Nintendo Life's Scores

  • Games
For 5,858 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5866 game reviews
    • 74 Metascore
    • 80 Critic Score
    Freedom Finger is a completely unexpected retro shooter banger. Its unique hand-drawn style, amazing soundtrack, highly offensive humour and various unique and clever gameplay mechanics all come together to deliver a beautifully anarchic ride through a madcap campaign that backs up its brash stylings with solid and challenging gameplay. The humour and difficulty absolutely might not be for everyone, but if you love a properly tough shmup – and don’t mind a constant stream of politically incorrect filth and abuse being hurled in your direction by some of the biggest names in video game acting – this one comes highly recommended.
    • 74 Metascore
    • 40 Critic Score
    If you can tolerate the punctilious demands of the basic movement, you may wring some joy out of Gunbrick: Reloaded. There's definitely a clever idea here, and the later levels offer some trickier puzzling to get your teeth into which mitigates the problem a tiny bit – but getting to that point may be a bridge too far given the resolutely irritating early stages. It's a shame, because a lot of effort has clearly gone into its presentation, but Gunbrick: Reloaded just isn't want we're looking for from a puzzle-platformer.
    • 74 Metascore
    • 70 Critic Score
    While there are sporadic “action” sequences as you flee from Dark Song and avoid enemies, The Coma 2: Vicious Sisters is a game primarily about exploring a well-crafted setting and the narrative that unfolds therein, so your enjoyment will depend on your openness to that kind of experience. The distinctive visual presentation is gorgeous – and a significant upgrade to its predecessor’s art – but it’s a bit of a shame the sound and dialogue hasn’t had quite the same level of polish. Longevity is another shortcoming; once you've finished the game's 10-hour story, there's little reason to return. Overall, though, this is a great narrative-centric horror game that fans of the genre should absolutely jump on.
    • 74 Metascore
    • 80 Critic Score
    A pacey, exciting game, MindSeize excels when it pits you one-on-one against one of its varied, aggressive bosses, but there are no elements of this little gem that aren't up to scratch. You're constantly moving forward and getting better at it, and the level design is good stuff. We don't feel like the Metroidvania backtracking really adds much to the experience, but it didn't spoil our fun. What we have here, ultimately, is a fantastic action game that's been forced into the shape of a markedly less brilliant Metroidvania, a format that doesn't play to the game's strengths. So, very good indeed, but could definitely have been a classic with a little more structure.
    • 74 Metascore
    • 90 Critic Score
    If you’re intrigued by visual novels and their potential to delight, then the Pixel Pulps series is arguably the best possible place to start. Bahnsen Knights is the third entry and it’s pretty damn wonderful. With its tighter emphasis on gameplay, it's arguably the best of the three, though that would be like choosing your favourite child. It’s okay to love them all. Bahnsen Knights is an easy recommendation, and one which becomes even stronger if you’re interested in horror and weird tales.
    • 74 Metascore
    • 80 Critic Score
    OFF
    OFF is a decent remaster of a great game and ultimately stands as a worthy return to this watershed moment in the ‘weird’ side of the indie RPG scene. Its memorable story, engaging combat, and challenging puzzles all combine to make for a brisk and enjoyable RPG adventure that no fan of the genre will want to miss. Even though the additions in this remaster feel a bit minimal, OFF is overall well worth batting for.
    • 74 Metascore
    • 80 Critic Score
    Its visual and audio niggles aside, Immortal Redneck is an absolute blast. By combining well-crafted room design with randomly generated maps and then giving the player the ability to smoothly run, leap and blast through them with all the grace of a shotgun-wielding swan while constantly upgrading their abilities, it offers a massively satisfying experience that’s likely to remain permanently installed on your Switch long after you’ve deleted other games to make space.
    • 74 Metascore
    • 60 Critic Score
    Like any good sequel, Marble Saga manages to build upon the unique game play ideas of the original, not to mention addresses the serious lack of levels the first game was plagued with. But for every step forward the game takes, it takes two steps backward with its sluggish physics implementation.
