Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 79 Metascore
    • 71 Critic Score
    Fast paced but maybe too much so. Mastery will require psychic powers or a great memory. [Issue#56, p.61]
    • Nintendo Gamer
    • 79 Metascore
    • 80 Critic Score
    You could play much of it one-handed (er, so to speak), but nonetheless, this is an engaging beat-'em-up with (marginally) more brain than boob.
    • 79 Metascore
    • 79 Critic Score
    As far as the DS series goes this is a big leap. For Trauma Center as a whole? Nothing new. [Oct 2008, p.64]
    • Nintendo Gamer
    • 79 Metascore
    • 54 Critic Score
    A clean, logical layout and superb handwriting recognition - we're sure crossword aficionados stateside are having themselves a grand old time. [Aug 2007, p.70]
    • Nintendo Gamer
    • 79 Metascore
    • 79 Critic Score
    Still great, but if you have last year's game there's little reason to shell out. [Dec 2011, p.69]
    • Nintendo Gamer
    • 79 Metascore
    • 80 Critic Score
    There was nothing wrong with it last time, and this is the same except with a more polished track editor. Top stuff for real driving fans. [July 2008, p.69]
    • 79 Metascore
    • 60 Critic Score
    Bit of a one-trick pony, but it's still a neat idea, well executed. [May 2010, p.73]
    • Nintendo Gamer
    • 79 Metascore
    • 80 Critic Score
    A solid mix of platforming and virtual-pet raising, but with a bit too much step-retracing. [May 2011, p.57]
    • Nintendo Gamer
    • 79 Metascore
    • 83 Critic Score
    Be warned, mind: there's a slight tendency towards random outcomes. [Jan 2011, p.62]
    • Nintendo Gamer
    • 79 Metascore
    • 80 Critic Score
    Video pinball is great when it's done well, and Metroid Prime Pinball is at the upper end of the scale. Nice tables and a very Metroid-y feel.
    • Nintendo Gamer
    • 79 Metascore
    • 80 Critic Score
    Ideal for dip-in, dip-out puzzling play, but with the smarts to outlast many other titles. [Aug 2008, p.74]
    • Nintendo Gamer
    • 79 Metascore
    • 92 Critic Score
    RPG smarts and exploration thrills combine into a brilliantly driven adventure. [Issue#56, p.51]
    • Nintendo Gamer
    • 79 Metascore
    • 84 Critic Score
    Fans have been ill-served on the pinball front for too long now, but this is a giant nudge in the right direction. [Jan 2012, p.122]
    • Nintendo Gamer
    • 79 Metascore
    • 82 Critic Score
    If you like wrestling but find old-school SmackDown as welcoming as Croydon, it's finally time to get involved. As enjoyably overblown as the TV show. [Christmas 2008, p.64]
    • Nintendo Gamer
    • 79 Metascore
    • 80 Critic Score
    A truly unique experience, Little Inferno isn't really a game - it's more of a toy box with sinister undertones and a beautiful ending. Had it been a fiver we'd have told everyone to go and snap it up immediately, but at £12.99 for a four-hour game think long and hard about taking the risk since it isn't for everyone. Those who click with it will adore it.
    • 79 Metascore
    • 86 Critic Score
    A witty and gloriously fun Lego title, with a huge amount of respect for the source material. [July 2010, p.52]
    • Nintendo Gamer
    • 79 Metascore
    • 80 Critic Score
    It has all the elements of a brilliant game, but they don't quite come together as the classic it could have been. Very good all the same. [Nov 2009, p.54]
    • Nintendo Gamer
    • 79 Metascore
    • 75 Critic Score
    Much better, faster and smoother on a big screen. [Feb 2008, p.47]
    • Nintendo Gamer
    • 79 Metascore
    • 87 Critic Score
    There's no doubt that de Blob 2 is a great game, missing only the spark of inspiration that could've made it classic. A broad and singular experience.
    • 79 Metascore
    • 80 Critic Score
    A very strong, well-rounded pop package. [Christmas 2009, p.56]
    • Nintendo Gamer
    • 79 Metascore
    • 76 Critic Score
    Way too over reliant on the D-pad diagonals. [July 2007, p.71]
    • Nintendo Gamer
    • 79 Metascore
    • 83 Critic Score
    The fat's been trimmed, but the horror has dimmed. The result is the most psychological Silent Hill yet, if not the scariest. [Feb 2010, p.56]
    • Nintendo Gamer
    • 79 Metascore
    • 88 Critic Score
    Engrossing freeform farm 'n' harm. [July 2009, p.58]
    • Nintendo Gamer
    • 79 Metascore
    • 59 Critic Score
    It's certainly not bad, but it lacks the strategy of Pullblox and the panic of Mario's Flip Switch Galaxies. [Feb 2012, p.106]
    • Nintendo Gamer
    • 79 Metascore
    • 84 Critic Score
    The career mode's solid. [Christmas 2010, p.74]
    • Nintendo Gamer
    • 79 Metascore
    • 78 Critic Score
    Short of game modes, reliant on powerups, sweatily frustrating at times. But it exerts a strange pull that will draw you back in, assuming you haven't smashed your remote. [July 2007, p.40]
    • Nintendo Gamer
    • 78 Metascore
    • 84 Critic Score
    There's a ridiculous amount of content here for those who fancy it. [Winter 2009, p.84]
    • Nintendo Gamer
    • 78 Metascore
    • 75 Critic Score
    The cutscenes don't look so horribly grainy here either. [June 2009, p.74]
    • Nintendo Gamer
    • 78 Metascore
    • 82 Critic Score
    Scratch one up for the 'hardcore.' [Apr 2009, p.52]
    • Nintendo Gamer
    • 78 Metascore
    • 75 Critic Score
    Proper Bomberman action that makes wise use of the Wi-Fi features built into DS. Consider the solo mode as a bonus in a great value package. [JPN Import; Oct 2006, p.63]
    • Nintendo Gamer

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