Nintendo Life's Scores

  • Games
For 5,879 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Mario Maker
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5888 game reviews
    • 87 Metascore
    • 90 Critic Score
    It may not last terribly long, but Jack Move manages to pack in all the important elements needed for an excellent cyberpunk JRPG adventure. The inventive battle system, enchanting world, and appealing graphics all come together to make for a perfectly paced, gripping, and memorable release that no RPG fan will want to miss out on, and that goes double for time-poor genre aficionados. It’s not often that you see a JRPG that leans so hard into science fiction tropes, and Jack Move makes the most of every minute of its runtime. Highly recommended.
    • tbd Metascore
    • 70 Critic Score
    NBA 2K23 makes the inevitable downgrades and cuts that we see every year with this franchise on Nintendo's console and, just like other last-gen versions of the game, it's also missing both The City and the brand new MyNBA Eras. Loading times can be frustrating, and 30fps basketball feels noticeably stodgier than the 60fps found in other versions. However, if you can put up with these necessary downgrades and slight technical shortcomings, this is still a solid port of a superb basketball sim that's stuffed full of enough content to see fans through another season.
    • 76 Metascore
    • 80 Critic Score
    Even without the endgame content, Temtem is worth a look for anyone who has enjoyed a Pokémon game in the last two-and-a-half decades, especially those who have wanted a steeper challenge to go along with their critter collecting. It’s a familiar, imitative experience in so many ways, yet we came away satisfied with just about every tweak made to the well-established formula. Sure, the main quest becomes a bit of a slog, and yes, the Nintendo Switch does struggle to keep up at times. Despite these qualms, Temtem's engaging battles enshrine it as one of the most innovative additions to the genre in recent memory.
    • 65 Metascore
    • 60 Critic Score
    As much as we adored the charming back-and-forth between Ivan and the General, we also began to lose interest in Ivan’s predicament near the end. There’s no narrative payoff here, no greater meaning or memorable conclusion that sticks with you. In Little Orpheus, The Chinese Room flirts with providing a more engaging experience that never quite materialises, made all the more apparent by the lack of puzzles intuitive enough to give us the barest hint of a dopamine-laced ‘aha!’ moment or a chase sequence or two with enough challenge to make us sit up on our sofa. That aside, the richly detailed worlds and superb presentation provide just enough reason to see Ivan's tall tale through to the end, but we ended up wishing there was more on both the puzzling and narrative fronts.
    • 87 Metascore
    • 80 Critic Score
    As a whole, Tinykin is more than just a wholesome, stress-free 3D platformer or 'Pikmin Lite'; it's a lesson in appreciating the simple things in life, including the help from those around you. Even with a mass of collectables and a free-flowing storyline to follow, Tinykin never feels cluttered or overwhelming. Despite feeling a lot like a certain Nintendo series when you first pick it up, the game has enough of a unique identity to separate itself from the pack, offering a pleasant, pure platforming spin on Pikmin.
    • 64 Metascore
    • 60 Critic Score
    Made in Abyss is an odd game to recommend; the gameplay is great once you unlock the mode that actually features it, but until then you’re stuck having to trudge through a stripped-down, too-long-for-what-it-is easy mode that isn’t actually easy. If you aren’t willing to do that, you won't get to play the actual game that makes the price tag worth it. For those who do make it past that hurdle, the survival mechanics are well-implemented, the character progression is satisfying, and this is overall a perfectly enjoyable release. We wouldn’t necessarily recommend you pick up Made in Abyss, nor would we say you should pass on it outright; it’s an interesting game with plenty of redeeming qualities, but it’s gonna make you work to see them in ways that feel unnecessary.
    • tbd Metascore
    • 60 Critic Score
    We really like BPM; it’s a great game, but perhaps it’s one best experienced on another platform — especially if you play in docked mode.
