New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 88 Metascore
    • 80 Critic Score
    Horizon Forbidden West is a sequel that mostly relies on its great roots to hold itself up. It's bigger, has an enjoyable main story and thrilling combat, and adds a few new branches - brittle as they may be. It looks and sounds great, and some minor technical issues aside, is an adventure that's worth experiencing.
    • 79 Metascore
    • 81 Critic Score
    The King of Fighters XV may lack the bells and whistles of its more famous contemporaries, but it makes up for that with strong combat mechanics and online play that manages to keep up with the fast-paced action the series is known for.
    • 83 Metascore
    • 75 Critic Score
    Pokémon Legends: Arceus is far from perfect. The visual issues and boring opening stretch make that clear. However, the title is still a majorly fun and exciting evolution of the franchise. Getting out there in the world and interacting with the Pokémon has never felt better. I'm excited to see where Game Freak goes from here, which is not something I would have necessarily said after prior entries.
    • 77 Metascore
    • 71 Critic Score
    Dying Light 2 exchanges simplicity for scale but it is still a decent sequel. The parkour movement and combat are both excellent, but the poor story, simplified night gameplay, and broken co-op mean this is not the best zombie game from Techland.
    • 87 Metascore
    • 73 Critic Score
    OlliOlli World continues to kick flip its way across a variety of colorful and imaginative levels. Returning fans will be pleased with this familiar experience sporting a new art style, but newcomers may be put off by eventually increasing difficulty and repetitive trial-and-error nature of the levels.
    • 51 Metascore
    • 45 Critic Score
    The Waylanders tries to imitate a variety of mechanics from leaders of the RPG genre, but fails to implement any of them effectively, while offering nothing original apart from the astonishingly poor dialogue.
    • 63 Metascore
    • 59 Critic Score
    Moonglow Bay starts strong with its emotional story and initially solid gameplay loop of fishing and cooking. Unfortunately, bugs and the lack of variety quickly become its downfall, resulting in an experience that grows more bland and frustrating to play the further you progress.
    • 70 Metascore
    • 67 Critic Score
    Siberian Mayhem improves on Serious Sam 4 in several areas, except where it mattered most: performance. The expansion’s poor framerates and tech issues are a shame when it has better level design and fun secrets.
    • 68 Metascore
    • 66 Critic Score
    I enjoyed my time with Reverie Knights Tactics, and I think there's a solid foundation of a strategy title here. However, the disappointing finish to the quest, and lack of gameplay depth outside of combat cast a cloud over the entire experience.
    • 69 Metascore
    • 65 Critic Score
    Rainbow Six Extraction is an experimental spinoff that has some potential, with a solid foundation borrowed from R6 Siege. But the experience is constantly torn between stealth and action, and with the repetitive nature of the gameplay and limited content, it's tough to say how many will keep fighting to the end.
    • 80 Metascore
    • 85 Critic Score
    As of now, there are five boards, 100 mini-games, and ten playable characters. Rumblings of DLC have been floating around, and that would be very welcome. Such rumblings invoke a greater discussion on whether a sequel should be made with the same or different mini-games, or if this title could now act as a platform for the series. It’s a tricky issue, that I don’t envy the creators having to face, but the fact of the matter is that NDCube has set a bar for themselves now that they absolutely cannot afford to go under. Whether they continue to remake older, beloved experiences, or take this success as an experience to apply to new, original content, they have won me over with this Mario Party. I suspect this get-together is one for the books.
    • 77 Metascore
    • 73 Critic Score
    Sherlock Holmes Chapter One is a solid entry into the franchise with well written characters and strong investigatory gameplay. Some distracting visual issues and poor combat sully the experience.
    • 77 Metascore
    • 69 Critic Score
    Solar Ash is a visually pleasing adventure that pulls you in quickly with its swift and elegant movement mechanics and a snazzy synth soundtrack. Despite the strong start, the experience begins to lose its grip the longer it goes, with unreliable performance and mundane combat.
    • 68 Metascore
    • 67 Critic Score
    There is nothing special or complicated about The Gunk, but it proves to be a relaxing and light adventure that focuses on the manual removal of a toxic substance and the abrupt return of nature.
