    A strange little thing, Skelattack seems to lack confidence in itself, wanting to be one of those hard-as-nails "masocore" platformers while not really committing to the tight design that defines that subgenre. As a result, it's a game that'll make you seethe with frustration not from deliberate and challenging level design, but from sloppily-constructed traps that seem to think such things are excused by a multitude of checkpoints. It's definitely not a disaster, but Skelattack leaves a lot to be desired.
    • tbd Metascore
    • 70 Critic Score
    It's easy to see why Game Tengoku CruisinMix Special is so beloved by Japanese shmup fans, but it's equally easy to understand why it's not as well known in the west as Parodius, despite being very similar in tone. The levels are inventive and the action is reasonably compelling, but it's overshadowed by better examples of the genre – especially in 2020, when Switch owners have games like ESP Ra.De. Psi and Ikaruga to keep them busy. It's by no means essential then, but if you're a hardcore shooter nut, then this is still well worth a look.
    • tbd Metascore
    • 30 Critic Score
    There's some pleasure to be found in the game's crisp cartoon art style, and a certain level of flair to the animated interludes. But then you encounter an atrocious auto-save system and a couple of loading screen freezes, and you're back to being miserable. Indiecalypse just isn't any fun to play. Maybe the very act of making these gaming parodies play so badly is a deep meta joke in and of itself. In which case, you got us. But we think the real joke is on the person who drops good money on this game.
    • 72 Metascore
    • 60 Critic Score
    At its heart, Minecraft Dungeons is the sort of release that feels like it rides on the coattails of greater games a little too much. If this game did not have the Minecraft branding, it’s not much of a leap to assume that it would scarcely garner any attention based purely on its own merits. The gear system, combat, level design, and presentation is all fine and entertaining in its own right, but there’s little here that we could point to that elevates this game alongside or above peers such as Torchlight II, Diablo III or Path of Exile. Bearing this in mind, we’d give Minecraft Dungeons a very light recommendation to those of you looking for a surface-level introduction to the ARPG genre or for something to play in co-op with the kids. If that doesn’t describe you, then we’d suggest going with either Torchlight II or Diablo III, which both offer a more substantial and fulfilling experience of this genre.
    • 64 Metascore
    • 70 Critic Score
    You're not ready for Fly Punch Boom. No really, you're not. You might think you were born to play a game that essentially throws you into an anime royal rumble, but neither your eyes nor your reactions are up to the task. Not yet. It's going to take time to acclimatise to Fly Punch Boom's level of madcap hyper-kinetic arena-brawler action. Thankfully, it's well worth the effort, and you'll have a lot of fun in the process.
    • 82 Metascore
    • 80 Critic Score
    Borderlands Legendary Collection is an excellent Switch showing for this beloved series, though it's difficult to determine if the price is right; sure, there's an enormous amount of content here so you're certainly not being ripped off, but it's old content and these games are routinely extremely cheap on other services. Still, it's a technically excellent port of three expansive, enjoyable shooters, and they're a perfect fit for the Switch. Whether played alone or with pals, the compulsive gameplay is terrific to dip into or get stuck into for a massive grinding session. If you've somehow never played Borderlands before, you can't go wrong with this set. If you have, but want to try a different character class on the bus ride home, now's your chance.
    • 66 Metascore
    • 80 Critic Score
    The Outer Worlds is a hugely entertaining "Fallout-in-space"-style RPG adventure filled with wonderfully vibrant locations, excellent companions, zippy and hilariously brutal combat and a ton of well-written characters to meet as you attempt to save the colony of Halcyon. Virtuos has made the expected tweaks to graphics in order to keep things as smooth as possible with this Switch port and, although things can look and feel a little rough in docked mode, in handheld this is a supremely enjoyable experience that's entertained us just as much this time around as when we played it at launch, and comes highly recommended to fans of the genre.
    • 77 Metascore
    • 80 Critic Score
    The XCOM 2 Collection on Switch is the full-fat XCOM 2 and XCOM 2: War of the Chosen experience. Virtuous has had to knock the graphics right down to the lowest setting, there's plenty of framerate issues and bugs that we've already encountered on other platforms and the not-insignificant – but hopefully very shortly patched – problem with the game's character creation pool, but this is still a highly playable version of the game. If you can make peace with some stuttering and long loading times and aren't too offended by pretty ugly textures here and there, you'll be rewarded with one of the very best turn-based tactical titles currently available. XCOM 2 is nothing short of a masterpiece and now you can play it on the go, which we reckon is well worth any sacrifices made here.