    • 83 Metascore
    • 90 Critic Score
    Splatoon 3 is more of the same, but refined to borderline mechanical perfection. It's the most fun we’ve had with an online shooter in years, and for series veterans it makes Splatoon 2 feel entirely redundant for all but its unique single-player content. It feels like the development team has solved every problem the Splatoon community was bleating on about, and then fixed some more that we didn’t even realise were problems until they were fixed. There's nothing revolutionary about it compared to its predecessors, and it's perhaps missing a Big New Idea™ that you might expect after five years, but Splatoon 3 is the pinnacle of the series, and the pinnacle of shooters on Switch.
    • 70 Metascore
    • 60 Critic Score
    Although Circus Electrique has its intriguing quirks, with the reliance on devotion and the occasional circus-management opportunity, too many flaws accompany them. With most of its story revolving around combat, it soon becomes an annoyance rather than an enjoyable element. The game does offer refreshing and unique twists on the genre; still, there's a lack of drive to keep you wanting to fight through London's steampunk streets. The story grips you initially, but it takes a while to develop and a lot of the initial dialogue is wasted on family feuds which offer no real substance. To fans of turn-based strategy and those who loved Darkest Dungeon, Circus Electrique may be more enjoyable, but it's a little too disjointed and repetitive to recommend wholeheartedly.
    • tbd Metascore
    • Critic Score
    Disney Dreamlight Valley is a frictionless, relaxing spin on life sims that manages to remain heartwarming and charming, despite a few Switch-related rough patches. Dreamlight Valley’s unique identity relies heavily on fresh interactions with your in-game friends, and Gameloft will need to continue supporting it with regular updates to keep the Night Thorns from creeping back in. However, what's here at launch is surprisingly touching and thoughtful, and cleverly plays on the nostalgia of anyone who's ever been a Disney fan. [Early Access Score = 70]
    • 68 Metascore
    • 70 Critic Score
    While you won't find an Evo-calibre fighting game here depth-wise, Jojo’s Bizarre Adventure All-Star Battle R is miles ahead of your typical 3D-arena anime fighter affair. It would be a hard game to recommend to someone unfamiliar with the franchise, as without the fan service aspect you’re left with a basic fighter with some barebones modes. However, for those who adore JoJo, it’s an excellent example of how to do fan service right, and one where you can feel the love and adoration of the franchise's 35-year history flowing through every part of the package.
    • tbd Metascore
    • 40 Critic Score
    Beyond the ability to collect minifigs and customise your character — something that does nothing to really change up the actual battling at the heart of it all — there's very, very little here to sink your teeth into. It all ends up feeling like a rather poor free-to-play mobile game, and one that doesn't perform very well on Nintendo's hardware.
    • tbd Metascore
    • 80 Critic Score
    Though it has some flaws, City Wars proves itself to be an impressive and immensely enjoyable roguelike deckbuilder that stands out well from the pack. The interesting track system for card placement creates gameplay mechanics you can’t find in any other card battler while the persistent progression system ensures that you’re always getting something out of every run. Though the low enemy variety and sometimes weak AI can dampen things a bit, and it's not exactly a looker, the depth of the strategic gameplay keeps City Wars feeling fresh and interesting as you go back for yet another run. We’d recommend anyone with an interest or inclination towards card games add this one to their Switch library; there's lots to love about City Wars and it's worth both your time and money.
    • 74 Metascore
    • 70 Critic Score
    Despite the evident control flaws, Ooblets is an undeniably charming and fun life simulator perfect for anyone looking for a relaxing approach to adventure. There's enough content within this adorable game to keep any player occupied for hours, with the central campaign taking around thirty hours to complete — though avid explorers will get closer to the sixty-hour mark if they can get past the expensive, exhausting stamina system. Still, even post storyline, Ooblets kept us coming back for more farming and more dance-offs.
    • tbd Metascore
    • 60 Critic Score
    While the banter has a certain amount of charm, for us it became wearisome somewhat quickly. There’s almost too much of it. You can’t ignore NPCs entirely — there are times when you need pointers — but most offer no useful information whatsoever, and are only there to serve up yet another ba-dum-tss moment. Developer Fuz, who appears in-game as a townsperson, clearly thinks of themselves as a witticist, and that’s fine — just be aware that if you tire of the humour, you’ll tire of the game.