    • tbd Metascore
    • 70 Critic Score
    Looking for Aliens is an enjoyable way to spend some downtime, with its charming art style and large levels. There's plenty to click on and much of the environment is satisfyingly interactive.
    • 71 Metascore
    • 60 Critic Score
    White Shadows is a middling puzzle-platformer with interesting Orwellian themes. Although its black and white world design is commendable, it is limited by bland gameplay and an ungainly eleventh-hour exposition dump.
    • 78 Metascore
    • 69 Critic Score
    At its best moments, Chorus is an intense space fighter that takes you to some gorgeous locations. However, the weak plot and technical issues hold it back from its full potential.
    • 87 Metascore
    • 74 Critic Score
    Halo Infinite offers a brief campaign with uneven writing, and a functional but safe implementation of the new open-world levels. It's still a great shooter with strong core mechanics that help carry the experience, but as multiplayer is now standalone and free, the value proposition of this full priced solo adventure is rather diluted.
    • 68 Metascore
    • 66 Critic Score
    Battlefield 2042 changes the franchise formula considerably but brings no real improvements. While it has added flexibility with specialists and the Portal mode, the balance issues, poor maps, technical problems, and missing features keep it from reaching the heights of its predecessors.
    • 84 Metascore
    • 82 Critic Score
    Shin Megami Tensei V is an excellent, although quite punishing, RPG. The brutal challenge it possesses and bleak story may not make it a crowd favorite. Finding the right balance between Law and Chaos is not as clear as you may think. However, it’s due to their uncompromising decisions that Atlus continues to be one of the best RPG developers around.
    • 67 Metascore
    • 65 Critic Score
    Bright Memory: Infinite proves that smaller games don't always have to forego high quality visuals, but at the same time it also demonstrates that looks aren't everything.
    • 57 Metascore
    • 45 Critic Score
    Bloodshore finds itself stuck in a cruel circle, as a bland game adaptation of a roughly cut movie, which in turn is a bad adaptation of a game genre.
    • 72 Metascore
    • 70 Critic Score
    Multiplayer is the only reason to play Call of Duty: Vanguard, thanks to substantial online content and a satisfying competitive pace. Both the zombies mode and the campaign are tiresome, clichéd, and mediocre, best left out of the history books.
    • 79 Metascore
    • 78 Critic Score
    Owing to its precise gameplay and satisfying open-world, Riders Republic has the makings of an extreme sport fan's dream. It just would have been nice if the title's exhausting and obnoxious attitude had been checked at the door.
    • 80 Metascore
    • 73 Critic Score
    Marvel's Guardians of the Galaxy offers some great dialogue, strong characters and occasionally interesting story choices. The gameplay is serviceable, and it could have used a bit more polish, but it's being in the company of these self-proclaimed good guys that you'll be most interested in.
    • 92 Metascore
    • 83 Critic Score
    Forza Horizon 5 offers plenty to do and see in Mexico, though much of it is becoming rather familiar. The latest entry doesn't have as much impact or innovation as each of its predecessors did, but it remains the most enjoyable and customizable arcade racer around.
    • 81 Metascore
    • 77 Critic Score
    Age of Empires IV is an old school RTS that should be comfortable for returning players and accessible to newcomers. A bigger focus on historical campaigns is enjoyable, alongside great Skirmish and multiplayer modes.
    • 88 Metascore
    • 83 Critic Score
    Although not without some frustrating moments, Metroid Dread is a great experience, offering up an engrossing journey full of engaging exploration and challenging combat that is proof alone that 2D Metroid is worthy of a renaissance.
    • 81 Metascore
    • 63 Critic Score
    Despite the alluring and violent art, Happy Game is dragged down by simple and random puzzles, annoying screen flashes, and awkward interactions.
    • 80 Metascore
    • 67 Critic Score
    On its own, Impostor Factory is a decent adventure with occasionally interesting story elements and mostly enjoyable dialogue. But as part of the otherwise great series, it's a disappointing misstep.

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