NGC Magazine UK's Scores

  • Games
For 28 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 92 Animal Crossing: Wild World
Lowest review score: 40 Top Spin 2
Score distribution:
  1. Positive: 16 out of 28
  2. Negative: 2 out of 28
28 game reviews
    • 73 Metascore
    • 70 Critic Score
    A mixed bag of seen-it-all-before RPG standards, totally weird plot devices and unspeakable gaming in-jokes. Both like and unlike everything you've played before. [Nov 2006, p.67]
    • NGC Magazine UK
    • 54 Metascore
    • 68 Critic Score
    View this as a new game and not a remake of a classic one and you'll find some colourful, stylus-waving fun. [Apr 2006, p.47]
    • NGC Magazine UK
    • 76 Metascore
    • 72 Critic Score
    A pleasure to play at first, but too many easy wins and duplicate goals mean it won't last much past the 30 days' finals. [June 2006, p.34]
    • NGC Magazine UK
    • 51 Metascore
    • 70 Critic Score
    A rewarding, challenging and compelling sim, but once you come off the grass, it can be as punishingly serious and uncharismatic as an Andrew Murray interview. [May 2006, p.45]
    • NGC Magazine UK
    • 63 Metascore
    • 61 Critic Score
    Tilted too far into fantasy, FIFA has become as unbalanced as Didier Drogba on ice. [Apr 2006, p.48]
    • NGC Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Quite straightforward but solid enjoyment - it's not just for girls who like crying, though they'll probably like it too. [June 2006, p.33]
    • NGC Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Sequels can't be unique, and without any novelty, there isn't enough fun to last the day. Less than the sum of its slick parts. [Apr 2006, p.48]
    • NGC Magazine UK
    • 59 Metascore
    • 69 Critic Score
    Simple, wistful, funny and charming, yet grindingly tedious at the same time. A curious contradiction - but fun. [May 2006, p.30]
    • NGC Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Forget the weird controls and it's just Bust-A-Move all over again. A reliable, sensible puzzle choice. [Apr 2006, p.40]
    • NGC Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Neat and enjoyable, but surpassed by flashier, more compelling puzzlers. Feels like a launch game because it was. [June 2006, p.39]
    • NGC Magazine UK

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