    • 78 Metascore
    • 80 Critic Score
    ANNO: Muatationem tells a strong tale with its core mystery, strengthened by beautiful visuals and satisfying combat. While its inspirations are a little on-the-nose, developer ThinkingStars manages to carve out its own space in the Cyberpunk genre. Some long loads and minor balancing issues take the shine off a little, but it's still an incredibly impressive effort from a small indie team who has created a world that feels as immersive as any £60 AAA RPG.
    • 83 Metascore
    • 60 Critic Score
    If you liked the previous Atari Recharged titles, Yars: Recharged presents another enjoyable diversion and interesting take on the theme. While not always as thrilling as it could be, the design overhaul still works well. That said, those who aren’t entirely intrigued by the formula may find it repetitive and ultimately tiresome. This reimagined Atari catalogue would probably be better off as a compilation title rather than a segmented anthology. And who knows, that may still eventually come to pass.
    • 65 Metascore
    • 70 Critic Score
    Pac-Man World Re-Pac isn’t a game that we’d suggest you rush out and buy at once, but it does a good job of reviving a decent 3D platformer for modern audiences. Tight controls, lots of collectables, and enjoyable level design ultimately outweigh minor performance hiccups, and a general lack of imagination. If you don’t consider yourself a fan of platforming or Pac-Man, nothing here is going to change your mind and we’d suggest you pass. If you like classic-style 3D platformers, Pac-Man World Re-Pac will absolutely prove itself worth your time, even if it doesn’t impress like the best in the genre.
    • 83 Metascore
    • 90 Critic Score
    TMNT: The Cowabunga Collection is indisputably the best thing Konami has released in a long while, meeting all expectations and then some. Bar absent difficulty settings for the arcade games, it’s an anthology that finally gets it totally right. Digital Eclipse and Konami have done the fans justice, offering a comprehensive library that doesn’t hide content behind a paywall, while going above and beyond in terms of features and bonuses. With online functionality and rollback netcode being the icing on the cake, this is now the gold standard for retro collections. Capcom, pay close attention.
    • 71 Metascore
    • 70 Critic Score
    Prinny Presents NIS Classics Volume 3 offers two early and accessible works from one of the most prolific and unique video game developers in the business. La Pucelle: Ragnarok and Rhapsody: A Musical Adventure are both ambitious titles that pushed the boundaries of the tactical RPG genre at the time, so it is a delight to see them get a chance to shine on a modern console. Both games come with some graphical upgrades, but the core gameplay and experience remain the same. If you can get past some of the dated mechanics and visuals, we'd say it's worth taking a punt and diving into another slice of gaming history.
    • 83 Metascore
    • 70 Critic Score
    Every single thing about I Was a Teenage Exocolonist is nice, from its appearance to its sounds to its writing – nice, even, to a fault. As a plot device, it makes sense that the utopian vision of the Exocolonists is all very lovely, with its impeccable inclusivity and anti-capitalist teachings, but at some point, if things are going to go life-or-death pear-shaped, the niceness really ought to give. Overall, the game lacks bite, but with so much love and niceness oozing from every facet of it, it is, by the same token, impossible to dislike.
    • 75 Metascore
    • 80 Critic Score
    Cursed to Golf is an interesting and enjoyable golf game, mixing creative power-ups and roguelike game design with tried-and-true golf gameplay. Though we felt the roguelike elements held this one back a bit and the soundtrack can sometimes get irritating, the polished gameplay, appealing art style, and high replay value make this one an easy recommendation. If you’re at all a fan of golf games, we’d suggest you pick this up immediately, but even if you’re just looking to try something new, we’d encourage you to give it a shot.