    • 85 Metascore
    • 80 Critic Score
    A bit of a triumph, Bug Fables is a superbly polished independent tribute to the first two Paper Mario games – but that's not to say it doesn't have its own, strong identity. The sheer familiarity is a little bit wearying at times – seriously, it's like it's been traced over in places – but Paper Mario with the serial numbers filed off is still a very good time. There's plenty to see and do, a rather compulsive card game to play and hidden secrets all over the place. Add all this silky-smooth performance, a splendid soundtrack and turn-based combat that's never less than engaging and you've got a surefire winner here. Maybe now people will quit "bugging" Nintendo for a throwback Paper Mario. Pun intended. (Sorry.)
    • 87 Metascore
    • 90 Critic Score
    Streets of Rage 4 is the very best the series has ever been. Its hand-drawn graphics breathe new life into Wood Oak City and its inhabitants, the soundtrack is outstanding and the combat feels better than ever. Lizardcube, Guard Crush Games and Dotemu have managed to completely modernise the look and feel of Streets of Rage, expanding on the experience without losing sight of what made the original games so popular to begin with – and the handful of additions made to the action here serve only to enhance the classic core gameplay, resulting in one of the best side-scrolling beat 'em ups we've played in a long time.
    • 59 Metascore
    • 80 Critic Score
    More than the sum of its parts, Liberated tells a rollicking tale with plenty of style. It doesn't run as well as it should do, and it's far from lacking in clichés (some of the "people would rather take selfies than open their eyes" stuff is a little eye-rolling) but it's a fantastic take on a dystopian platformer that avoids the major pitfalls that such games often fall into. With responsive controls, enjoyable shooting and strong level design, Liberated is an atmospheric, absorbing treat and far more than the sum of its parts.
    • 82 Metascore
    • 80 Critic Score
    Compilation games like Clubhouse Games: 51 Worldwide Classics always have a variety of hits and misses depending on your own personal taste, but there's a wide enough variety of board, card and action games here that you're sure to find a number that will appeal to you. Everything's presented with charm and warmth (terribly-written cutscenes aside) and there's an enormous amount of content on offer, whether you plan on playing solo or with others. The perfect game for lockdown? Quite possibly.
    • 73 Metascore
    • 80 Critic Score
    The obvious question when reviewing The TakeOver is how it compares to Streets of Rage 4, and we're pleased to report that it's just as worthy of your time as money, even if it lacks online play and some of the extra polish that DotEmu, Lizardcube and Guard Crush Games' title possesses. Some players will no doubt take issue with the CG-style sprites, but every other aspect of this package feels spot-on and we especially appreciate the two bonus stages, which feel like love letters to other Sega classics. The TakeOver offers an engaging and addictive alternative to Streets of Rage 4, and any self-respecting fan of the side-scrolling fighting genre shouldn't hesitate to pick up both.
    • tbd Metascore
    • 70 Critic Score
    Mortal Kombat 11 finally realised a true Mortal Kombat experience on Nintendo hardware, and with Mortal Kombat 11: Aftermath, Nintendo Switch players get to experience this full expansion in all its glory. The five-chapter-long Story mode isn’t essential, but it does a nice job of weaving the non-third-party DLC characters into the narrative, with Shang Tsung still managing to steal the show. The three additions to the roster certainly won’t set it alight, but Fujin alone does bring a few dimensions to the party. It’s a fun expansion, but the asking price is still a little too high at launch.
    • 79 Metascore
    • 90 Critic Score
    In many ways, it feels like Shantae and the Seven Sirens is the culmination of everything WayForward has learned since that initial release a little less than two decades back. Shantae and the Seven Sirens pulls some of the best elements from the titles that came before it – such as the dungeons and fast transformations – while adding in several cool new ones too, like the collectable cards and lovable new characters. A short but sweet runtime, well-drawn visuals, a catchy soundtrack and a well-designed map make this one an easy recommendation to anybody looking for the next must-have Metroidvania for their Switch.