    • 74 Metascore
    • 70 Critic Score
    Much like Onimusha: Warlords before it, Devil May Cry preserves all the things that made it great in 2001, while systematically crystallising all of its faults. It’s a shame it wasn’t given the remake treatment gifted to Resident Evil and Resident Evil Zero – or even have some form of ‘remastering’ to optimise it for Nintendo Switch – but for fans of the series who hold fond memories of slaying demons and attaining that elusive ‘S’ rank, you can now enjoy Dante’s inaugural adventure in handheld form.
    • 74 Metascore
    • 70 Critic Score
    An expansive and content-packed game, Monster Sanctuary would be easy to criticise as a grind if we didn't find that said grinding was never really necessary to enjoy it. It's a difficult one to review because a lot of what this reviewer personally found a little boring is exactly what's going to appeal to its core audience of number-crunching statisticians. While Monster Sanctuary's is a little plain at the outset, the right people will find it one of their favourite games of the year. It's a total timesink, but that's a term that implies said time is being wasted, when it really isn't. Every fight is pushing your team forward, and the potential for maximising the efficiency and power of your squad is seemingly infinite. It can feel more like organising a spreadsheet than playing a game at times, but it's impossible to deny that it's an accomplished game with a lot to offer - and that's without even taking it online to battle other players. If you like min-maxing, feel free to add a point or two to the score below.
    • 74 Metascore
    • 80 Critic Score
    Like a photo, The Star Named EOS is a fleeting moment in time. In the all-too-short playthrough, it gave us so much to love: between the art, the story and the puzzles we can’t choose just one highlight. And once the credits rolled we already wanted to take another turn. Puzzle games don’t have the best replay value, but thanks to the tricksy teasers and compelling mother-son narrative, we would be delighted to return to this one. There’s not much more for us to say here — a photo is worth a thousand words.
    • 74 Metascore
    • 80 Critic Score
    The use of a physical controller as opposed to an iOS touch-screen makes Paper Monsters Recut the definitive edition of the game; though Paper Monsters Recut does unfortunately falter a bit technically, this lovingly crafted platformer is a fine addition to the eShop.
    • 74 Metascore
    • 80 Critic Score
    It may not have the size or depth that other more comprehensive RPGs possess (including Level 5's very own Dragon Quest IX) but Inazuma Eleven is a refreshing take on the genre that proves compelling despite its little foibles.
    • 74 Metascore
    • 70 Critic Score
    Other than the overly chaotic nature of the action, Mighty Goose is a visual treat, oozing style with its character and environmental design. The companions are also well realised, and can actually be played by a second person via co-op, although their abilities are arguably far inferior to Mighty Goose itself. Regardless, whether you play on your own or with a friend, Mighty Goose is a blast, and while it’s a bit short-lived at three-to-four hours, it’s definitely worth a shot if you’re up for some over-the-top run 'n' gun action.
    • 74 Metascore
    • 80 Critic Score
    Use Your Words is meant to be as much a conversation starter as it is a game. It’s less about challenge and more about luck, so if you’re only interested in winning you may be missing the point. It’s possible to play online, but it’s at its best when in the company of jovial friends and family members. The amusing appeal of the game may overstay its welcome, but it’s the perfect jumping on point or chaser to the larger games you’re steering people towards at your party.
    • 74 Metascore
    • 80 Critic Score
    The Girl Who Stands Behind is just as appealing and upgraded as The Missing Heir, and we really can't recommend one without the other, although you can play either separately. The story in The Girl Who Stands Behind is creepier, and the characters are more likeable, though they're also a little more forgettable at the same time. This double-bill of murder mystery games is a must-play for anyone who loves the genre.
    • 74 Metascore
    • 80 Critic Score
    Harvest Moon: A New Beginning is a successful attempt to breathe new life into an ageing series.
    • 74 Metascore
    • 80 Critic Score
    Whilst we would have liked to see some kind of multiplayer option and the ability to replay missions at varying difficulty levels without replaying the entire game first, it's a lot of fun and a game we'll be playing for quite some time.
    • 74 Metascore
    • 80 Critic Score
    The combination of two genres doesn't always equal success in the world of video games, but the unique mix of shooter and puzzler elements in 99Bullets at least creates an experience that makes it stand out from the crowd.