    • 82 Metascore
    • 80 Critic Score
    Islets promises a surprisingly wholesome story while featuring a lot of classic Metroidvania mechanics, and it certainly delivers. The beautiful landscapes and island inhabitants create an unforgettable journey. Filled with monstrous rivals, tense, timing-based platforming, and some well-hidden puzzles, this title is much more than a run-of-the-mill Metroidvania. Outside the eight-ish-hour campaign, there are enough collectibles scattered across each island to keep players coming back, and to be honest; it’s hard to leave the charming cast of creatures behind.
    • tbd Metascore
    • 90 Critic Score
    Rite is an absolute gem that we hope isn't hidden by bigger releases hitting the eShop. Pond Games absolutely nails the execution of a simple concept and wraps things up before the game overstays its welcome. At the price of just seven bucks (even cheaper at launch), this one is a no-brainer pick-up for anyone who considers themselves a fan of tough platformers; tight controls, challenging levels, and a chill soundtrack all combine to make Rite the easiest of recommendations.
    • 60 Metascore
    • 50 Critic Score
    Dusk Diver 2, like the first game, has potential; the cast of characters and storyline are both engaging, and the world could definitely host more interesting stories in the future. However, this sequel sadly fumbles things on the gameplay front, with a disappointing mixture of damage-sponge enemies and drawn-out encounters. While we didn't enjoy Dusk Diver 2 as much as we had hoped, there is something there — a kernel of potential as yet unrealised — and there are going to be people who absolutely adore it despite its faults. For us, a potential Dusk Diver 3 will hopefully boast combat engaging enough to match the writing on display here.
    • 79 Metascore
    • 80 Critic Score
    Cult of the Lamb proves to be a remarkably fresh take on the roguelite genre, not just in its goofy and creepy aesthetic, but in its smart blending of action and survival mechanics. Gameplay remains tense without ever feeling like it’s unfair and a steady stream of unlockables and collectables ensure that your efforts are always rewarded. It’s just a shame that the performance isn’t up to snuff, at least at launch, as that’s really the only major complaint that we have here. We’d still give this a hearty recommendation to anyone who thinks it might be up their alley; it may not be everyone’s cup of tea, but Cult of the Lamb proves itself to be a great new addition to the Switch library.
    • 67 Metascore
    • 80 Critic Score
    Kirby's Dream Buffet is a colourful and chaotic slice of slapstick party game action that serves up a nice range of modes to play either offline, in online ranked matches, and with friends in split-screen or local play modes. This is an easy, breezy game to jump into, perfect for beginners and young gamers, with plenty of courses, lots of unlockable goodies, and a budget price point to boot, making for one delicious treat that we're gonna be digging into for some time to come.
    • 77 Metascore
    • 70 Critic Score
    Blossom Tales 2 is the kind of game that’s absolutely good, but definitely not great. The cute narrative premise, solid dungeon design, and pacing of overall progression all make this one worthwhile, but it’s also the kind of game that feels like it’s hamstrung by its lack of daring to try something new. In this sense, it’s the epitome of a “buy it on sale” game; you’re not missing anything by waiting to snap it up at a later date, but if you're a fan of the traditional 2D Zelda template, it’s probably worth getting at some point when the mood takes you.
    • tbd Metascore
    • 30 Critic Score
    Thymesia has all the ingredients necessary to make for a solid indie Soulslike, but falls short of greatness due to messy implementation of mechanics, bland level design, weak lore, and issues with difficulty balancing. Add to this the fact that we experienced serious performance issues with this Cloud Version — problems which fundamentally hampered our timing and control input during combat, ruining the most promising part of the game — and you've got a Switch experience that's best avoided at all costs.
    • 74 Metascore
    • 70 Critic Score
    RPG Time: The Legend Of Wright is a beautifully imaginative, charming RPG. Protagonist Kenta’s childlike glee paired with some inventive storytelling techniques and fantastic presentation make it feel like more than just a one-and-done title. The six-ish-hour campaign has enough to explore to bring you back for another go, even if the storyline sometimes feels slightly sporadic and unconnected. It’s not perfect, with a soundtrack which quickly grates and narration that threatens to do the same, but it remains a charming childhood homage, and a gentle reminder for every player to keep their imagination alive.

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