    • 72 Metascore
    • 70 Critic Score
    The most difficult part of reviewing Sky Racket is knowing which audience is going to be the most interested in the game. As mentioned before, while the boss fights are fun and full of stuff to dodge, the block sections of the game may be too slow-paced for the more dedicated shmup fans. With that being said, it is also possible that the people looking for a relaxing experience of Tennis and Break-Out might be taken off guard by the more demanding boss fights. Perhaps the safest conclusion, then, is that the game should appeal to an audience that has an overlapping interest in the diverse game-styles that Sky Racket skillfully mixes together.
    • 89 Metascore
    • 90 Critic Score
    Simply put, there’s almost nothing one can reasonably complain about with Xenoblade Chronicles: Definitive Edition. What we have here is an already excellent JRPG that has been improved in nearly every conceivable way, short of a complete reimagining. On top of the fantastic story, enjoyable combat, and incredible world design, Monolith Soft has included an entirely new epilogue story arc while somehow improving upon and polishing up nearly everything in the base game, from progression systems to visuals to UI design. Xenoblade Chronicles: Definitive Edition is easily one of the greatest RPGs available on the Switch to date, and will no doubt stand the test of time. It goes without saying that if you were ever a fan of the original or of RPGs in general you absolutely must get this game for your collection as soon as you reasonably can. Even if you wouldn’t consider yourself a fan, we would still strongly encourage you to think about adding this one to your collection, as this is the standard against which most RPGs should be judged.
    • 53 Metascore
    • 30 Critic Score
    If we sound like a broken record criticising this VR conversion, that's because its central problem is so all-encompassing that it destroys the product. Sure, you could have fun with this if you're a committed fan of Five Nights at Freddy's and its lore, but we'd advise against it otherwise. As with many VR games, the immersion and novelty factor papers over the cracks of the limited gameplay. When that escapism is taken away, all that's left is a sub-par minigame collection that isn't even as good as the individual games it cribs from – and it's a lot more expensive, too. We get the impression that the sole reason this game exists is to capitalise on the fact that the Switch has such a large market share.
    • 78 Metascore
    • 80 Critic Score
    Journey to the Savage Planet is a wonderfully unique mixture of No Man's Sky-style exploration and Metroidvania puzzling and platforming with a wonderfully dark sense of humour that arrives here on Switch in a slightly compromised but still eminently playable state. ARY-26 is a fantastically vibrant planet to explore, filled with cute creatures, bizarre flora and fauna and super-slick platforming and environmental puzzle design. The monolithic tower that sits at the middle of this alien planet is a compelling mystery to work towards and the game doles out plenty of fun new tools and toys at just the right rate to keep you highly entertained as you jump, grapple, boost and blast your way to the secret at its core. There have been obvious graphical concessions made and the framerate does wobble from time to time – performance definitely feels worse in docked than handheld – but overall Typhoon Games has created an adventure that's strong enough to transcend any of these slight technical shortcomings and absolutely remains an experience you should check out, if you get the chance.
    • tbd Metascore
    • 60 Critic Score
    Boss battles sprinkled throughout the game add a touch of variety, but the decision to only save your game after beating them means you'll be playing many stages in a row before you can quit, which isn't ideal. Of course you can just put your Switch into sleep mode, but if you want to dive in and play a handful of levels then hope back onto Astral Chain or something, that isn't an option. It's a bit of a strange choice, because in every other respect Pushy and Pully in Blockland is extremely friendly stuff.
    • 71 Metascore
    • 70 Critic Score
    Never Stop Sneakin' is a lovingly crafted parody of early Metal Gear Solid games that pairs some genuinely funny dialogue and ridiculous characters and cutscenes with its own brand of impressively slick stealth action. Its levels are pretty repetitive and there's quite a bit of unnecessary grinding and replaying of missions in an effort to artificially extend the running time but, overall, this is a fun little title that's perfect for dipping in and out of for a hit of light-hearted tactical espionage action.
    • 71 Metascore
    • 60 Critic Score
    At its core, Golf With Your Friends is still a decent golf game. Get an online multiplayer game going with some similarly-skilled pals and you’ll have a great time making your way through its weird and wonderful courses (don’t even get us started on the Worms course and the jetpacks you can get). Its main problem is that every time you change these optimum conditions – playing with strangers, playing offline, playing solo, playing with a mix of experts and beginners – you’re going to get diminishing returns from your experience. As long as you take the title literally, you'll have fun.

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