    • 74 Metascore
    • 70 Critic Score
    Tesla vs Lovecraft is a competent top-down, twin-stick shooter and arguably the most polished title in the developer's catalogue. Taking the fun but limited template of Crimsonland and building an entertaining and visually striking, but familiar and repetitive experience. It's unlikely to get pulses racing in terms of original gameplay, however, the perks system, crazy weapons and relentless explosive action should spark enthusiasm among fans of the genre.
    • 74 Metascore
    • 80 Critic Score
    The Mighty Switch Force! series is on the cusp of true platforming greatness and we can't wait to see what those talented folks at WayForward will bring to the table next time around.
    • 74 Metascore
    • 80 Critic Score
    Little Triangle snugly fits among the other great 2D platforming games currently available on Switch. Despite not reaching the same high level of Celeste or Slime-san it still manages to deliver a compelling, addictive ‘just one more go’ single player challenge with tight controls and a very generous portion of content. If you happen to have some friends or family to play with you, the hardcore platformer turns into a casual two to four triangle party at a flick of a Switch. Charming, challenging yet never frustrating to the levels of the designed to do so Super Meat Boy, this little triangle that could might just turn you into a geometry fan for life. Recommended from every angle.
    • 74 Metascore
    • 80 Critic Score
    Shadow Bug is a welcome breath of fresh air in a stuffy virtual space that’s up to the ceiling with 2D platformers. Experiencing the title with detached Joy-Cons on the big screen, as opposed to utilising the touchscreen; you’ll be cheerfully surprised by its unique art style and play method.
    • 74 Metascore
    • 70 Critic Score
    It’s nice to see another relatively uncommon Sega game getting the Sega Ages treatment, but while it’s still perfectly playable after more than three decades, the arcade version of Monster Land suffers from frustrating combat and a general lack of spark. Its importance in the evolution of the action platformer can’t be denied, but it’s not quite as addictive as other Sega Ages games, and while the emulation is as flawless as ever, the underwhelming extra modes mean there’s less incentive to keep coming back time and time again. Still, sometimes it's nice to play a game that has a bit of history behind it, and this is one such game; it may not be anywhere near as refined as Wonder Boy's more critically-acclaimed adventures, but it's still an entertaining way to spend an hour or two.
    • 74 Metascore
    • 70 Critic Score
    Overall, Wave 5 is another good wave, though not a great one. Squeaky Clean Sprint, while perfectly decent fun in itself, can't quite match the heights of something like Yoshi's Island, and tracks like Moonview Highway and Sunset Wilds make us feel like Nintendo just isn't quite giving its all when it comes to this DLC. Still, the positives outweigh the negatives, and we're confident that once the final wave lands later this year, the Booster Course Pass will prove an essential purchase for Mario Kart fans.
    • 74 Metascore
    • 80 Critic Score
    A strong DSiWare debut from Kiloo Games, boasting delightful visuals, challenging puzzles and heaps of charm. The downsides are few in number, but occasionally the controls aren't quite precise enough and the adventure is on the short side.
    • 74 Metascore
    • 60 Critic Score
    Coming to a suitable conclusion on 3D Thunder Blade is a difficult proposition; on one hand it's clearly the best of the 3D Classics on a technical level, but on the other hand the source material wasn't a particularly top-notch game to begin with.
    • 74 Metascore
    • 70 Critic Score
    At the very least, Rusty's Real Deal Baseball is worth downloading. You can decide for yourself how much money you want to spend on it.
    • 74 Metascore
    • 90 Critic Score
    There may be no lack of dance games on shelves but there has yet to be one as polished, approachable and with such joie de vivre as Just Dance 3.
    • 74 Metascore
    • 70 Critic Score
    Need for Speed: Hot Pursuit Remastered teleports players back to more innocent times a decade ago, when simply taking on a series of races was considered enough to keep players entertained. Many would argue its simplicity is a strength, however, and the reality is that despite the lack of depth it's still a hugely entertaining time whether you're playing as a racer or a cop. If you struggle to stay afloat with all the faffing around in modern games, this old-school dose of straightforward racing goodness is your life jacket.

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