Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 85 Metascore
    • 85 Critic Score
    Loads of variety, some of the most spectacular moves we've seen and a control system that lets everyone get the best out of it. Aces.! [Jan 2010, p.70]
    • Nintendo Gamer
    • 69 Metascore
    • 84 Critic Score
    Strong in every department, from story to combat to graphics. [Mar 2010, p.60]
    • Nintendo Gamer
    • 62 Metascore
    • 60 Critic Score
    It's ridiculous, but it's executed so garishly, and revels in its own absurdity with such confidence, that you can forgive it for being the shallow nonsense that it is. [Apr 2010, p.76]
    • Nintendo Gamer
    • 77 Metascore
    • 78 Critic Score
    The ideal next step for puzzle-hungry gamers who've exhausted Zoo Keeper and the like. [Apr 2010, p.68]
    • Nintendo Gamer
    • 63 Metascore
    • 67 Critic Score
    A perfectly acceptable yet unremarkable RPG. [Mar 2010, p.61]
    • Nintendo Gamer
    • 74 Metascore
    • 86 Critic Score
    Not only the best combat flight sim on Wii but one of the best shooty action games of any type. [Feb 2010, p.60]
    • Nintendo Gamer
    • 67 Metascore
    • 80 Critic Score
    Great value. [Mar 2010, p.75]
    • Nintendo Gamer
    • 43 Metascore
    • 20 Critic Score
    It beggars belief, then, that someone would consciously make a game that contained only the worst bits of an already atrocious game. [Mar 2010, p.75]
    • Nintendo Gamer
    • 60 Metascore
    • 60 Critic Score
    The real downer is the price, which is ludicrously sky-high for something so simple. [Feb 2010, p.73]
    • Nintendo Gamer
    • 78 Metascore
    • 80 Critic Score
    With 30 stages, Magic Obelisk is a great little package. [Mar 2010, p.74]
    • Nintendo Gamer
    • 66 Metascore
    • 84 Critic Score
    Dumb action threatens to overshadow the odd combat system, but beneath it there's some of Squeenix's most enjoyable work in years.
    • 50 Metascore
    • 35 Critic Score
    The content-to-price ratio is horribly skewed. [Mar 2010, p.67]
    • Nintendo Gamer
    • 60 Metascore
    • 60 Critic Score
    We'd struggle to recommend it. [Feb 2010, p.74]
    • Nintendo Gamer
    • 56 Metascore
    • 40 Critic Score
    Some enemies that weren't can-based would have been even nicer. [Mar 2010, p.73]
    • Nintendo Gamer
    • 73 Metascore
    • 60 Critic Score
    Online play is another welcome addition. [Feb 2010, p.73]
    • Nintendo Gamer
    • tbd Metascore
    • 60 Critic Score
    It's a good way to kill some time - and cute little Moki. [Feb 2010, p.75]
    • Nintendo Gamer
    • 79 Metascore
    • 83 Critic Score
    The fat's been trimmed, but the horror has dimmed. The result is the most psychological Silent Hill yet, if not the scariest. [Feb 2010, p.56]
    • Nintendo Gamer
    • 87 Metascore
    • 92 Critic Score
    Peril, puzzles, laughs and rabbits - everything you'd want for a cracking Christmas romp. [Christmas 2009, p.42]
    • Nintendo Gamer
    • 45 Metascore
    • 60 Critic Score
    Memorable, though perhaps not essential, playing. [Mar 2010, p.75]
    • Nintendo Gamer
    • 70 Metascore
    • 75 Critic Score
    Not particularly original or polished, but we found it hard to put down. [May 2009, p.58]
    • Nintendo Gamer
    • 43 Metascore
    • 45 Critic Score
    Sorry to disappoint, but if Safecracker is the ultimate puzzle adventure then we're a small punnet of strawberries. [Mar 2010, p.68]
    • Nintendo Gamer
    • 60 Metascore
    • 67 Critic Score
    Looks nice and is actually challenging, but repetitive goals and fussy controls are a downer. [Christmas 2009, p.60]
    • Nintendo Gamer
    • 86 Metascore
    • 90 Critic Score
    A life-consuming wonder-gem. [Winter 2009, p.65]
    • Nintendo Gamer
    • tbd Metascore
    • 31 Critic Score
    Botched design, poor songs and bloody chipmunks. [Feb 2010, p.68]
    • Nintendo Gamer
    • 71 Metascore
    • 60 Critic Score
    A silhouette of an almost great game. [Apr 2010, p.60]
    • Nintendo Gamer
    • 45 Metascore
    • 41 Critic Score
    Dull. [Feb 2010, p.69]
    • Nintendo Gamer
    • 79 Metascore
    • 60 Critic Score
    Bit of a one-trick pony, but it's still a neat idea, well executed. [May 2010, p.73]
    • Nintendo Gamer
    • 75 Metascore
    • 82 Critic Score
    Far tighter than the original, an indispensable bit of fan service takes a good shamble closer to being an indispensable lightgun gem.
    • 47 Metascore
    • 40 Critic Score
    Glitchy, hard to control, unimaginative, repetitive, frustrating, overpriced... Nobody except Tony Hawk himself seems to like it. [Jan 2010, p.73]
    • Nintendo Gamer
    • 72 Metascore
    • 78 Critic Score
    A dizzying array of stuff will keep you tinkering for a while. [Christmas 2009, p.54]
    • Nintendo Gamer

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